left4dead2

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Rob
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Re: left4dead2

Post by Rob »

jonny5 wrote:i tryed advanced but the AI characters are dumb and dont do what they should....like save my ass :lol:
This was a problem the first few days for me, but I'm finding them far more reliable than human teammates now. If you're close by, they'll save you quickly more often than not. Sometimes they're blind to something a foot away (usually when constricted by a smoker), but playing some online will put things in perspective. I think playing single player can be fun when speeding through, but you can't play versus alone (hah). As fun as the campaigns are, you have to try versus. I don't think you'll ever see a charger remove someone from a hotel window in single player. Scavenge is surprisingly fun, too.
Elixir wrote:Game's sequel adds content which could have been added in the original version.
Game's sequel takes away the spotlight and community eye of the original.
These criticisms are so cross eyed. If this content could have (should've) been added incrementally to L4D1, L4D2 would be L4D1. The spotlight and community would naturally shift to the new content, but even with the new game buzz people still play L4D1 if you really want to keep at it. I've also played it to death and never need to see those campaigns and hunter-smoker-boomer combos in versus again.

Spoiled kids "boycotting" one of the only games worth paying for is always funny. At least they're making a stand for something that really matters. No dedicated servers in MW2 and no Christmas in July from Valve. PC gaming is dead! 8)
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BryanM
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Re: left4dead2

Post by BryanM »

I boycott things by not thinking or talking about them. The only way to win the war is with apathy.

Not big fan of fracturing a playerbase design-wise - it's kind of sad where there are games struggling just to keep a critical mass before hitting the lonely bar syndrome and hemorrhaging to death. Like a rich guy having lobsters, steaks, backrubs, and hookers every night while the homeless have to eat out of dumpsters while listening to classic rock on their eyePods.

Logically no game is worth $50 - it's just something else that'll be old cat food in a few weeks after you get it. Decades of blockbuster fatigue have made me a tired late-adoptin' old man.

I'm sure The Green Box they release a decade from now with Left Four Dead 1 to 5 in it will probably be a pretty nice deal though. Tell me more about The Green Box.
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ArrogantBastard
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Re: left4dead2

Post by ArrogantBastard »

Elixir wrote:...thanks for buying L4D2.
oh sorry to disappoint you there, champ. i didn't buy l4d2 and i don't ever plan on buying it....

thank you and come again
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Gungriffon Geona
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Re: left4dead2

Post by Gungriffon Geona »

Rob wrote:
Elixir wrote:Game's sequel adds content which could have been added in the original version.
Game's sequel takes away the spotlight and community eye of the original.
These criticisms are so cross eyed.
melee weapons not automatically being in a zombie game, and instead relying on military weaponry the characters shouldn't have at all is overall bad planning. The first thing anyone would do is pick shit up and start bashing heads in. instead you could kinda shove zombies out of the way, but it's not a terribly beneficial skill.
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Taylor
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Re: left4dead2

Post by Taylor »

Elixir wrote:Thank god there's a community of 60,000+ users boycotting L4D2 so my argument isn't totally worthless, right?
This one?
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BryanM
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Re: left4dead2

Post by BryanM »

Taylor wrote:This one?
I'm actually pretty impressed only minority of them are complete tools. It's like those people who constantly complain about World of Warcraft in threads about games that are not World of Warcraft - we get it guy. You're in love with World of Warcraft. You obsess over it. Your greatest wish in life is that they'll drop the monthly fee.

Still, 12 / 37! That's lower than the divorce rate. Pretty snazzy feat for an Internet Promise.
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Rob
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Re: left4dead2

Post by Rob »

Gungriffon Geona wrote:melee weapons not automatically being in a zombie game, and instead relying on military weaponry the characters shouldn't have at all is overall bad planning. The first thing anyone would do is pick shit up and start bashing heads in. instead you could kinda shove zombies out of the way, but it's not a terribly beneficial skill.
:? realism. They can make up stories for people to read outside of the game (thankfully) to explain why there are weapons lying around and whatever else, but I don't care.

Shoving zombies was very beneficial - too much. Melee weapons weren't necessary in the first game. I don't think they are necessary here, but there does seem to be more idle zombies and zombies per chapter (I don't ever remember getting 200+ kills per chapter in 1). They are a fun option and the chainsaw is amazing, though. Once the difficulty is upped to expert, it's a much better idea to have a magnum as the secondary so you can better defend yourself and teammates when you're down.
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jonny5
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Re: left4dead2

Post by jonny5 »

Rob wrote:
jonny5 wrote:i tryed advanced but the AI characters are dumb and dont do what they should....like save my ass :lol:
This was a problem the first few days for me, but I'm finding them far more reliable than human teammates now. If you're close by, they'll save you quickly more often than not. Sometimes they're blind to something a foot away (usually when constricted by a smoker), but playing some online will put things in perspective. I think playing single player can be fun when speeding through, but you can't play versus alone (hah). As fun as the campaigns are, you have to try versus. I don't think you'll ever see a charger remove someone from a hotel window in single player. Scavenge is surprisingly fun, too.
Elixir wrote:Game's sequel adds content which could have been added in the original version.
Game's sequel takes away the spotlight and community eye of the original.
These criticisms are so cross eyed. If this content could have (should've) been added incrementally to L4D1, L4D2 would be L4D1. The spotlight and community would naturally shift to the new content, but even with the new game buzz people still play L4D1 if you really want to keep at it. I've also played it to death and never need to see those campaigns and hunter-smoker-boomer combos in versus again.

Spoiled kids "boycotting" one of the only games worth paying for is always funny. At least they're making a stand for something that really matters. No dedicated servers in MW2 and no Christmas in July from Valve. PC gaming is dead! 8)
im actually finding l4d2 much harder...like i was playing dark carnival last night on normal i cant beat the last part...my stupid guys keep running off and getting killed instead of staying with me....

anybody playing the PC version wanna have a game sometime?
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Rob
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Re: left4dead2

Post by Rob »

Where were you? People I've played with tend to want to stick to the stage for some reason, but there are better spots. At the top of the stands you have a rail in front of you (extra defense you can easily hop over + a smoker can't pull you down) and a wall to the back. Zombies can funnel in through the sides, but it's easy to defend even with one player and an auto-shotgun.
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jonny5
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Re: left4dead2

Post by jonny5 »

i was at the top of the stadium backed into a corner...i was doing fine and then all my guys fucked off down to the base of the stands and got slaughtered :x

i like the corner cuz i cant get surrounded and i can just hack them with my kitana 8)
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Rob
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Re: left4dead2

Post by Rob »

Were they after a tank or something?
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jonny5
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Re: left4dead2

Post by jonny5 »

Rob wrote:Were they after a tank or something?
no....

i played the final chapter of dark carnival like 5 times last night.....and every time they fucked off and left me, and when i went to follow we all got murdered.....if i stood my ground alone i eventually got knabbed by a smoker or jockey and then i was dead too...they didnt appear to be after anything...they would just leave the corner at the top where i was and head down the bleachers or right down to the the center and get slaughtered....i tend to kill tanks before they get too close....as soon as i hear the music i look for them and shoot from afar....

it was quite frustrating :x

also had the game glitch on me too....i got grabbed by one of those charger fucks and he slammed me into a hedge, and i was stuck there....i killed all the bots and i was still stuck in the hedge until a jockey came and grabbed me...then i was free, until i died anyways :lol:

i could still control my guns and stuff but i couldnt get out of the hedge
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Skykid
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Re: left4dead2

Post by Skykid »

@Elixir,

It is perfectly possible for someone to miss the point of a game that intends to offer an experience that differs from the norm. As was mentioned several times, L4D is a team game primarily, and excels when you work together to battle through the game.

There are several reasons why this could elude someone:

- They simply don't realise that single player campaign is null and void. This could be viewed as a negative by those wanting a decent single player experience from their package.

- They're playing the console version, on which pads make the game far more frustrating than the control offered by the PC counterpart.

- They aren't very good at FPS's. Frankly, L4D is one tough bastard to beat, and near impossible on Expert, even with a skilled team backing you up.

- They have no friends to play with and are both an unsociable person and unsociable gamer, meaning that they're generally turned off by games which focus primarily on multiplayer thrills.
Always outnumbered, never outgunned - No zuo no die

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jonny5
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Re: left4dead2

Post by jonny5 »

lolz...im using a wireless 360 PC controller to play on my PC....i figure i suck just as badly with the mouse and keyboard....that and im playing on a 52" screen while sitting on my couch 6 feet away....not really suited to mouse and keyboard play

i dont find it too bad to be honest....
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Rob
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Re: left4dead2

Post by Rob »

jonny5 wrote:i could still control my guns and stuff but i couldnt get out of the hedge
Charger is more powerful than they planned.

With AI, sometimes you just have to tailor your strategy to their quirks. I'm now consistently finding that the bots will help me in about 1-2 seconds. Really, they are better than most people playing this game. They just need to learn to conserve health and pick up some other items.
Skykid wrote:- They simply don't realise that single player campaign is null and void. This could be viewed as a negative by those wanting a decent single player experience from their package.

- They're playing the console version, on which pads make the game far more frustrating than the control offered by the PC counterpart.
Single player can still be fun. When I don't want to watch everything collapse on normal and just cruise through the campaigns or screw around, single player is perfect. I have no problems with the controls on the 360.
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jonny5
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Re: left4dead2

Post by jonny5 »

Rob wrote:
jonny5 wrote:i could still control my guns and stuff but i couldnt get out of the hedge
Charger is more powerful than they planned.

With AI, sometimes you just have to tailor your strategy to their quirks. I'm now consistently finding that the bots will help me in about 1-2 seconds. Really, they are better than most people playing this game. They just need to learn to conserve health and pick up some other items.
Skykid wrote:- They simply don't realise that single player campaign is null and void. This could be viewed as a negative by those wanting a decent single player experience from their package.

- They're playing the console version, on which pads make the game far more frustrating than the control offered by the PC counterpart.
Single player can still be fun. When I don't want to watch everything collapse on normal and just cruise through the campaigns or screw around, single player is perfect. I have no problems with the controls on the 360.
ya i find the controls fairly easy for a FPS with a controller....there arent 50million controls to keep track of.....
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Skykid
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Re: left4dead2

Post by Skykid »

jonny5 wrote: ya i find the controls fairly easy for a FPS with a controller....there arent 50million controls to keep track of.....
Sure, I'd agree that it's still perfectly playable.
I'm no PC gamer, but I've tried and watched L4D with classic mouse controls and it's like a whole new game. I don't think the expert difficulty is actually fair on a console pad (it's ridiculous.)
Single player can still be fun. When I don't want to watch everything collapse on normal and just cruise through the campaigns or screw around, single player is perfect. I have no problems with the controls on the 360.
Yeah, of course it's fun, it's a great game regardless. Just trying to illustrate to Elixir that the emphasis for the title is firmly on multiplayer thrills.
Always outnumbered, never outgunned - No zuo no die

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BryanM
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Re: left4dead2

Post by BryanM »

Oi, this Jeff Strain guy has lost his mind. He left midway through Guild Wars 2's production...

To make....

A zombie game. With the following keywords: Zombies, console, mmo. Aaaand... the faq page claims a subscription will be the most likely method to make income.

... So a zombie game on the console that's multiplayer with a subscription fee. Doesn't this game already exist pretty much? Exactly.

Much like cosmic space dust on alien cook books, by the time their development on their project nears an initial release, we'll already have Left Forty Dead.

So, I posit that Jeff has gone crazy.
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Lordstar
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Re: left4dead2

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jonny5 wrote:lolz...im using a wireless 360 PC controller to play on my PC
see I have the other problem. I am awe at Mouse and keyboard but I had to teach myself joypad. still not as good as i used to be though. Im just old though.
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Skykid
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Re: left4dead2

Post by Skykid »

Lordstar wrote:Im just old though.
No you're not! :|
Always outnumbered, never outgunned - No zuo no die

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Rob
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Re: left4dead2

Post by Rob »

Any of you 360'ers ready for some expert campaigns? I've mainly tried Hard Rain with random people (and bots) and it's been shutting everybody down consistently. I need to find some people who are willing to sacrifice themselves for the greater good. I don't want to see any health kits used in the first half of a chapter. Unless someone dies. Then I can use mine and pick the one off the ground. :o
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Re: left4dead2

Post by Ed Oscuro »

BryanM wrote:Left Forty Dead.
I can't wait! Erm, except for the sub fee.

Can't wait for somebody to show up and go GAWSH I WISH WOW WAS CHEAPER INSTEAD too.
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Re: left4dead2

Post by Daigoro »

i love this game. i played the hell out of it this weekend and cant wait to go back for more.
Rob wrote:Any of you 360'ers ready for some expert campaigns? I've mainly tried Hard Rain with random people (and bots) and it's been shutting everybody down consistently. I need to find some people who are willing to sacrifice themselves for the greater good. I don't want to see any health kits used in the first half of a chapter. Unless someone dies. Then I can use mine and pick the one off the ground. :o
hell yes. beat Dead Center with some random folks last night (they happened to be a really decent team). it was a blast. we played through half of Dark Carnival after, but folks got tired and had to leave.

Expert is where its at. looking forward to giving Realism a good try too. havent really had much time with it yet.

gt: Matty Thorns

anyone interested can feel free to add me. though i work nights and keep wierd hours usually. more people on my friends list playing L4D the better.
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Rob
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Re: left4dead2

Post by Rob »

The roller coaster part seems like it would be hell. Whichever campaign is easiest on expert is the one I'd want to try on realism.
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Daigoro
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Re: left4dead2

Post by Daigoro »

Rob wrote:The roller coaster part seems like it would be hell. Whichever campaign is easiest on expert is the one I'd want to try on realism.
Dead Center is probably the easiest. the finale is very simple and can be done without a tank spawning at all.

i finshed up Hard Rain and Swamp Fever on expert this morning. they went pretty smooth.

this game is awesome.
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Khan
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Re: left4dead2

Post by Khan »

Taylor wrote:
Elixir wrote:Thank god there's a community of 60,000+ users boycotting L4D2 so my argument isn't totally worthless, right?
This one?
They could be playing the L4D2 demo.

Also I caved and bought it while it was on offer for a little over £20.

Its ok, just feels like the same ole game with a few extra weapons and special infected. The jockey cracks me up! I played VS last night and this one survivor called me a "noob" because I was trying for the insta death charge on dead center so I waited till they got close to the lift and sure enough that idiot decided to check for more supplies the rest of the team got boomered so were blinded and he comes runnin back to save the day......so before he turn the corner I jamp on the guy and rode that sucker like a cow boy for over 30 seconds....I was yelling on the mic "YEEEEEEEHAW! ANDALAY! ANDALAY! ARIBA! ARIBA!" my yea were just cracking up lol.

But yea I have to say im not that impressed with the game itself I doubt I will be playing it much after the first few weeks the one thing that really annoys me is the chars.....why the heck couldnt they include someone like louis? I honestly hate nick and that redneck hillbilly ellis.....best char out the lot seems to be coach purely because hes constant use of the word "n*g" lol
RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.

Where could I E-mail or mail to if I want to address my ideas and Opinions?
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jonny5
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Re: left4dead2

Post by jonny5 »

:lol:
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Daigoro
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Re: left4dead2

Post by Daigoro »

just one more campaign to finish up on Expert: The Parish.

ive been having a bad run of random folks in most of my games lately. the last time i made it to the finale, two people got on the chopper while i was down and finished the level.

i tried it on expert realism last night. it was rough! got to the 3rds stage, but we were stuck for a really long time on stage 2 and then we got to 3...

ill take a break and try again in a day or two.
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mortified_penguin
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Re: left4dead2

Post by mortified_penguin »

A buddy and I did "Guardin' Gnome" last night on normal/realism. Hurrah for bragging rights, but seriously, screw that shit. :|
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Khan
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Re: left4dead2

Post by Khan »

yea i really hated that achievement
RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.

Where could I E-mail or mail to if I want to address my ideas and Opinions?
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