Some possible solutions:
Code: Select all
Output H.Pos. -> Output H.Pos
Output V.Pos. -> Output H.Pos
H. ScreenSize -> H.ScreenSize
V. ScreenSize -> V.ScreenSize
Status screen -> Stat. screen
Code: Select all
Output H.Pos. -> Output H.Pos
Output V.Pos. -> Output H.Pos
H. ScreenSize -> H.ScreenSize
V. ScreenSize -> V.ScreenSize
Status screen -> Stat. screen
We read it in that same place.Konsolkongen wrote:So i press the red "Discussion" link and write my proposals? How do you read it then?
yesFudoh wrote:Do I have create an account on the wiki page to change something ?
They probably meant seperate Sync (for VGA) and composite Sync (for RGBs).since it reads separate in Japanese
Not true. Tint and Color settings are only available when the input is set to either S-Video1/2 or Composite1/2. Were they always present on previous FW, regardless of set input?Fudoh wrote:I think it would be good if the menu the translation is based on was up to more recent firmware version, in other words, we should delete the Color Tint & Depth settings from the translation since they've been removed quite some time ago from the menu completely.
The XRGB-3 is not good with 480i, try using it for 240p only.ikaruga007 wrote: However, I'm having some huge problems with the PS2 and the Saturn (both connected with RGB) that I can't seem to fix with any setting. It seems whenever the input is 480i I get a really unstable image in B1 mode. It's immediately evident on the main menu of the PS2 and on high res title screens on the Saturn. Radiant Silvergun on the Saturn for example, looks fine in the options menu (which looks low res) but is very unstable on the title screen (which looks higher res).
FULL_HD doesn't seem to fix anything!akumajo wrote:FULL_HD Resolution setting is "supposed" to fix this problem.
Please post your TVs with test in HDTV compatibility section
Perhaps it's time to start using B0 mode...Artemio wrote:The XRGB-3 is not good with 480i, try using it for 240p only.ikaruga007 wrote: However, I'm having some huge problems with the PS2 and the Saturn (both connected with RGB) that I can't seem to fix with any setting. It seems whenever the input is 480i I get a really unstable image in B1 mode. It's immediately evident on the main menu of the PS2 and on high res title screens on the Saturn. Radiant Silvergun on the Saturn for example, looks fine in the options menu (which looks low res) but is very unstable on the title screen (which looks higher res).
I wasn't aware of this. Have removed my suggestion from the discussion board.RGB32E wrote: Not true. Tint and Color settings are only available when the input is set to either S-Video1/2 or Composite1/2. Were they always present on previous FW, regardless of set input?
my bad, didn't try S-Video or Composite in a very long time - sorry!Not true. Tint and Color settings are only available when the input is set to either S-Video1/2 or Composite1/2. Were they always present on previous FW, regardless of set input?
What the XRGB-3 does in B1 when fed with 480i images is simulate a CRT by alternating the fields it shows. No real deinterlacing is done. The effect you see could be caused the the scanline setting you've done while on a 240p input. Even with 480i input the XRGB does produce dark scanlines, but they are very thin and through your display's scaling to 768p you get this effect. Try to deactive the scanlines by setting the VL_V option to 255. This way the 240 lines per field are simply doubled without any dark lines in between. Could do the trick on your display. Try it!However, I'm having some huge problems with the PS2 and the Saturn (both connected with RGB) that I can't seem to fix with any setting. It seems whenever the input is 480i I get a really unstable image in B1 mode
I was just about to bring that up!Konsolkongen wrote:This is a minor thing but do you think we can make them translate the info text as well?
You should try S-Video, since Akumajo seems to think S-Video looks no different than RGB!Fudoh wrote:my bad, didn't try S-Video or Composite in a very long time - sorry!Not true. Tint and Color settings are only available when the input is set to either S-Video1/2 or Composite1/2. Were they always present on previous FW, regardless of set input?
lol (triple hadooooken ->>>>>>>> RGB32E)RGB32E wrote:You should try S-Video, since Akumajo seems to think S-Video looks no different than RGB!Fudoh wrote:my bad, didn't try S-Video or Composite in a very long time - sorry!Not true. Tint and Color settings are only available when the input is set to either S-Video1/2 or Composite1/2. Were they always present on previous FW, regardless of set input?![]()
Parry, Parry, Parry.... lol... you have some off ideas unfortunately...akumajo wrote:lol (triple hadooooken ->>>>>>>> RGB32E)RGB32E wrote:You should try S-Video, since Akumajo seems to think S-Video looks no different than RGB!![]()