Midnight Live 360 - Cave Festa Special thread
Re: Midnight Live 360 - Cave Festa Special thread
the ancient runes that compose the games title in are むちむちポーク!
i cant see them not understanding what you mean though
i cant see them not understanding what you mean though
Re: Midnight Live 360 - Cave Festa Special thread
Dream on.Chiaroscuro wrote:Maybe the new press disc would be a "special edition" that comes not only with the patch but also with the DLC.
Re: Midnight Live 360 - Cave Festa Special thread
I also sent them one in native Japanese telling them to stick to the 360 and not go to the PS3 (who cares about region lock, too many eggs on the 360 already) and instead to try for more western releases since there are a lot of fans who will buy but won't import.nikkos010 wrote:I sent them one in english telling them to switch to PS3 (no region lock) and I'd buy everything they put out. Probably just as useless as yours and more confusing since it's off-topic

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evil_ash_xero
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Re: Midnight Live 360 - Cave Festa Special thread
I would be really happy if with ESP II they gave it a "arrange mode" that is like the PS2 one, minus the jacked up difficulty and one credit. That really screwed that up.
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Re: Midnight Live 360 - Cave Festa Special thread
aren't all arranged modes 1 credit?
DOJ
MUSHI
IBARA
ESP
all 1 credit, though mushi has auto bomb
DOJ
MUSHI
IBARA
ESP
all 1 credit, though mushi has auto bomb
If you're going to order Region Free Mushi Futari please use my affiliate link by clicking here LIMITED EDITION available!
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evil_ash_xero
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Re: Midnight Live 360 - Cave Festa Special thread
Well, I was thinking of Death Smiles' 1.1 mode.bucklemyshoe wrote:aren't all arranged modes 1 credit?
DOJ
MUSHI
IBARA
ESP
all 1 credit, though mushi has auto bomb
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evil_ash_xero
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Re: Midnight Live 360 - Cave Festa Special thread
I know this has been spoken about in other threads, but just to get it out here now...the general opinion is that ESPGaluda II is very much like Galuda, but is on steroids(i've seen the videos, and it seems hard, but it look amazing- design wise. destroys the first one in this respect), and Mushihimesama Futari is just a much better game than the first one?
My only real concern is that Galuda II may be a bit too hard to be fun. I find DOJ to fall under this, but I haven't played any other Cave games that give me this feeling(not Ibara...but I haven't played Ketsui).
And I have played a lot of Death Smiles, so it seems to fall under "very pleasant surprise".
So, it looks like the 360 will be home to perhaps 3 of Cave's last best games(unless the pull out of the funk they are in with the last two).
Would most who have played the games I spoke of(mainly ESP II and Futari) agree with this assessment?
My only real concern is that Galuda II may be a bit too hard to be fun. I find DOJ to fall under this, but I haven't played any other Cave games that give me this feeling(not Ibara...but I haven't played Ketsui).
And I have played a lot of Death Smiles, so it seems to fall under "very pleasant surprise".
So, it looks like the 360 will be home to perhaps 3 of Cave's last best games(unless the pull out of the funk they are in with the last two).
Would most who have played the games I spoke of(mainly ESP II and Futari) agree with this assessment?
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Re: Midnight Live 360 - Cave Festa Special thread
galuda 2 is on par with galuda 1 in terms of difficulty for the first three stages.
what makes galuda 2 harder is the extra shinsessikirararali mode which is needed for serious scoring because it keeps randomly spawning bullets.
i never liked this aspect of it but if you can get to friendly terms with teh scoring then you have a very high quality game to look forward to.
galuda 2 is nowhere near as much of a kick in the balls as DOJ is tho. (maybe towards the last stage/s)
the mushihimesama games are much more different from eachother than teh galudas so its unfair to say which port is most anticipated, mushi futari is already a hugeley sucessful game tho so im sure that port will be very popular.
what makes galuda 2 harder is the extra shinsessikirararali mode which is needed for serious scoring because it keeps randomly spawning bullets.
i never liked this aspect of it but if you can get to friendly terms with teh scoring then you have a very high quality game to look forward to.
galuda 2 is nowhere near as much of a kick in the balls as DOJ is tho. (maybe towards the last stage/s)
the mushihimesama games are much more different from eachother than teh galudas so its unfair to say which port is most anticipated, mushi futari is already a hugeley sucessful game tho so im sure that port will be very popular.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
Re: Midnight Live 360 - Cave Festa Special thread
the thing that annoys me most about galuda is that the overmode "levelling up" completely resets on a death. I don't know if that entire mechanic found its way into galuda 2 or if it's been fixed or what.
Fingers crossed for that and ketsui...
Fingers crossed for that and ketsui...
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Dragoforce
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Re: Midnight Live 360 - Cave Festa Special thread
I think you misunderstod the genre a bitevil_ash_xero wrote:minus the jacked up difficulty and one credit. That really screwed that up.

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evil_ash_xero
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Re: Midnight Live 360 - Cave Festa Special thread
Well, some of us ain't that good, and never will be. And we would like to have fun with the game.Dragoforce wrote:I think you misunderstod the genre a bitevil_ash_xero wrote:minus the jacked up difficulty and one credit. That really screwed that up.I just can't see how removing the ability to creditfeed is bad in any way.

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Re: Midnight Live 360 - Cave Festa Special thread
Because when you pay the $$ for a home release its your right to coinfeedDragoforce wrote:I think you misunderstod the genre a bitevil_ash_xero wrote:minus the jacked up difficulty and one credit. That really screwed that up.I just can't see how removing the ability to creditfeed is bad in any way.

Re: Midnight Live 360 - Cave Festa Special thread
i think what's required is encouragement to 1cc that's not removing the ability to creditfeed. i guess in terms of an xbox release then achievements are quite good for that, or some good ending that you only see if you 1cc. removing credit feeding entirely will only piss some people off...
Re: Midnight Live 360 - Cave Festa Special thread
The leveling up of the overmode stays even when you die in ESPGALUDA II.Danbo Daxter wrote:the thing that annoys me most about galuda is that the overmode "levelling up" completely resets on a death. I don't know if that entire mechanic found its way into galuda 2 or if it's been fixed or what.
Fingers crossed for that and ketsui...

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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Dragoforce
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Re: Midnight Live 360 - Cave Festa Special thread
I suck as much as the next man, but I still fail to see the fun in creditfeedingevil_ash_xero wrote:Well, some of us ain't that good, and never will be. And we would like to have fun with the game.

I totaly agree with you that every man has the right to play the game the way he likes it, but I don't get the "have access to all stages" argument. I love the rush of adrenaline when you finally beat a tough boss and get to experience new stage for the first time. It's hard to use creditfeeding for practice in modern shmups since the rank changes making the challenge a diffrent on than it would be if you didn't creditfeed.agustusx wrote:Because when you pay the $$ for a home release its your right to coinfeedI'd like access to all the stages early, it doesn't kill the game in the slightest. I typically spend some time coinfeeding early on, then decide if i want to try for survival or improving my personal hiscore.
Re: Midnight Live 360 - Cave Festa Special thread
Well another Midnight Live 360 Cave special is upon us, just like last year this one is streamed live from Cave Matsuri in Akihabara
http://www.famitsu.com/live/view.html
(again you'll need UG Live plugin for best stream and IE 32bit, I think there should be low quality stream from UStream too)
- test picture starts at 15:00
- actual show starts at 15:30 and finishes around 18:00, Japan time of course
Basically it starts some 10 hours from now, have no idea who will be the participants besides Cave guys, nor if there will be some actual anouncements...well hopefully there'll be one or two
http://www.famitsu.com/live/view.html
(again you'll need UG Live plugin for best stream and IE 32bit, I think there should be low quality stream from UStream too)
- test picture starts at 15:00
- actual show starts at 15:30 and finishes around 18:00, Japan time of course
Basically it starts some 10 hours from now, have no idea who will be the participants besides Cave guys, nor if there will be some actual anouncements...well hopefully there'll be one or two

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Re: Midnight Live 360 - Cave Festa Special thread
I can't wait to see what they have hidden under the hood. I hope for a DFK announcement for 360 and something else. DFK for iphone will be for sure just as Akai Katana.hirounder wrote:Well another Midnight Live 360 Cave special is upon us, just like last year this one is streamed live from Cave Matsuri in Akihabara
http://www.famitsu.com/live/view.html
(again you'll need UG Live plugin for best stream and IE 32bit, I think there should be low quality stream from UStream too)
- test picture starts at 15:00
- actual show starts at 15:30 and finishes around 18:00, Japan time of course
Basically it starts some 10 hours from now, have no idea who will be the participants besides Cave guys, nor if there will be some actual anouncements...well hopefully there'll be one or two
Just a few hours ahead and I am starting to get nervous. I dream of an Ibara's 360 version, please Cave make it happen.
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mesh control
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TaygetaVendetta
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Re: Midnight Live 360 - Cave Festa Special thread
TILL THE BREAK OF DAWN.mesh control wrote:Pork port, please.
Also a new mode/playable Sakura DLC for Deathsmiles IIX would be nice.
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Re: Midnight Live 360 - Cave Festa Special thread
Guwange info im sure
Re: Midnight Live 360 - Cave Festa Special thread
So it starts, streaming link that's working for me http://www.famitsu.com/live/view4_ug2.html
There's also live-blogging in english going on in here http://www.andriasang.com/e/blog/2010/0 ... ve_report/
There's also live-blogging in english going on in here http://www.andriasang.com/e/blog/2010/0 ... ve_report/
Re: Midnight Live 360 - Cave Festa Special thread
DDP DFK v1.5 360 port announced 
2010/11/25 (6800y SE/8800y LE)
LE comes with arrange OST (Kenji Ito, Kohta Takahashi...)
1.51 DLC card for those who preorder
Dangun Feveron port by M2
2011
probably XBLA (?)
Muchi Muchi Pork/Pink Sweets 360 ports
released on same disc
Spring 2011

2010/11/25 (6800y SE/8800y LE)
LE comes with arrange OST (Kenji Ito, Kohta Takahashi...)
1.51 DLC card for those who preorder
Dangun Feveron port by M2
2011
probably XBLA (?)
Muchi Muchi Pork/Pink Sweets 360 ports
released on same disc
Spring 2011
Last edited by hirounder on Sat Aug 14, 2010 7:41 am, edited 3 times in total.
Re: Midnight Live 360 - Cave Festa Special thread
Well shit... that was unexpected. Good news though. That's a fun one.hirounder wrote:Dangun Feveron port by M2
Guwange and Dangun ports. I never thought I'd see the day!
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drunkninja24
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Re: Midnight Live 360 - Cave Festa Special thread
Hooray for Pink Sweets and Muchi Muchi Pork coming to 360!
Re: Midnight Live 360 - Cave Festa Special thread
That is all well and good, but what they really need is to announce is Tsukaima Race 2: The Re-Tsukaimaing. Pick your game up Cave.

Re: Midnight Live 360 - Cave Festa Special thread
The ports we thought we would never see
Amazing news
Amazing news
Re: Midnight Live 360 - Cave Festa Special thread
Anyone wanna give a spread on how many tards will cry about which regions these games will be released in? 
