Gridrunner Revolution (new Jeff Minter game)
Gridrunner Revolution (new Jeff Minter game)
I thought instead of posting in the Space Giraffe thread this game should get it's own thread.
I found this new interview (well, it's from january) with Jeff:
http://www.rockpapershotgun.com/2009/01 ... ridrunner/
The most interesting parts:
- The PC version is scheduled for an april 09 release.
- The game is less psychedelic than Space Giraffe.
- The game will be easier to understand for casual gamers.
- Jeff is still speaking of an XBLA release some months after the PC release.
- The name of the game will possibly change before release.
I found this new interview (well, it's from january) with Jeff:
http://www.rockpapershotgun.com/2009/01 ... ridrunner/
The most interesting parts:
- The PC version is scheduled for an april 09 release.
- The game is less psychedelic than Space Giraffe.
- The game will be easier to understand for casual gamers.
- Jeff is still speaking of an XBLA release some months after the PC release.
- The name of the game will possibly change before release.
Last edited by antares on Mon Aug 31, 2009 3:38 pm, edited 1 time in total.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
Microsoft have been sitting on it for months apparently (for release on XBLA) but Jeff and Giles got sick of waiting so have proceeded with the PC port. I reckon we will see it on XBLA eventually. I've read that Microsoft have a large backlog of game submissions to get through so we might not see on XBLA for a while yet. Here's an old video (over a year old) of an early version of GR+++:
http://www.youtube.com/watch?v=zwwiDEG2Wko
Remember, this is from a very early version. Still looks interesting though.
http://www.youtube.com/watch?v=zwwiDEG2Wko
Remember, this is from a very early version. Still looks interesting though.
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Loved Space Girraffe and can't wait to play this one. I just hope that the difficulty is more in my league this time...
I feel like I did respectably on SG but didn't even get to see half of the game. I will definately be going back to it at some point though.
I feel like I did respectably on SG but didn't even get to see half of the game. I will definately be going back to it at some point though.
Number of 1cc's : 5
Now playing: Gunbird
Now playing: Gunbird
That's the only one I've tried too, but it was great! This one looks maybe a little more sterile, but I hope it's fun. It'd be nice to play it anyway without having to use stylus control.320x240 wrote: I actually remember the demo version of Gridrunner++ with some fondness, even though you could only play it in windowed mode. Never played the full game.
Anyone here like the C64 version?
Humans, think about what you have done
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I like playing the vic 20 and c64 versions of Gridrunner in WinVICE. I actually like the vic one a bit better. I like how Jeff Minter released some of his older games for free (last I checked still available at www.llamasoft.co.uk too).
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Shumps4Free
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Space Giraffe is such a weird game in that the visuals are such an amazing sensory overload that you have to start playing from the audio cues. Quite brilliant imo, but then again, i'm all about the Minter (from back in the "Attack/revenge of the mutant camels" / Anticipal / etc)- The game is less psychedelic than Space Giraffe.

Loved Gridrunner on the c64, so eager to check out the new update.
Wonder if he can sly any achievements into the X360 version like "Boi Bumma" ?
wait... why am i seeing the ST "busy" bee in these shots? haha.
"I've asked 2 experts on taking RGB screenshots...."
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Thunder Force
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E. Randy Dupre
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I don't know but I know he made an enhanced version of the visualiser for SIE, it's not the same as in Space Giraffe.E. Randy Dupre wrote:Didn't Minter just give them the visualiser and let them get on with fiddling with it to get the effects they wanted?
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
The engine is called Neon, and it's constantly evolving. It's looking very different from how it was when the 360 first came out. It looks like it can do stuff like procedural fire, water, and vapour now. Looks really nice on some of the later stages of SIE, especially the water effects. Minter could take this in all new directions now, not just psychedelia.
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A few more screens from a few weeks ago:



Although according to Minter in recent posts on his forum, the game has taken yet another diversion and the visuals are now completely different from all those above... In other news, the game is now no longer a twin stick shooter. It can now be controlled wholey using the mouse (akin to GR++).



Although according to Minter in recent posts on his forum, the game has taken yet another diversion and the visuals are now completely different from all those above... In other news, the game is now no longer a twin stick shooter. It can now be controlled wholey using the mouse (akin to GR++).