[X360] Mushihime-sama Futari Ver. 1.5 is region free
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E. Randy Dupre
- Posts: 954
- Joined: Thu Jan 27, 2005 2:26 pm
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Depends on whereabouts on the planet you are. NCSX always take longer to deliver to the UK than P-A and their delivery prices are higher, to boot.
That said, given the hash that P-A made of the DS LE situation, there's a good chance that NCSX would be quicker than them to anywhere, where this particular release is concerned. Just a shame that they take a lot longer to even start accepting pre-orders.
That said, given the hash that P-A made of the DS LE situation, there's a good chance that NCSX would be quicker than them to anywhere, where this particular release is concerned. Just a shame that they take a lot longer to even start accepting pre-orders.
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evil_ash_xero
- Posts: 6254
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- Location: Where the fish lives
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Question for those who have played it...
The "child pods" that you have, from what I understand they lock onto what enemy is closest to them when you hold the shot button down. So, does this mean you can lock on, and then go work on another enemy while they are doing their thing? A little bit like 19xx, I suppose.
Just wondering, because that would be cool.
The "child pods" that you have, from what I understand they lock onto what enemy is closest to them when you hold the shot button down. So, does this mean you can lock on, and then go work on another enemy while they are doing their thing? A little bit like 19xx, I suppose.
Just wondering, because that would be cool.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Er, that's only Reko B and they only work when you're using auto. It isn't as thrilling as it sounds, as she's really difficult to control.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
... because she is faster when you're holding her shot down.Elixir wrote:Er, that's only Reko B and they only work when you're using auto. It isn't as thrilling as it sounds, as she's really difficult to control.
Really weird.
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evil_ash_xero
- Posts: 6254
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- Location: Where the fish lives
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Jockel wrote:... because she is faster when you're holding her shot down.Elixir wrote:Er, that's only Reko B and they only work when you're using auto. It isn't as thrilling as it sounds, as she's really difficult to control.
Really weird.
That is a bit peculiar.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Still nothing from Play-Asia about the LE but its apparently sold out on Amazon.co.jp already!
A premium theme for Mushi Futari has just gone up on the J Marketplace...
http://marketplace.xbox.com/ja-JP/games ... 00435a07d7
A premium theme for Mushi Futari has just gone up on the J Marketplace...
http://marketplace.xbox.com/ja-JP/games ... 00435a07d7
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
shipped worldwide? 

Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
can't read...what kinda of parts that stick have? Not interested in purchasing, just curious.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
"Shipping: We're sorry; this item can not be shipped outside Japan"Jockel wrote:shipped worldwide?
Did you even read the websioh nevermind
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
tough luck.
and of course i didn't read it, 'lexir
and of course i didn't read it, 'lexir

Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Where's my gamerpics?
I really want Larsa.
I really want Larsa.
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Rebel Ninja
- Posts: 210
- Joined: Fri Apr 17, 2009 4:39 pm
- Location: UK
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
How long had the LE been avaliable on amazon.co.jp before they all sold out?Kron wrote:Still nothing from Play-Asia about the LE but its apparently sold out on Amazon.co.jp already!
A premium theme for Mushi Futari has just gone up on the J Marketplace...
http://marketplace.xbox.com/ja-JP/games ... 00435a07d7
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- Posts: 174
- Joined: Thu Oct 30, 2008 10:53 pm
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
the colored buttons look hideous but i think overall the MF stick looks better than the DS stick.
If you're going to order Region Free Mushi Futari please use my affiliate link by clicking here LIMITED EDITION available!
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evil_ash_xero
- Posts: 6254
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- Location: Where the fish lives
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Just watching some superplays of this...the last stage music, and the last boss' music, is awesome. That whole stage looks pretty cool too.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Stage 2 has the best track imo.evil_ash_xero wrote:Just watching some superplays of this...the last stage music, and the last boss' music, is awesome. That whole stage looks pretty cool too.
It just screams I AM A GREAT SOUNDTRACK TO A FUN STAGE!!!!
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
2nd stage plays really nice too...nice flow and lots of big cancels 

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PsikyoPshumpPshooterP
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
hmm who thinks Themes cost way too much!?!?!?!
The cave whore count in this thread is unbelievable!!!
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- Posts: 70
- Joined: Sun Feb 03, 2008 4:32 am
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Ugh, Hori, I would rather have an arcade stick with Sanwa parts, rather than Semitsu.
I already have a Virtua Stick High Grade I use for tetris, and I plan on getting a J-360 sometime, maybe I should go for FSTE.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
So the Death Smiles stick has a Sanwa stick and Hori buttons.
And the Futari stick has a Seimitsu stick and Hori buttons.
I don't know what they're doing. Why restrict the buttons to their own kind? They're probably already aware that everyone ditches them for something else.
And the Futari stick has a Seimitsu stick and Hori buttons.
I don't know what they're doing. Why restrict the buttons to their own kind? They're probably already aware that everyone ditches them for something else.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
I want this LE. Hopefully the distribution clusterfuck doesn't happen a—who am I kidding. It will.
...Did someone really look at that colorful-ass stick and think "OH I KNOW, BLACK BUTTONS/PANEL"?
...Did someone really look at that colorful-ass stick and think "OH I KNOW, BLACK BUTTONS/PANEL"?
Less expensive for them to make the end user buttonswap.Elixir wrote:Why restrict the buttons to their own kind? They're probably already aware that everyone ditches them for something else.
video games suck
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Whats wrong with Hori Buttons?Elixir wrote: I don't know what they're doing. Why restrict the buttons to their own kind? They're probably already aware that everyone ditches them for something else.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Those are not 1337.Jockel wrote: Whats wrong with Hori Buttons?
Seriously most people here want arcade authenticity, not that you can get this with console crap to begin with...
Personally I'm a Seimistsu stick, Sanwa button + ball-top whore. They control the best and look the best on my Egret collection.
The future is 2D
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
I don't like Sanwas so much for shooters.
If you rest your fingers on the button there is a good chance you accidentally blow off a bomb etc.
One gets used to it, but i don't think it's ideal.
Thats why i like my buttons with some resistance, and hori / seimitsu buttons deliver.
If you rest your fingers on the button there is a good chance you accidentally blow off a bomb etc.
One gets used to it, but i don't think it's ideal.
Thats why i like my buttons with some resistance, and hori / seimitsu buttons deliver.
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CStarFlare
- Posts: 3032
- Joined: Tue Feb 19, 2008 4:41 am
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
See, the stage 2 music is good, but my first impression was that it didn't fit an ice stage very well. Part of me thinks tropical when the track starts.Jockel wrote:Stage 2 has the best track imo.evil_ash_xero wrote:Just watching some superplays of this...the last stage music, and the last boss' music, is awesome. That whole stage looks pretty cool too.
It just screams I AM A GREAT SOUNDTRACK TO A FUN STAGE!!!!

I don't know. Maybe my mind just doesn't process music right
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
i kinda agree, but who cares if the song is fitting to the ice theme?
it is a very happy tune, and canceling insane amounts of purple vomit while cashing in HUGE bonuses makes every gamer happy, so it fits perfectly fine
it is a very happy tune, and canceling insane amounts of purple vomit while cashing in HUGE bonuses makes every gamer happy, so it fits perfectly fine

Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
teal...seafoam bluegreen huh
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
What's wrong with washing only one hand?Jockel wrote:Whats wrong with Hori Buttons?Elixir wrote: I don't know what they're doing. Why restrict the buttons to their own kind? They're probably already aware that everyone ditches them for something else.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
They wear out too quickly, especially when playing shmups regularly.Jockel wrote:Whats wrong with Hori Buttons?
