Söldner-X 2: Final Prototype: PS3

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Re: Söldner-X 2: Final Prototype: PS3

Post by ROBOTRON »

Hmph...I like Soldner X (although level 2/2 still infuriates me)...looking forward to 2.
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Re: Söldner-X 2: Final Prototype: PS3

Post by TodayIsForgotten »

Why is it the enemies always look really nice but everything else looks out of place? I guess this has potential.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Shatterhand »

You know, you gotta have some balls to make a sequel to a game that was widely criticized, had its price drop quickly like a brick in a market that's as tiny as the shmup market.

The screenshots look marginally better than the first ones from the first Soldner X. But it's hard to expect anything better than mediocre.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Udderdude »

.
Last edited by Udderdude on Fri Mar 19, 2010 8:37 pm, edited 1 time in total.
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Re: Söldner-X 2: Final Prototype: PS3

Post by MadScientist »

Shatterhand wrote:had its price drop quickly like a brick in a market that's as tiny as the shmup market.
Are you talking about the PC version? I don't remember it ever being discounted on the PSN store.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Zeether »

0 points?

Seriously?

We don't need the game to tell us that.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Ed Oscuro »

I love a game that has balls enough to call itself prototype (read: alpha release) instead of DLC or whatever. It's saying to you "you will choke this down and you will ask for more." 8)
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Re: Söldner-X 2: Final Prototype: PS3

Post by Shatterhand »

MadScientist wrote:
Shatterhand wrote:had its price drop quickly like a brick in a market that's as tiny as the shmup market.
Are you talking about the PC version? I don't remember it ever being discounted on the PSN store.

Yes, sorry... I never noticed the price of the PSN version.
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Re: Söldner-X 2: Final Prototype: PS3

Post by soniq-man »

A quick update:

The promotion for the game has begun:

SX2 website now open:
http://www.soldner-x.com/sx2/

Developer's blog:
http://soldner-x2.blogspot.com/

eastasiasoft (publisher) website opened:
http://www.eastasiasoft.com/index.php/products

SX2 music - first preview medley:
http://www.eastasiasoft.com/index.php/s ... soundtrack

R.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Observer »

As an owner of the previous game, I'm definitely looking forward for the new OST release. The original gets periodical plays on my music equipment. I really like Rafael's works. Definitely pre-ordering the OST.

BUT (there is always a but), the lack of a PC version (even if it's digitally distributed in Steam, although I would definitely take the retail over that) is extremely disappointing. I appreciate the PS3 is getting more support with the X-Borg 360 assimilating it all but... Well, maybe later on, after the PS3 has been tested and fixed? And, guys, don't forget to put the player shots below the enemy barrages, not over them.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Udderdude »

Where's the PC and/or 360 version? :X
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Re: Söldner-X 2: Final Prototype: PS3

Post by soniq-man »

There's also an interview and report on Sidequest Studios in the current issue of the German M!Games magazine, page 26 or so I think.
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Update:

Post by soniq-man »

News about the chaining system:

http://soldner-x2.blogspot.com/
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News & new screens

Post by soniq-man »

From the German gamefront.de page:

"17.02.10 - eastasiasoft gibt bekannt, dass der Shooter Söldner-X 2: Final Prototype statt im Winter 2009/2010 erst im 2. Quartal 2010 im PlayStation Network erscheinen wird.

Die Mehrzeit wollen die Entwickler zur Produktverbesserung und dem Einbau neuer Ideen nutzen, darunter dem neuen "Challenge Mode": Dazu kehren Spieler in bereits erledigte Levels zurück, um durch das Lösen von Herausforderungen Trophäen, Bonusgegenstände, weitere Credits, uvm. freizuschalten."

Roughly translated:
eastasiasoft has annouced that the game is delayed to the second quarter of 2010 for PSN. The time is used to improve the product and add new ideas including a challenge mode. The player returns to finished levels in a challenge to achieve trophies, bonus objects, further credits and more.

New screens:
http://www.gfdata.de/archiv02-2010-gamefront/4799.html

Here's also the link to the blog, with the same, but more detailed info:
http://soldner-x2.blogspot.com/2010/02/ ... .html#more
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Re: Söldner-X 2: Final Prototype: PS3

Post by ROBOTRON »

joy,
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Re: Söldner-X 2: Final Prototype: PS3

Post by fraggore »

Got to be honest thought the first game sucked.

the second one does look a bit more interesting tho.
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Re: Söldner-X 2: Final Prototype: PS3

Post by doctorx0079 »

Remind me again why guys like this don't listen to actual shmup players. I forgot. Are they just independently wealthy and doing this for their own vanity? NG:DEV on the other hand gives me the impression that they are trying. Of course they have been know to even post on this board.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Udderdude »

doctorx0079 wrote:NG:DEV on the other hand gives me the impression that they are trying. Of course they have been know to even post on this board.
You haven't read many of those posts, have you?
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Re: Söldner-X 2: Final Prototype: PS3

Post by doctorx0079 »

I didn't say how hard they were trying. Sounds like their next game will be significantly different from Last Hope at least.
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Re: Söldner-X 2: Final Prototype: PS3

Post by ROBOTRON »

Looks sexy!!!
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Re: Söldner-X 2: Final Prototype: PS3

Post by Voxbox »

The new chaining and rank systems makes this actually look promising. I'll most likely buy it.
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Re: Söldner-X 2: Final Prototype: PS3

Post by UnscathedFlyingObject »

hmmm euroshmuppy.
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Re: Söldner-X 2: Final Prototype: PS3

Post by Udderdude »

Is there going to be a mode with no health bar? And if there is can you guarantee there's a way to beat it w/o getting hit even once?
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Re: Söldner-X 2: Final Prototype: PS3

Post by doctorx0079 »

Udderdude wrote:Is there going to be a mode with no health bar? And if there is can you guarantee there's a way to beat it w/o getting hit even once?
This is pretty much what I like about shmups in general. Also the original Super Mario. If it doesn't have that I'll probably pass. Needs more testing. After reading the translations by Gaijin Punch I realize that the reason Japanese shmups play they way they do, is because those guys were weaned on good stuff like Alcon and Gradius and Sky Shark. Surely it's not impossible to try those games in Europe, in this day and age. Surely.
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Re: Söldner-X 2: Final Prototype: PS3

Post by 2dvertical »

Has there been a concrete release date for this? I saw 2/24 in another thread
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Re: Söldner-X 2: Final Prototype: PS3

Post by ex.machina »

2dvertical wrote:Has there been a concrete release date for this? I saw 2/24 in another thread
Q2/2010 it says on their site.
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Second music preview available:

Post by soniq-man »

Infos in the blog:

http://soldner-x2.blogspot.com/

Tracklist & direct links to the MP3s (on the right ):

http://www.eastasiasoft.com/index.php/p ... soundtrack

Note: Both music previews are pre-CD-master status. The OST is however already mastered and is nearing release, along with the game.

Enjoy.
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Re: Söldner-X 2: Final Prototype: PS3

Post by roker »

at least they still use space ships ...
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