Most disappointing or unexpected death that made you mad!

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emphatic
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Post by emphatic »

toaplan_shmupfan wrote:On three different arcade Aero Fighters machines, I saw that happen the first time that stage occurred (one of the first three stages in random order). Of course, I didn't stay in the middle and wait for the beam after the first time after I learned my lesson about that ship... I stayed off to the left or right side and waited for the ship to break out of the building.
Aaah, I had this confused with Aero Fighters 2. The beam doesn't kill you in the first loop of Aero Fighters 2, but it does in the second. I guess I have to play my Aero Fighters (1) PCB a bit more soon.
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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ncp
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Post by ncp »

http://www.youtube.com/watch?v=osf1fa4UhP4

My personal favorite.

edit: lol at shoe-sama trying to call out the guy in the comments, when in fact, it's pretty (read: very) easy to loop DDP without getting 50m.
Last edited by ncp on Sat Jun 06, 2009 4:03 pm, edited 1 time in total.
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Aru-san
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Post by Aru-san »

ncp wrote:http://www.youtube.com/watch?v=osf1fa4UhP4

My personal favorite.

edit: lol at him trying to call out the guy in the comments, when in fact, it's pretty (read: very) easy to loop DDP without getting 50m.
And I think that might be my personal favorite as well.

Best breakdown I've ever seen on a Let's Play ever since IWBTG. 8)
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Elixir
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Post by Elixir »

The death of shmups does indeed make me mad.

Oh he was talking about the death of this forum? I see.
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ncp
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Post by ncp »

Elixir wrote:The death of shmups does indeed make me mad.

Oh he was talking about the death of this forum? I see.
what
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brokenhalo
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Post by brokenhalo »

RGC wrote:One word: Face-scratch-death.
absolute worst way to die ever. i feel your pain.
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Aquas
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Post by Aquas »

Getting a Game Over on the closing doors to the brain in Gradius V.

Also, ramming the Maoi heads in Gradius IV.

Any deaths in Mushihimesama Maniac mode.
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Post by Zeether »

Dying in Fire Shark pisses me off because your plane goes up in flames for a bit THEN explodes.
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Post by PC Engine Fan X! »

ZeetherKID77 wrote:Dying in Fire Shark pisses me off because your plane goes up in flames for a bit THEN explodes.
In Dooyong's R-Shark PCB, if your fightercraft gets hit, you still can ram your ship into a few enemies before finally going out in a blaze of glory. ^_~

PC Engine Fan X! ^_~
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Post by captpain »

I hate it when I die right as a medal drops in a Raizing game so I am forced to watch myself blow up slowly, then forced to watch my medal chain drop.
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KindGrind
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Post by KindGrind »

I never liked dying in Under Defeat. The game does pause and stresses the fact that you're bad and or stupid. I typically take that time to curse.
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Enhasa
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Post by Enhasa »

How could nobody have mentioned Omega Fighter Special yet, getting killed by the multiplier text?

I challenge anyone to top that.
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guigui
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Post by guigui »

Ikaruga : over 50 hours of play, and still no 1CC.

My last attempt ended with me loosing my last ship on one of the last bullet of that bloody diamond. Not even one from the growing circles that I all dodged successfully, but one from the few remaining spinning rays.
Timer WAS at 0 and game over appeared on screen : "we'll meet someday soon" <--- that soon has not come up yet.
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Post by EddyMRA »

A_Civilian wrote:Die along with a boss/major enemy; we shoot each other down at the same time.
Happened to me in a game of Gemini Wing. The final boss and I killed each other with our final shots. The worst part about it? I died what was supposed to be my final life and got a Game Over. However, the game went right to its endgame bonus tally and staff roll. The staff roll normally shows the ships in its cinematic, one or both depending on how many players finish the game. Since I was technically Game Over, the game locked up at the staff roll.

Video of this here: http://www.youtube.com/watch?v=VC8YR_EgbCE
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Acid King
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Post by Acid King »

Running into a bullet after a boss has been killed. Seems to be happening a lot to me in Raiden Fighters Aces.
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captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
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Post by fogelmir »

I Wanna Be The Guy, death by error message.

http://www.youtube.com/watch?v=FyMmwcMs ... re=related
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MSZ
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Post by MSZ »

My most disappointing death experience has to be during my best run in Gradius V. I was one-lifing the damn game until I made a dumb mistake during the Elephant Gear fight....ended up losing two ships in the entire first loop.
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Matsunaga
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Post by Matsunaga »

Probably being killed by the powerup ship in DDP. It's disgraceful.
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MOSQUITO FIGHTER
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Post by MOSQUITO FIGHTER »

captpain wrote:Sometimes I just crash into the first bullets fired in Batrider.

I don't know why I do this.
I do this a lot and not just in Batrider.

Eating the wall in Gradius is always disappointing to me. I also hate those enemies that fly at you from the bottom of the screen in Toaplan games.
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core
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Post by core »

I just pulled a shoe-sama on the last boss in Bakraid. Putting in a second credit just to fire a single shot at the boss is heart breaking.
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Post by agustusx »

core wrote:I just pulled a shoe-sama on the last boss in Bakraid. Putting in a second credit just to fire a single shot at the boss is heart breaking.
dont know why i found that so funny, but i ended up coughing up some of my breakfast on the monitor. Yummy
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Post by worstplayer »

"A game isn't bad because you resent it. A game is bad because it's shitty."
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sunburstbasser
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Post by sunburstbasser »

Being fully powered up in Blazing Lazers, and having a bullet hit the front of my ship instead of the shield and instantly sending me to pea-shooters.

Running into DESTOYABLE missiles in the first boss of Bakraid. From the side. With tickle laser at full power.

Killed by a yellow bullet on a yellow background. Thank you Darius II.

Killed by flicker. Can't see myself or the bullet that kills me on PCE R-Type.

Bird-bombing in Garegga using Flying Baron, and running into a bullet that my missiles didn't take care of. Oh, and killed by debris from bosses because its the same color as the bullet hiding behind it.

Switching polarities in Ikaruga to avoid those black bullets. While being pushed by a white laser.
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emphatic
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Post by emphatic »

In the 5.1 boss of ESPGALUDA, if you go to Kakusei overmode on the final pattern, some bullets "disappear" (on the PCB, not the PS2), yet they can still kill you.
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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BIL
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Post by BIL »

Bullet flicker is the absolute bottom of the bad shooter design barrel. R-Type DX has one boss (II's fourth) turn into a matter of luck, basically. Even though it's on Gameboy Color, that really sucked for an otherwise nice conversion.
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DEL
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Post by DEL »

Most Dissappointing Death: Steve Irwin

On a STG: I've gotta go ditto on Aquas' Gradius IV and V :x .
Both are blood-boilers, even worse than a Psikyo game.
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Jockel
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Post by Jockel »

emphatic wrote:In the 5.1 boss of ESPGALUDA, if you go to Kakusei overmode on the final pattern, some bullets "disappear" (on the PCB, not the PS2), yet they can still kill you.
I hear you man... still dont have the 1cc :/
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