Played through the campaign on normal and cleared coop.. coop could use difficulty options or at least more levels, it was a lot of fun as a coop game(RE5 style item sharing would have maybe made it a bit better tho) but ended quickly. The melee attack also felt a bit clunky and the button placement doesnt really work on a game like this.
The campaign felt like a silly errand hunt at times, not that it wasn't fun just that some situations were ridiculous.
For example: you need to go through a door to get somewhere.. the door is broken. you need to check a computer to see how the door is broken. you must find a replacement piece for the door mechanism. a burning room is blocking access to the place with the replacement part, you must find a console to extinguish it. the part is on a conveyor belt, you must stop the conveyor belt to get the part. the conveyor belt controls malfunction, you need to blow up the generators powering up the conveyor belt. you must find explosives to blow up the generators.. and then maybe youll get through that door, and enemies between every part of course
I liked level 5 especially, a large area to cross and huge amounts of enemies to kill. almost ran out of ammo at parts there, had to use every weapon where they were most useful, ended up rushing through the ship between the objectives. The boss was sort of disappointing though, and episode 1 should have had more than one IMO. Seemed like it just repeated three attacks and then you had a chance to hit it.
Another good thing.. this game reminded me I should finish Dead Space, and I did, great game.