Gradius Rebirth (WiiWare)

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Klatrymadon
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

By the way, folks, the update should be available in your area, now. It's badass.
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Herr Schatten
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Re: Gradius Rebirth (WiiWare)

Post by Herr Schatten »

Klatrymadon wrote:By the way, folks, the update should be available in your area, now. It's badass.
What has changed? Can you give a short summary?
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Re: Gradius Rebirth (WiiWare)

Post by Jockel »

Herr Schatten wrote:
Klatrymadon wrote:By the way, folks, the update should be available in your area, now. It's badass.
What has changed? Can you give a short summary?
+1
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Klatrymadon
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

Sorry, yeah. It mainly consists of additional music from the MSX games, some noticeably improved graphics and some changes to the scoring that I haven't quite picked up on, yet. The leaderboards have been wiped clean for these changes, and now only record the top twenty.
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Re: Gradius Rebirth (WiiWare)

Post by Zeether »

What exactly are the graphic improvements?
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gs68
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Re: Gradius Rebirth (WiiWare)

Post by gs68 »

I redownloaded. There is no update (at leas for the NA region), don't bother.
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

Ach, that's a shame. It'll have a tab saying 'Updated!' when it is available, so just look out for that in your 'Downloaded Games' section.

I'll have to get back to you with a full list, Zeether. Haven't really had a chance to finish the first couple of loops, yet.
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Re: Gradius Rebirth (WiiWare)

Post by tviks »

Based on playing the updated Japanese version:

Moai rings are worth 50 points instead of 10, rotating Moai platforms are worth 2000 when fully destroyed, and stage 4 skeleton bones are 100 instead of 0. I think that's it. Basically you will earn more points in the same time/distance.

Graphic changes are some different coloring and better death animations for some enemies and the Moai heads. Also they give graphical hints on where the secret bonus stage spots are in stage 2 and 4 on every loop.

It has been quite a chore to make all the highscores on every version, but now if they even have the updated version for each territory, I doubt I'll bother. Just think about it: 3 versions, 5 difficulty levels. Now multiply with 2 with the updated version. 30 separate highscores. I think I'll settle with my loop 73 highscore. By the way the leaderboards haven't been wiped out. You can check the older version highscores by pressing left on the rankings.
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

Ah, excellent. The first thing I thought when I logged in was "damn, tviks' huge marathon score... gone!" :P
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Herr Schatten
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Re: Gradius Rebirth (WiiWare)

Post by Herr Schatten »

Got the update, played it briefly.

The supposed graphical improvements are really only marginal. You have to look hard for them to even notice. The music is different, but not necessarily better. The main difference seems to be that the game's overall a little more difficult, or at least rank seems to go up much quicker. Am I imagining things or has someone experienced the same?
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

I haven't noticed anything like that, but the scoring changes mean that the game pisses extra lives from every orifice in the early stages, which I hope will encourage more players to explore the second and third loops, since they can now almost buy their way through the first one.
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Re: Gradius Rebirth (WiiWare)

Post by eebrozgi »

My second attempt playing the Score Attack mode and I got a 7th place in the WiFi rankings. Don't people submit their scores too often or what is this? My Wii's an European one.
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Klatrymadon
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Re: Gradius Rebirth (WiiWare)

Post by Klatrymadon »

There were only ever about 10 people playing it semi-seriously in Europe anyway, by the look of things. I haven't had much of a chance to play it since the patch was released, but I'll go back to it at some point.
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bcass
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Re: Gradius Rebirth (WiiWare)

Post by bcass »

Has the US version been updated yet? I can't check the shop because my Wii is softmoded.
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Re: Gradius Rebirth (WiiWare)

Post by Zach Keene »

Nope.
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Re: Gradius Rebirth (WiiWare)

Post by ROBOTRON »

Ubersaurus bought his Wii here this past weekend and we played Gradius....its the shizz-nitt! That and Tatsuneko vs Capcom crap is tempting me to buy a Wii....which I promised to my self never to get one.

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Re: Gradius Rebirth (WiiWare)

Post by MathU »

It's mind-boggling how we haven't gotten the update yet. I was only kidding when I asked how many years until we get it. This is utterly ridiculous. A localization may be one thing, but I see no reason why they couldn't put the update out for other regions the very day it came out in Japan.
Of course, that's just an opinion.
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Jockel
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Re: Gradius Rebirth (WiiWare)

Post by Jockel »

ROBOTRON wrote:Ubersaurus bought his Wii here this past weekend and we played Gradius....its the shizz-nitt! That and Tatsuneko vs Capcom crap is tempting me to buy a Wii....which I promised to my self never to get one.

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Re: Gradius Rebirth (WiiWare)

Post by CecilMcW00t »

US version is finally updated! :D
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Re: Gradius Rebirth (WiiWare)

Post by Gozer »

CecilMcW00t wrote:US version is finally updated! :D
Thanks for the heads up.

I had lost hope that this update would come to the US.
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Re: Gradius Rebirth (WiiWare)

Post by the2bears »

CecilMcW00t wrote:US version is finally updated! :D
Seconded on the thanks.

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Re: Gradius Rebirth (WiiWare)

Post by Drum »

I don't know why I don't already have this game. I guess a lot of the negative impressions put me off, but everything I've seen of it looks pretty good.
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