Most irritating music/sound f/x in a shmup
-
IronGiant
- Posts: 294
- Joined: Wed Nov 19, 2008 3:30 pm
- Location: UK
Most irritating music/sound f/x in a shmup
Easy nomination - Capcom's 1942 - good god, that music drives me around the bend, and what makes it worse is the annoying whistle blowing sounds.
Then there's the weedy sound f/x.
Pathetic really considering the game itself is a lot of fun.
And your nomination is ................ ?
Then there's the weedy sound f/x.
Pathetic really considering the game itself is a lot of fun.
And your nomination is ................ ?
Formerly known here as R-Typer
Arcade game board repairer (known as 'Irongiant' and 'Vectorglow' on other arcade forums)
Arcade game board repairer (known as 'Irongiant' and 'Vectorglow' on other arcade forums)
-
Udderdude
- Posts: 6338
- Joined: Thu Feb 16, 2006 7:55 am
- Location: Canada
- Contact:
-
emphatic
- Posts: 8034
- Joined: Mon Aug 18, 2008 3:47 pm
- Location: Alingsås, Sweden
- Contact:
Re: Most irritating music/sound f/x in a shmup
That announcer in Thunder Dragon 2. 
| My games - http://www.emphatic.seRegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
-
Battlesmurf
- Posts: 1440
- Joined: Mon Oct 09, 2006 8:14 am
- Location: California
Re: Most irritating music/sound f/x in a shmup
haha- I was going to say Xevious too. Isn't it like a 3-5 second music loop?
One other that comes to mind is Raiden Fighters (only 1 or 2 of them). I enjoy alot of the music- sound effects are 'eh' (I really really love the games- don't get me wrong!) but some of the stages are obnoxious.
One other that comes to mind is Raiden Fighters (only 1 or 2 of them). I enjoy alot of the music- sound effects are 'eh' (I really really love the games- don't get me wrong!) but some of the stages are obnoxious.
-
BulletMagnet
- Posts: 14424
- Joined: Wed Jan 26, 2005 4:05 am
- Location: Wherever.
- Contact:
Re: Most irritating music/sound f/x in a shmup
I love Mushihime-sama's music, but the death scream grates on me like few sound effects can.
-
bucklemyshoe
- Posts: 174
- Joined: Thu Oct 30, 2008 10:53 pm
Re: Most irritating music/sound f/x in a shmup
Homura
I would play the game more if the damn shot sound wasn't so annoying.
RFA music as a whole generally sucks. There is a few good tracks though.
I would play the game more if the damn shot sound wasn't so annoying.
RFA music as a whole generally sucks. There is a few good tracks though.
If you're going to order Region Free Mushi Futari please use my affiliate link by clicking here LIMITED EDITION available!
-
null1024
- Posts: 3823
- Joined: Sat Dec 15, 2007 8:52 pm
- Location: ʍoquıɐɹ ǝɥʇ ɹǝʌo 'ǝɹǝɥʍǝɯos
- Contact:
Re: Most irritating music/sound f/x in a shmup
The music to Vulgus. It's not grating at all [like 1942], but there's something about it that is annoying as hell.
Come check out my website, I guess. Random stuff I've worked on over the last two decades.
-
crithit5000
- Posts: 925
- Joined: Thu Jan 27, 2005 3:17 am
- Location: Youngstown OH, USA
- Contact:
Re: Most irritating music/sound f/x in a shmup
Um, everything in Giga Wing that isn't the title screen theme, the stage 6 theme, the ending theme, the reflect barrier noise, and "OTAY." Yeah, everything else audible in the game is horrible.
♪ COME ON ♫
♪ COME ON ♫

now tighter than your sister
-
EPS21
- Posts: 575
- Joined: Wed Jul 15, 2009 1:20 pm
- Location: Seattle, WA
Re: Most irritating music/sound f/x in a shmup
The announcer for the Self Destruct, who is probably the same kid who made it. Really fun and addicting game for what it is, and given it's an indie effort wouldn't expect any budget at all saying a sentence worth of words 
-
emphatic
- Posts: 8034
- Joined: Mon Aug 18, 2008 3:47 pm
- Location: Alingsås, Sweden
- Contact:
Re: Most irritating music/sound f/x in a shmup
I really liked that sound. The game in itself is kinda bland though.bucklemyshoe wrote:Homura
I would play the game more if the damn shot sound wasn't so annoying.
| My games - http://www.emphatic.seRegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
-
Momijitsuki
- Posts: 1023
- Joined: Wed Apr 23, 2008 6:06 pm
- Location: A Moon Shaped Pool
Re: Most irritating music/sound f/x in a shmup
Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa~BulletMagnet wrote:I love Mushihime-sama's music, but the death scream grates on me like few sound effects can.
I'm gonna have to say the announcer guy from Thunder Dragon 2. Ear rape.
Last edited by Momijitsuki on Sun Nov 08, 2009 11:46 pm, edited 1 time in total.
-
AraraSPAMWitch
- Posts: 233
- Joined: Sun Dec 21, 2008 5:58 am
- Location: Philly
- Contact:
Re: Most irritating music/sound f/x in a shmup
That was the first word that came to mind when I saw the topic title, I think it's the winner by far.Udderdude wrote:Xevious.
Also, mildly unrelated, but in a junky arcade I played a clearly-bootleg version of Raiden Fighters where the only sound in the game was the first few seconds of the stage 3 theme looped for eternity, it was truly nerve-wracking.

-
emphatic
- Posts: 8034
- Joined: Mon Aug 18, 2008 3:47 pm
- Location: Alingsås, Sweden
- Contact:
Re: Most irritating music/sound f/x in a shmup
That's not a bootleg I'm afraid, but the cheap non-SPI-cart-&-mobo-but-cheap-ass-pcb version of the game.AraraSPAMWitch wrote:That was the first word that came to mind when I saw the topic title, I think it's the winner by far.Udderdude wrote:Xevious.
Also, mildly unrelated, but in a junky arcade I played a clearly-bootleg version of Raiden Fighters where the only sound in the game was the first few seconds of the stage 3 theme looped for eternity, it was truly nerve-wracking.
| My games - http://www.emphatic.seRegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
-
Leandro
- Posts: 831
- Joined: Sat Sep 03, 2005 9:55 pm
- Location: Green Hell
Re: Most irritating music/sound f/x in a shmup
Blazing Star
BONUS!
BONUS!
-
evil_ash_xero
- Posts: 6268
- Joined: Thu Jul 12, 2007 6:33 am
- Location: Where the fish lives
Re: Most irritating music/sound f/x in a shmup
Muchi Muchi Pork's pig girls are quite shocking.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
-
Kollision
- Posts: 2605
- Joined: Sat Aug 16, 2008 3:48 am
- Location: BRA
- Contact:
Re: Most irritating music/sound f/x in a shmup
Master of Weapon on the Mega Drive.
It makes my ears bleed.
It makes my ears bleed.
-
CStarFlare
- Posts: 3067
- Joined: Tue Feb 19, 2008 4:41 am
Re: Most irritating music/sound f/x in a shmup
this, and pink sweetsevil_ash_xero wrote:Muchi Muchi Pork's pig girls are quite shocking.
-
gs68
- Posts: 1537
- Joined: Fri Feb 04, 2005 5:29 am
- Location: Northern California
Re: Most irritating music/sound f/x in a shmup
Area 88, SNES version, perma-DANGER mode.
-
linko9
- Posts: 498
- Joined: Wed Sep 10, 2008 6:01 am
- Location: Nouvelle-Jersey
Re: Most irritating music/sound f/x in a shmup
OTAY and COME ON! are pure gold. Probably my favorite shmup voice clips besides the DonPachi announcer. I actually didn't mind the rest of the music/SFX in Giga Wing though.crithit5000 wrote:Um, everything in Giga Wing that isn't the title screen theme, the stage 6 theme, the ending theme, the reflect barrier noise, and "OTAY." Yeah, everything else audible in the game is horrible.
♪ COME ON ♫
I'd personally say Radiant Silvergun's music is my least favorite shmup sound. I first played the game in an emulator, and for the longest time I thought the sound was being emulated incorrectly, because the music sounded like ass. Then I played the game on a Saturn, and found out that that's just how the game sounds.
-
PC Engine Fan X!
- Posts: 9795
- Joined: Wed Jan 26, 2005 10:32 pm
Re: Most irritating music/sound f/x in a shmup
The BGM tunes on Data East's Darwin 4078 PCB circa 1987 is subpar. Even the BGM tunes found on Capcom's 1986 Hyper Dyne Sidearms sounds much better despite having been released a year earlier + considering the fact that both arcade shmup PCBs are mono output to begin with. Could it be that Capcom went with better chips for it's BGM tunes to begin with?
PC Engine Fan X! ^_~
PC Engine Fan X! ^_~
-
Mortificator
- Posts: 2896
- Joined: Tue Jun 19, 2007 1:13 am
- Location: A star occupied by the Bydo Empire
Re: Most irritating music/sound f/x in a shmup
The Xevious music is so repetitive you can kind of tune it out, but listening to 1942 is like having someone piss in your ear.
It almost sounds like Takumi used the same guy for Night Raid. POWAH!!linko9 wrote:OTAY and COME ON! are pure gold.
RegalSin wrote:You can't even drive across the country Naked anymore
-
ZOM
- Posts: 2091
- Joined: Thu Sep 18, 2008 1:21 pm
- Location: ǝʇɐןoɔoɥɔ & ǝsǝǝɥɔ
Re: Most irritating music/sound f/x in a shmup
1942 - no contest.
I know I probably am the only one on this planet who actually likes Mushi's death-scream.
I know I probably am the only one on this planet who actually likes Mushi's death-scream.
.

.

.
-
clp
Re: Most irritating music/sound f/x in a shmup
lolwut , people on this forum never cease to amaze me .emphatic wrote:I really liked that sound. The game in itself is kinda bland though.bucklemyshoe wrote:Homura
I would play the game more if the damn shot sound wasn't so annoying.
-
NAVVARR
- Posts: 284
- Joined: Sun Aug 27, 2006 1:04 pm
- Location: Bonny Scotland
Re: Most irritating music/sound f/x in a shmup
I've always found the music in Team 17's game X2 really annoying- i've never been able to play it with music yet. Always switch it off.
hoots mon- crivvens, help ma boab
-
Ruldra
- Posts: 4222
- Joined: Wed Mar 05, 2008 1:27 am
- Location: Brazil
Re: Most irritating music/sound f/x in a shmup
No mention of Omega Fighter yet? The Saber weapon (the one that loses range when powered up) has such an annoying sound I avoid using it.
-
Herr Schatten
- Posts: 3307
- Joined: Wed Jan 26, 2005 12:14 pm
- Location: Germany
- Contact:
Re: Most irritating music/sound f/x in a shmup
Raiden Fighters Jet.
Worst music ever.
Worst music ever.
-
Danny
- Posts: 740
- Joined: Tue Jun 07, 2005 10:43 pm
- Location: Owermongie, England
Re: Most irritating music/sound f/x in a shmup
B-Wings, Xevious a close second.
Seriously to call B-Wings' BGM music is a stretch. It's the most migrain inducing, repetitive and annoying sound in any game in my opinion.
Seriously to call B-Wings' BGM music is a stretch. It's the most migrain inducing, repetitive and annoying sound in any game in my opinion.
-
SockPuppetHyren
- Posts: 331
- Joined: Wed Feb 20, 2008 10:27 pm
- Location: Chillin in Southtown
Re: Most irritating music/sound f/x in a shmup
Irori from ESP RA.DE. That voice is so grating that t almost (just almost) turned me off from playing the game. Shit, every line that comes out of her mouth is singularly annoying.
-
AraraSPAMWitch
- Posts: 233
- Joined: Sun Dec 21, 2008 5:58 am
- Location: Philly
- Contact:
Re: Most irritating music/sound f/x in a shmup
Oh wow, there are multiple machines with this same problem? Scary! I'd really hate to be one of the poor bastards saddled with this version of the game. You weren't one of them, I hope?emphatic wrote:That's not a bootleg I'm afraid, but the cheap non-SPI-cart-&-mobo-but-cheap-ass-pcb version of the game.AraraSPAMWitch wrote:Also, mildly unrelated, but in a junky arcade I played a clearly-bootleg version of Raiden Fighters where the only sound in the game was the first few seconds of the stage 3 theme looped for eternity, it was truly nerve-wracking.

-
emphatic
- Posts: 8034
- Joined: Mon Aug 18, 2008 3:47 pm
- Location: Alingsås, Sweden
- Contact:
Re: Most irritating music/sound f/x in a shmup
Nope. I had the SPI version, but traded it recently for IBARA!AraraSPAMWitch wrote:Oh wow, there are multiple machines with this same problem? Scary! I'd really hate to be one of the poor bastards saddled with this version of the game. You weren't one of them, I hope?emphatic wrote:That's not a bootleg I'm afraid, but the cheap non-SPI-cart-&-mobo-but-cheap-ass-pcb version of the game.AraraSPAMWitch wrote:Also, mildly unrelated, but in a junky arcade I played a clearly-bootleg version of Raiden Fighters where the only sound in the game was the first few seconds of the stage 3 theme looped for eternity, it was truly nerve-wracking.
| My games - http://www.emphatic.seRegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
