Gridrunner Revolution (new Jeff Minter game)
-
antares
- Posts: 921
- Joined: Sat Apr 21, 2007 7:29 am
- Location: Austria
Gridrunner Revolution (new Jeff Minter game)
I thought instead of posting in the Space Giraffe thread this game should get it's own thread.
I found this new interview (well, it's from january) with Jeff:
http://www.rockpapershotgun.com/2009/01 ... ridrunner/
The most interesting parts:
- The PC version is scheduled for an april 09 release.
- The game is less psychedelic than Space Giraffe.
- The game will be easier to understand for casual gamers.
- Jeff is still speaking of an XBLA release some months after the PC release.
- The name of the game will possibly change before release.
I found this new interview (well, it's from january) with Jeff:
http://www.rockpapershotgun.com/2009/01 ... ridrunner/
The most interesting parts:
- The PC version is scheduled for an april 09 release.
- The game is less psychedelic than Space Giraffe.
- The game will be easier to understand for casual gamers.
- Jeff is still speaking of an XBLA release some months after the PC release.
- The name of the game will possibly change before release.
Last edited by antares on Mon Aug 31, 2009 3:38 pm, edited 1 time in total.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
Microsoft have been sitting on it for months apparently (for release on XBLA) but Jeff and Giles got sick of waiting so have proceeded with the PC port. I reckon we will see it on XBLA eventually. I've read that Microsoft have a large backlog of game submissions to get through so we might not see on XBLA for a while yet. Here's an old video (over a year old) of an early version of GR+++:
http://www.youtube.com/watch?v=zwwiDEG2Wko
Remember, this is from a very early version. Still looks interesting though.
http://www.youtube.com/watch?v=zwwiDEG2Wko
Remember, this is from a very early version. Still looks interesting though.
-
antares
- Posts: 921
- Joined: Sat Apr 21, 2007 7:29 am
- Location: Austria
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
-
Fenrir
- Posts: 802
- Joined: Wed Aug 10, 2005 6:43 pm
- Location: Tromsø
- Contact:
-
Rozyrg
- Posts: 918
- Joined: Wed Feb 11, 2009 12:03 am
- Location: Southeast USA
-
IronGiant
- Posts: 294
- Joined: Wed Nov 19, 2008 3:30 pm
- Location: UK
-
8 1/2
- Posts: 1014
- Joined: Tue Mar 29, 2005 10:51 am
- Location: Los Angeles, CA
- Contact:
-
320x240
- Posts: 655
- Joined: Fri Nov 16, 2007 12:07 pm
- Location: France
-
sjewkestheloon
- Posts: 1329
- Joined: Sat Jan 29, 2005 10:12 pm
- Location: Manchester
Loved Space Girraffe and can't wait to play this one. I just hope that the difficulty is more in my league this time...
I feel like I did respectably on SG but didn't even get to see half of the game. I will definately be going back to it at some point though.
I feel like I did respectably on SG but didn't even get to see half of the game. I will definately be going back to it at some point though.
Number of 1cc's : 5
Now playing: Gunbird
Now playing: Gunbird
-
louisg
- Posts: 2897
- Joined: Wed Jul 20, 2005 7:27 pm
- Location: outer richmond
- Contact:
That's the only one I've tried too, but it was great! This one looks maybe a little more sterile, but I hope it's fun. It'd be nice to play it anyway without having to use stylus control.320x240 wrote: I actually remember the demo version of Gridrunner++ with some fondness, even though you could only play it in windowed mode. Never played the full game.
Anyone here like the C64 version?
Humans, think about what you have done
-
nZero
- Posts: 2608
- Joined: Wed Jan 26, 2005 1:20 am
- Location: DC Area
- Contact:
-
No_not_like_Quake
- Posts: 772
- Joined: Tue Jan 25, 2005 11:22 pm
-
BrianC
- Posts: 9144
- Joined: Wed Jan 26, 2005 1:33 am
- Location: MD
I like playing the vic 20 and c64 versions of Gridrunner in WinVICE. I actually like the vic one a bit better. I like how Jeff Minter released some of his older games for free (last I checked still available at www.llamasoft.co.uk too).
-
Shumps4Free
- Posts: 72
- Joined: Mon May 11, 2009 11:20 pm
-
dcharlie
- Posts: 1216
- Joined: Tue Jan 23, 2007 1:18 am
Space Giraffe is such a weird game in that the visuals are such an amazing sensory overload that you have to start playing from the audio cues. Quite brilliant imo, but then again, i'm all about the Minter (from back in the "Attack/revenge of the mutant camels" / Anticipal / etc)- The game is less psychedelic than Space Giraffe.
Loved Gridrunner on the c64, so eager to check out the new update.
Wonder if he can sly any achievements into the X360 version like "Boi Bumma" ?
wait... why am i seeing the ST "busy" bee in these shots? haha.
"I've asked 2 experts on taking RGB screenshots...."
-
Thunder Force
- Posts: 1773
- Joined: Wed Jan 26, 2005 11:21 am
- Location: research and development facility for Vasteel Technology.
-
Afterbirth
- Posts: 148
- Joined: Sat Jul 16, 2005 11:12 am
-
E. Randy Dupre
- Posts: 954
- Joined: Thu Jan 27, 2005 2:26 pm
-
antares
- Posts: 921
- Joined: Sat Apr 21, 2007 7:29 am
- Location: Austria
I don't know but I know he made an enhanced version of the visualiser for SIE, it's not the same as in Space Giraffe.E. Randy Dupre wrote:Didn't Minter just give them the visualiser and let them get on with fiddling with it to get the effects they wanted?
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
The engine is called Neon, and it's constantly evolving. It's looking very different from how it was when the 360 first came out. It looks like it can do stuff like procedural fire, water, and vapour now. Looks really nice on some of the later stages of SIE, especially the water effects. Minter could take this in all new directions now, not just psychedelia.
-
Afterbirth
- Posts: 148
- Joined: Sat Jul 16, 2005 11:12 am
-
bcass
- Posts: 2688
- Joined: Wed Mar 30, 2005 11:10 am
A few more screens from a few weeks ago:



Although according to Minter in recent posts on his forum, the game has taken yet another diversion and the visuals are now completely different from all those above... In other news, the game is now no longer a twin stick shooter. It can now be controlled wholey using the mouse (akin to GR++).



Although according to Minter in recent posts on his forum, the game has taken yet another diversion and the visuals are now completely different from all those above... In other news, the game is now no longer a twin stick shooter. It can now be controlled wholey using the mouse (akin to GR++).
-
Daika110
- Posts: 47
- Joined: Sun May 31, 2009 1:31 pm
- Location: Oregon City, OR




