GW Generations: Put a bag over her head and do her.

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
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chimpp
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Post by chimpp »

I may revisit GWG in the future, perhaps after the next time I dabble in GW2. Personally, I derive pleasure from a shmup from itsgraphics and gameplay. Scoring is only secondary for me. I may sound superficial for placing equal emphasis on graphics as I do gameplay, but part of a video game experience is to be taken into that world through visuals by appreciating the enemy and background designs (and to enjoy the atmosphere set by the music). An average shmup can be greatly enhanced with great graphics. GWG just doesn't do it for me in gameplay AND graphics (and music, too).

The recent trend in shmups for bullet hell isn't exactly my cup of tea. I'm not as good as I used to be in gaming and I find these bullet patterns to be downright impossible for me to dodge. And the Psikyo shooters are even harder because the bullets are so damned fast. But if it's got good graphics, I'm sold. I can tolerate dying more often as long as I'm dying in style! (This is not to say that all PS2 shmups are automatically better than those on the Saturn, PSX, or Mega Drive since I can appreciate good graphics in an older system.)

The only shmups I can recall where I was really shooting for high scores were Mars Matrix (only to unlock goodies) and Einhander. I own many shmups that have intricate scoring systems, but I don't play them to get a high score (as you might expect, I'm not a big Ikaruga fan) It's not really my nature to want a high score just as long as I can enjoy the game.
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mannerbot
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Post by mannerbot »

This isn't Gran Turismo, man. Try putting some effort into playing for score and get off the easiest bs settings. You'll enjoy the games more, honestly. 8)
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Post by chimpp »

I put it on the easiest settings because I suck! I really do! Some games I enjoy so much that I do put it on the hardest difficulty--Einhander, GW2, Rez, R-Type Final, Cannon Spike, G-Darius, R-Type Delta, Radiant Silvergun, Mars Matrix (you get more cash that way!)...that's all I can name right now, but there may be just a couple more.

But I'm old, been playing much less often these days (several hours a month), and have two careers to juggle. If I want a quickie with a game not listed here, I'm going to usually play at the easiest setting so that I'll have a decent chance of beating the game in a sitting without getting frustrated. I no longer have the time to hone my shmupping skills.

I've recently been debating on whether or not I should sell all my games to feed my photography addiction. It's bad. I thought my girlfriend would kill me if she found out I paid $130 for a game (silvergun). That's nothing compared to the $1600 I spent on a camera lens. But with more shmups coming out for the PS2 and DC, I can't quit yet. I am excited about Mushihimesama, Raiden III, Trizeal, and await for the next incarnation of Gradius (hopefully).
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Post by Randorama »

Rob wrote: I realize you are new here, but some of us play for score. The replay value is playing for score, the unlockables are scores. Unlock a good score.
Guess i have to troll with you :cry:

A) Except for me, you and other 10 persons or so, who's not 'new", here, by your definition :? ?
B)Why are you still replying in this sexist and misogynistic thread instead of playing GWG? :cry:

I think i'm going to cheat with some mainstream gamer :oops:
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Post by SAM »

chimpp wrote:I've recently been debating on whether or not I should sell all my games to feed my photography addiction. It's bad. I thought my girlfriend would kill me if she found out I paid $130 for a game (silvergun). That's nothing compared to the $1600 I spent on a camera lens. But with more shmups coming out for the PS2 and DC, I can't quit yet. I am excited about Mushihimesama, Raiden III, Trizeal, and await for the next incarnation of Gradius (hopefully).
Don't sell your collection, you WILL regrad it. Selling even the most valuables games in your collection won't do much help to your effort to buy photography equiments costing over $1,000 a piece.

Those games you sold most likely won't cost you more if you want them back later. But there would be a great deal of efforts in hurting down the every one of them again. Further more, ever since the games carrying media changed into CD-ROM/DVD-ROM, the preservation of the media really become a issue. Scratchs on used CD-ROM is common. It is hard to find an old game in reasonable condition.

On the other hand, if you really want to sell some of your collection. Please PM me, I would be interested.
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chimpp
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Post by chimpp »

Point taken. Selling all my games would only net me enough money for the next camera lens that I'm lusting after, and after that I'll be needing money again. It's like selling all your crack for meth--that is, if you're addicted to both. I thought about selling games that I can already play on emulators, but there ain't nothing like the original. So I thought about selling my non-shmup games. I checked eBay all this morning for prices and it looks like the only precious non-shmups I have are Disgaea and Cosmic Smash. But even selling them wouldn't make much of a difference. Wanting money sucks.

Oh, and while browsing eBay I found an irresistible price for Psyvariar 2 for the PS2. Bought it.
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Post by Cthulhu »

chimpp wrote:But even selling them wouldn't make much of a difference. Wanting money sucks.

Oh, and while browsing eBay I found an irresistible price for Psyvariar 2 for the PS2. Bought it.
That, my friend, is a sure sign that you're a gamer and you can't do anything about it. :lol:
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Post by chimpp »

The sad thing is that I sucked at the original Psyvariar and I'll suck at this one, too. But at half the cost of GWG, it's definitely worth it!
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Post by raiden »

Randorama wrote:
Rob wrote: I realize you are new here, but some of us play for score. The replay value is playing for score, the unlockables are scores. Unlock a good score.
Guess i have to troll with you :cry:

A) Except for me, you and other 10 persons or so, who's not 'new", here, by your definition :? ?
B)Why are you still replying in this sexist and misogynistic thread instead of playing GWG? :cry:

I think i'm going to cheat with some mainstream gamer :oops:
that´s the funniest thing I´ve read from you, Randorama :)
The sad thing is that I sucked at the original Psyvariar and I'll suck at this one, too.
not necessarily, the 2nd part is slightly more accessible by having a ship to choose which emphasizes shooting to gain buzz levels.
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Post by Randorama »

raiden wrote:
that´s the funniest thing I´ve read from you, Randorama :)
Thanks!This also leads to:
That sciovinistic male of 8 1/2 wrote wrote:
Take a bag and do her!
(looking at 8 1/2 with a very stern face, straight in the eyes)

Buddy, what's wrong with you :?

do you really think that love is about a cute face and no soul? Why this thread, then? It's clear, what we look for is something else than a nice smile with no soul behind it. Beside that, what matter is a nice a---

uh, ehm, i'm sorry :oops:
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Rob
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Post by Rob »

Randorama wrote: B)Why are you still replying in this sexist and misogynistic thread instead of playing GWG? :cry:
I haven't played much lately because my (lack of) creativity is preventing me from improving. I can't think of alternate solutions. Like a few days back I tried playing level 3 for about an hour and made maybe 1 debatable improvement.
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Post by 8 1/2 »

Randorama wrote:
That sciovinistic male of 8 1/2 wrote wrote:
Take a bag and do her!
(looking at 8 1/2 with a very stern face, straight in the eyes)

Buddy, what's wrong with you :?

do you really think that love is about a cute face and no soul? Why this thread, then? It's clear, what we look for is something else than a nice smile with no soul behind it. Beside that, what matter is a nice a---

uh, ehm, i'm sorry :oops:
I was going to title it, "Take GWG to the prom, get her drunk, fuck her senseless, and leave her battered unconscious body on the front lawn of her parent's house," but I thought I'd aim for the conservative. :shock:
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Post by MadSteelDarkness »

^That's so NOT funny in so many ways...
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Post by Cthulhu »

MadSteelDarkness wrote:^That's so NOT funny in so many ways...
But it's also so very funny in so many ways. :wink:
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Post by TVG »

Randorama wrote: do you really think that love is about a cute face and no soul? Why this thread, then? It's clear, what we look for is something else than a nice smile with no soul behind it. Beside that, what matter is a nice a---
i completely agree with that, at least if that last word is what i think it is. :p

someone mentionned dragon blaze in this topic, what's so genually bad about it? besides "fake low res" that is. i just bought the gunbird pack, im enjoying it, im playing it in tate with rgb and i find it very funny that you people that cant play a game because of something so barely noticeable.
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Post by TVG »

Rob wrote:
Randorama wrote: B)Why are you still replying in this sexist and misogynistic thread instead of playing GWG? :cry:
I haven't played much lately because my (lack of) creativity is preventing me from improving. I can't think of alternate solutions. Like a few days back I tried playing level 3 for about an hour and made maybe 1 debatable improvement.
i dont play GWG, but i just hate that feeling.

i wonder what you can do about it, maybe completely re-do the way you handle a stage in hopes to learn something new.
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Post by Tar-Palantir »

8 1/2 wrote:I was going to title it, "Take GWG to the prom, get her drunk, fuck her senseless, and leave her battered unconscious body on the front lawn of her parent's house," but I thought I'd aim for the conservative. :shock:
If you really loved someone, would you do just that ;)?

But I agree- "Giga Wing Generations - I'm in love with an ugly girl" is much less eye-catching.
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Post by Rob »

The vagrant wrote:
Rob wrote:
Randorama wrote: B)Why are you still replying in this sexist and misogynistic thread instead of playing GWG? :cry:
I haven't played much lately because my (lack of) creativity is preventing me from improving. I can't think of alternate solutions. Like a few days back I tried playing level 3 for about an hour and made maybe 1 debatable improvement.
i dont play GWG, but i just hate that feeling.

i wonder what you can do about it, maybe completely re-do the way you handle a stage in hopes to learn something new.
I try just thinking about certain areas, watching my own recorded video, or playing "sloppily"/drifting through the stage without shooting. You really have to know what the enemies do for their entire screen life in GWG. Luckily there's a lot of rhyme and reason to GWG's basic formula and level designs. After you've got a reflecting rhythm things start falling into place, since there's only so many times you can reflect and certain places are obvious. But I still get stumped. I made a decent improvement on one level today, which is motivating.
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Post by 8 1/2 »

If I actually offended anyone with anything sexist, I think you've missed my sarcasm.

As for Dragon Blaze, I was just using it as an example to back up my point. It's another "less than perfect" port that's completely playable if you're not looking for the second coming of graphic fidelity.
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Post by Randorama »

8 1/2 wrote:If I actually offended anyone with anything sexist, I think you've missed my sarcasm.
No, i've understand it entirely, hence my own sarcasm :wink:

As for Dragon Blaze, I was just using it as an example to back up my point. It's another "less than perfect" port that's completely playable if you're not looking for the second coming of graphic fidelity.
But, again, when you have people flaming happily (neo-geo.com style) because "modern shmups are all reashes" (not like the 7th Gradius by Treasure or the 6th R-type, damn!Those are crispy ideas!), or true low res nazis, and etc etc etc, what do you expect? Brilliant and witty remarks on gameplay? I've just received an e-mail from the Institute for Witty Quotes, and i'm authorized to paraphrase Plato (for this month at least), so...

We have the ones who look at shadows of wax-made girls, the ones who whine about future shadows of wax-made girls, and the ones who have hot steamy sex with real girls, which have questionable faces but hot bodies. :oops:

I should also win the prize for "most surreal post of the month", i think...
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Post by Edge »

raiden wrote:Ever since I saw the 1000 hour requirement in R-Type Delta, I haven´t taken seriously a single unlockable in any game I came across.
Me too. After playing Capcom vs SNK (Japanese Version) on DC.
I wanted so bad all characters and stages, but the Japanese version gave you only a tenth of the money like the European. They wanted you to buy the NGP "SNK vs Capcom" game, because there you made much more money. And you could transfer your NGP "money" to your dreamcast "money". So I had no other choice to let my game the whole time turned on, in the practise menu. This way I made lots of money, otherwise I don't think I'd ever got all the secrets unlocked.

And since this game I hate unlockable secrets by money, gametime etc.

Damn Capcom and SNK, I won't forgive them so easy for that. :x


Say Raiden, what exactly can I unlock after 1000 hours of playing R-Type Delta? Not that I would consider to get that I am just curious about it. (1000 hours is REALLY stupdi)
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Post by 8 1/2 »

All hail Rando.

Seriously man, I used to think of you as always being brutally serious. I like the new subversive Rando. This forum is desperate for a little levity.
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Post by Randorama »

8 1/2 wrote:All hail Rando.

Seriously man, I used to think of you as always being brutally serious. I like the new subversive Rando. This forum is desperate for a little levity.
I am always brutally serious. That's why i sound so hilarious :lol:
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
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Post by Neon »

I've only spent a couple hours with it, but I like it so far. Lot of depth here. I'll see how I can do with it scorewise during Christmas break.

The graphics problems *do* interfere with the gameplay, I think. Everything is so small, I have to sit with my face in the screen to see what's going on, even in 'original' mode. I'm going to have to play it on a big TV rather than my Commodore monitor in the future.

Irritating loadtimes, too. I'd sacrifice a bull to a greek god for an Xbox port.

Overall well worth the $30ish dollars I spent.
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Post by Shatterhand »

Sorry for bringing out such an old topic..

is that I just got GGG for the PS2.

And .. WHAT THE HECK? The arcade version is in proper tate, right? The game seems to be very enjoyable, though the lack of proper tate nearly kills it...
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Post by sven666 »

Shatterhand wrote:Sorry for bringing out such an old topic..

is that I just got GGG for the PS2.

And .. WHAT THE HECK? The arcade version is in proper tate, right? The game seems to be very enjoyable, though the lack of proper tate nearly kills it...
actually never played the ps2 port but i have the arcade original and its a great game, not as good as 1 but much better than 2 :)

and yes it is indeed in TATE.
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Post by Shatterhand »

In other thread someone mentioned it feels more like a Commodore 64 port than a PS2 port..... heh :)

I played just a couple of games, and it seemed to be a enjoyable game.. I am a fan of the first one though ...
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Post by Rob »

Shatterhand wrote: The game seems to be very enjoyable, though the lack of proper tate nearly kills it...
Why? Because it's not "proper" or an actual reason?
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Post by Shatterhand »

Because the graphics are too small without it. Like someone said, it really feels like "a Commodore 64 port".

It's just a big shame they didn't put a tate option....
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Post by CMoon »

I'm really fucking late to this party.

Just got it today. Man, so many crap games have gotten praised of late, yet this seems a gem and more or less looked over because of the port. Definitely a great game whatever the detractors.

Is there any general consensus of original or arcade settings for the monitor. I can't even tell if 'original' is stretched or the playing field is just wider.

I do think is hard at times to see everything going on, but definitely doesn't kill the game.

Edit: Also feel there's something to be said for the feel of the game. The characters are gone, there's a more stripped down feeling. After the super-lush GW2, this game is a rawer, leaner animal. I do like it.
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