Eclosion Announced for XBLA/PSP/WII/PC.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
There isn't much to go on here without a gameplay video or more details. I hope it turns out to be a good game.
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Phew, thank goodness! I was thinking this wouldn't look like every other clusterfuck visual mess "abstract" shooter on XBLA!post-processing effects
Re: Eclosion Announced for XBLA/PSP/WII/PC.
That's a euroshmup feature list right there. Also, what's co-op single player? Is it single player...or is it co-op? Make up your mind. Maybe they forgot a comma.* Cutting-edge 3D graphics
* Over 40 levels spread across 10 different environments
* Over 20 upgradeable weapons
* Over 50 different enemy types
* Upgradeable ships
* Online player statistics
* Unlockable bonus levels
* Over 90 minutes of modern and retro fusion music
* Co-op Single Player
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
Not a fan of the art style. The whole neon sign aesthetic doesn't really do anything for me. I'll reserve judgment on the game as a whole until I play a demo, but I'm a little iffy on this one.
serious internet is seriousJockel wrote:I could never play on a screen that's smaller than my dick.
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Square King
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
I'll keep track of this game based on this alone....Eclosion has a music soundtrack with a blend of modern and authentic retro music created on analogue retro synthesizers like the original SID chip on the Commodore 64.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Screenshots might indicate whack-a-mole design, but at least it looks like it doesn't use both analog sticks (single player co-op).
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Same here....was hoping they meant more Korg MS-20 than SID though!Square King wrote:I'll keep track of this game based on this alone....Eclosion has a music soundtrack with a blend of modern and authentic retro music created on analogue retro synthesizers like the original SID chip on the Commodore 64.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Maybe the 'single player co-op' meant playing with two ships at the same time using one pad... Maybe, maybe? Of course, we have Duality for that.
But a two player mode is more than welcomed.
I think there is a health bar in one of those screens, another sign of euroschmukmup. Unless the health bar is a lie like in Protöthea for PC (ie: one crash or 2 hits and you are dead, back to the beginning of the mission). Now we need a ship-sized hitbox, slow speed and inertia and it's full house!
HOWEVER, it's coming for PC too so I'm not going to pass judgement as I'll probably end up buying it, especially if they put out a retail version (with the OST or something, who knows), and I hope that'll be the case.
But a two player mode is more than welcomed.
I think there is a health bar in one of those screens, another sign of euroschmukmup. Unless the health bar is a lie like in Protöthea for PC (ie: one crash or 2 hits and you are dead, back to the beginning of the mission). Now we need a ship-sized hitbox, slow speed and inertia and it's full house!
HOWEVER, it's coming for PC too so I'm not going to pass judgement as I'll probably end up buying it, especially if they put out a retail version (with the OST or something, who knows), and I hope that'll be the case.

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
i hope you're ready for the most fucking intense retro gameplay everUdderdude wrote:Phew, thank goodness! I was thinking this wouldn't look like every other clusterfuck visual mess "abstract" shooter on XBLA!post-processing effects
Re: Eclosion Announced for XBLA/PSP/WII/PC.
fyi you forgot to bold it.orange wrote:i hope you're ready for the most fucking intense retro gameplay everUdderdude wrote:Phew, thank goodness! I was thinking this wouldn't look like every other clusterfuck visual mess "abstract" shooter on XBLA!post-processing effects
Re: Eclosion Announced for XBLA/PSP/WII/PC.
I noticed on some boards, the co-op during adventure mode for Super Smash Bros. Melee and the similar mode for Brawl were called "co-op single player", despite how that's an oxymoron.Ghegs wrote:That's a euroshmup feature list right there. Also, what's co-op single player? Is it single player...or is it co-op? Make up your mind. Maybe they forgot a comma.* Cutting-edge 3D graphics
* Over 40 levels spread across 10 different environments
* Over 20 upgradeable weapons
* Over 50 different enemy types
* Upgradeable ships
* Online player statistics
* Unlockable bonus levels
* Over 90 minutes of modern and retro fusion music
* Co-op Single Player
Re: Eclosion Announced for XBLA/PSP/WII/PC.
I'm gonna assume the "Co-op Single Player" just means being able to play through the Single Player campaign with another person. Why they didn't just call that Co-Op mode, I have no idea.
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
The screens arent very enticing. At any one time you have to deal with 6 things on the screen. I do like the colors though. They look pretty.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
There's a trailer...
http://www.youtube.com/watch?v=gOFOKsuaCXE
Looks very questionable to me. At least on XBLA there will be a demo...
http://www.youtube.com/watch?v=gOFOKsuaCXE
Looks very questionable to me. At least on XBLA there will be a demo...
Re: Eclosion Announced for XBLA/PSP/WII/PC.
It's as I feared: All neon colors/particle effect overload. Result? It is difficult to tell what is going on onscreen. I was hoping seeing it in motion would change my initial impression. No such luck. When will this annoying design trend die?jefflev13 wrote:There's a trailer...
http://www.youtube.com/watch?v=gOFOKsuaCXE
Looks very questionable to me. At least on XBLA there will be a demo...
serious internet is seriousJockel wrote:I could never play on a screen that's smaller than my dick.
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
Looks kind of lifeless. Uninspired shitty techno music confirmed, or do we get that uninspired shitty quasi-orchestral music from the trailer instead?
Seriously though, I'll wait for the demo before judging it blah blah blah.
Seriously though, I'll wait for the demo before judging it blah blah blah.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Probably not for a number of years, since Geometry wars was such a success.NR777 wrote:It's as I feared: All neon colors/particle effect overload. Result? It is difficult to tell what is going on onscreen. I was hoping seeing it in motion would change my initial impression. No such luck. When will this annoying design trend die?jefflev13 wrote:There's a trailer...
http://www.youtube.com/watch?v=gOFOKsuaCXE
Looks very questionable to me. At least on XBLA there will be a demo...
Re: Eclosion Announced for XBLA/PSP/WII/PC.
My thoughts exactly. Its unfortunate, because for Geometry Wars the style worked and seemed fresh. Part of that was due to the extreme simplicity of the game's design. I don't think this art style works for a scrolling shmup at all...particularly one where it looks like there might be significant firepower on screen. I have a big problem with design that artificially increases the difficulty of a game...such as "artistic" decisions that make enemy fire impossible to see. There are a few levels in RFJ that I despise for this very reason ( even though I like the overall art style of that game ).Udderdude wrote: Probably not for a number of years, since Geometry wars was such a success.
serious internet is seriousJockel wrote:I could never play on a screen that's smaller than my dick.
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ShmupSamurai
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
If I said I also enjoyed euroshmups as well as other ones, would somebody whack me with a BOSS LASER?



Use Shumpman's advice!
"USE A BOMB!"
"USE A BOMB!"
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
It worked but its still annoying, especially in the 2nd one.NR777 wrote:My thoughts exactly. Its unfortunate, because for Geometry Wars the style worked and seemed fresh. Part of that was due to the extreme simplicity of the game's design. I don't think this art style works for a scrolling shmup at all...particularly one where it looks like there might be significant firepower on screen. I have a big problem with design that artificially increases the difficulty of a game...such as "artistic" decisions that make enemy fire impossible to see. There are a few levels in RFJ that I despise for this very reason ( even though I like the overall art style of that game ).Udderdude wrote: Probably not for a number of years, since Geometry wars was such a success.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Player shots go over enemy shots, ugh.
Also messy particle effects obscure what is happening.
No, this doesn't look very good at all.
Also messy particle effects obscure what is happening.
No, this doesn't look very good at all.
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
Re: Eclosion Announced for XBLA/PSP/WII/PC.
We don't take kindly to your type 'round these parts. >:OShmupSamurai wrote:If I said I also enjoyed euroshmups as well as other ones, would somebody whack me with a BOSS LASER? :? :D
Kidding. If anything you'll grow out of the euroshmup thing eventually :P
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
Maybe this is coming to XNA. I have a hard time seeing this to go XBLA.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Doubt it, seeing as they're trying to drag it kicking and screaming to every other major console as well.TodayIsForgotten wrote:Maybe this is coming to XNA. I have a hard time seeing this to go XBLA.
That's right, someone is putting money behind this one.
Hide your wallets. >_>
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
Doesnt it make you question why they denied your XOP game now? This game seriously has nothing going for it. If they somehow made it like bit trip beat...perhaps it would be worth while. As it stands now the screen shots are so mediocre it makes kill babies seem fun.Udderdude wrote:Doubt it, seeing as they're trying to drag it kicking and screaming to every other major console as well.TodayIsForgotten wrote:Maybe this is coming to XNA. I have a hard time seeing this to go XBLA.
That's right, someone is putting money behind this one.
Hide your wallets. >_>
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Stuff like this is coming to XBLA, but mushihime-sama, DDP DOJ, etc. get rejected? Why am I sensing xenophobia? If this actually gets on, I'm going to be furious.
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Re: Eclosion Announced for XBLA/PSP/WII/PC.
It will. It won't be the first time trash has entered this shitty service.Exarion wrote:Stuff like this is coming to XBLA, but mushihime-sama, DDP DOJ, etc. get rejected? Why am I sensing xenophobia? If this actually gets on, I'm going to be furious.
Re: Eclosion Announced for XBLA/PSP/WII/PC.
Not really, the GFX in XOP Black looks like udderst crapTodayIsForgotten wrote: Doesnt it make you question why they denied your XOP game now?

Udderdude really should get a decent GFX artist on board...
If Udderdude wants it on a western download service he should change the style to something generic like this thing. Westerners love all shades of brown, gray and green neon...

The future is 2D
Re: Eclosion Announced for XBLA/PSP/WII/PC.
MS doesn't want ports on his service anymore. It's all about "original" developments. That's why arcade games are not allowed anymore on XBOX Live Arcade...Exarion wrote:Stuff like this is coming to XBLA, but mushihime-sama, DDP DOJ, etc. get rejected? Why am I sensing xenophobia? If this actually gets on, I'm going to be furious.
The future is 2D