PS2-to-360 adapters (from Death Smiles thread)

The place for all discussion on gaming hardware
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

About a decent stick to be used with the Xbox360, I wonder if there is any PS2-360 adaptor, since I have an excellent custom made PS2 stick. I think it's a good solution and cheaper than the DS stick.

Any help?
User avatar
riffbear
Posts: 75
Joined: Sat Mar 22, 2008 11:54 am

Post by riffbear »

admith wrote:About a decent stick to be used with the Xbox360, I wonder if there is any PS2-360 adaptor, since I have an excellent custom made PS2 stick. I think it's a good solution and cheaper than the DS stick.

Any help?
I tried many adaptors and found up right and down worked and only 1 button. Useless.
Just buy a 360 arcade stick.
User avatar
Ghegs
Posts: 5075
Joined: Wed Jan 26, 2005 6:18 am
Location: Finland
Contact:

Post by Ghegs »

admith wrote:About a decent stick to be used with the Xbox360, I wonder if there is any PS2-360 adaptor, since I have an excellent custom made PS2 stick. I think it's a good solution and cheaper than the DS stick.

Any help?
I have this one. However as I still lack a 360 myself, I haven't been able to give it a proper test, but it seemed to work just fine when playing some fighters on a friend's 360.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
User avatar
emphatic
Posts: 7984
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Post by emphatic »

Ghegs wrote:I have this one. However as I still lack a 360 myself, I haven't been able to give it a proper test, but it seemed to work just fine when playing some fighters on a friend's 360.
Wow, that kinda looks too good to be true. That should work with a J-Pac as well I guess?
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
Ganelon
Posts: 4413
Joined: Tue Feb 01, 2005 1:43 am

Post by Ganelon »

If you're into casual high scores or 1CCs, that's fine. If you're going for world record scores or competitive anything, the input lag makes it unplayable.
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

Thanks, Ghegs.

Some people here in Spain has bought exactly that adaptor to play Pro Evolution Soccer with the PS2 pad, and it seems to work fine.

The problem is the price... :cry:

I would buy the Death Smiles stick, but I hate japanese sticks and buttons (sanwa, seimitsu, etc.) I think they are good to play fighting games, but very bad to play shmups. I MUCH prefer my IKARUGA stick (custom made between a good friend and me) for shmups:

http://www.alvarezeninternet.com/Ikarug ... index.html
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Ganelon wrote:If you're into casual high scores or 1CCs, that's fine. If you're going for world record scores or competitive anything, the input lag makes it unplayable.
Have you tested that one out personally? I just bought one because these are the only easy way I'll be able to get a j360 into my cab, so I really want them to work.
User avatar
Ganelon
Posts: 4413
Joined: Tue Feb 01, 2005 1:43 am

Post by Ganelon »

Nope, but folks from SRK have reported input loss. It's a little too much for me to bet on. If anybody has Guitar Hero, this would be great to test.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Ganelon wrote:Nope, but folks from SRK have reported input loss. It's a little too much for me to bet on. If anybody has Guitar Hero, this would be great to test.
I have Rock Band on the 360. I'll check it out.
User avatar
Zoel
Posts: 43
Joined: Mon Dec 29, 2008 9:11 am
Location: Calgary, AB

Post by Zoel »

admith wrote:Thanks, Ghegs.

Some people here in Spain has bought exactly that adaptor to play Pro Evolution Soccer with the PS2 pad, and it seems to work fine.

The problem is the price... :cry:

I would buy the Death Smiles stick, but I hate japanese sticks and buttons (sanwa, seimitsu, etc.) I think they are good to play fighting games, but very bad to play shmups. I MUCH prefer my IKARUGA stick (custom made between a good friend and me) for shmups:

http://www.alvarezeninternet.com/Ikarug ... index.html
Wish I can get you to make one of those sticks for me. How much would you charge for one of them?
User avatar
antares
Posts: 921
Joined: Sat Apr 21, 2007 7:29 am
Location: Austria

Post by antares »

dmauro wrote:
Ganelon wrote:If you're into casual high scores or 1CCs, that's fine. If you're going for world record scores or competitive anything, the input lag makes it unplayable.
Have you tested that one out personally? I just bought one because these are the only easy way I'll be able to get a j360 into my cab, so I really want them to work.
I bought this a while ago and the input lag is quite high. You don't have the lag permanently, I would say two or three times every minute. I wouldn't recommend it for shmups.
But I have the first version. I read somewhere that the newer versions don't have input lag anymore but can't confirm it.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
Leynos
Posts: 6
Joined: Fri Oct 31, 2008 1:04 am

Post by Leynos »

admith wrote:I MUCH prefer my IKARUGA stick (custom made between a good friend and me) for shmups:

http://www.alvarezeninternet.com/Ikarug ... index.html
That is truly a thing of beauty :)
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

Thanks, folks. The best part of the stick is how good it is when playing shmups. And I can't forget, most of the merit is for my good friend Elaphe, who is already registered on this forums. :P

Zoel, I'm afraid it will be not possible to make another one like this. We made the joy only for ourselves and believe me, it takes a lot of work. Nevertheless, I will ask my friend and will see if we can make one for you. I will tell you with a pm. :wink:
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

antares wrote:
dmauro wrote:
Ganelon wrote:If you're into casual high scores or 1CCs, that's fine. If you're going for world record scores or competitive anything, the input lag makes it unplayable.
Have you tested that one out personally? I just bought one because these are the only easy way I'll be able to get a j360 into my cab, so I really want them to work.
I bought this a while ago and the input lag is quite high. You don't have the lag permanently, I would say two or three times every minute. I wouldn't recommend it for shmups.
But I have the first version. I read somewhere that the newer versions don't have input lag anymore but can't confirm it.
Are you talking about the Mayflash Max Shooter or the XFPS? I hadn't heard anything about newer versions of the Mayflash adapter.
User avatar
antares
Posts: 921
Joined: Sat Apr 21, 2007 7:29 am
Location: Austria

Post by antares »

I was talking about the XFPS as seen in the link posted by Ghegs.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

antares wrote:I was talking about the XFPS as seen in the link posted by Ghegs.
He linked to the Mayflash clone of the XFPS. It supposedly handles lag better, but only three people on SRK that I've seen have posted about it.
User avatar
Trevor spencer
Posts: 1058
Joined: Sat Jan 29, 2005 1:17 pm
Location: UK
Contact:

Post by Trevor spencer »

admith wrote:Thanks, folks. The best part of the stick is how good it is when playing shmups. And I can't forget, most of the merit is for my good friend Elaphe, who is already registered on this forums. :P

Zoel, I'm afraid it will be not possible to make another one like this. We made the joy only for ourselves and believe me, it takes a lot of work. Nevertheless, I will ask my friend and will see if we can make one for you. I will tell you with a pm. :wink:
Hi admith , would you happen to have the art file you used for that stick still ?

Thanks
Check out my YouTube Channel
YouTube
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

Yep. I will try to found it for you. :P
User avatar
Trevor spencer
Posts: 1058
Joined: Sat Jan 29, 2005 1:17 pm
Location: UK
Contact:

Post by Trevor spencer »

admith wrote:Yep. I will try to found it for you. :P
Thanks ;)
Check out my YouTube Channel
YouTube
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

pm'ed. :P
gray117
Posts: 1234
Joined: Fri Jul 25, 2008 10:19 pm
Location: Leeds

Post by gray117 »

xpfs has a lag of approx 32-35 ms ... pretty unacceptable ... its fairly well documented due to scan frequency for input.

The only lag free adapter for a 360 is the xim2 which is a fairly expensive and over-the top homebrew adapter [the xim is connected to a 360 and 'driven' by a pc while you play] - though now you can use a mouse properly if you like fps - this being the focus of the xim project http://xim360.com/community/ <- its a great project but probably way over the top in effort and price unless you want a mouse for 360 (ps. - god damn microsoft, and cripplling hardware...)

for stick sharing you are best off creating a project box for a out of a a 360 wired pad (and then boxes for all your other consoles...) and then pluggin a stick into that [often using a 15 pin vga style plug + wiring scheme]
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

gray117 wrote:xpfs has a lag of approx 32-35 ms ... pretty unacceptable ... its fairly well documented due to scan frequency for input.
Which version of XFPS? And what about Mayflash's XFPS clone the Max Shooter?
gray117
Posts: 1234
Joined: Fri Jul 25, 2008 10:19 pm
Location: Leeds

Post by gray117 »

I believe its more or less the same for all versions of xpfs ... the iterations were basically improvements on deadzone and acceleration tweaks.... which is fundimentally impossible to do as an overall setting since each game typically has its own deadzone and response settings...

I believe the mayflash was reckoned to be slightly better but only marginally - like 25-30ms ... most my info comes from reading on the xim project since the xim software can retreive such info ...

A bit of xim forum search revealed 28 ms

http://xim360.com/community/index.php?t ... n#msg16460

combined with maybe a lcd tv lag of 4-15 ms this could become a major annoyance...

Its not a huge lag but ... since i'm already bad enough at shmups i'd say it pretty much would ruin them... Plus for the satifaction of playing and using a stick in the first place I'd have to say modding sticks seems to be the best way forward rather than adapters... its a shame ...

*edit maybe it seems a bit harsh but with approaching 40 ms - basically like playing a game over a LAN or good internet connection? ... I'm sure you could certainly do ok by it ... but it would piss me off personally
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

gray117 wrote:A bit of xim forum search revealed 28 ms

http://xim360.com/community/index.php?t ... n#msg16460
He said 28 updates per second, so wouldn't that make it 35ms of lag? But then other people are reporting the Max Shooter having less (maybe around 6ms) lag, while someone above said the XFPS was about 32-35.
gray117
Posts: 1234
Joined: Fri Jul 25, 2008 10:19 pm
Location: Leeds

Post by gray117 »

ah very true... I'm afraid I can't really comment much further - avoided the issue so far myself ... it might be well worth contacting one of the xim moderators/developers who'd probably know the truth from the jumble?
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

There's also this:
http://forums.shoryuken.com/showthread.php?t=189236

So there might be a bit of lag, but little enough that at least some people don't even think there is any, and other than that it seems pretty solid. Hopefully mine will be waiting for me in the mail today so I can test it out.
User avatar
Trevor spencer
Posts: 1058
Joined: Sat Jan 29, 2005 1:17 pm
Location: UK
Contact:

Post by Trevor spencer »

admith wrote:pm'ed. :P
Thanks mate , got the file ;)
Check out my YouTube Channel
YouTube
admith
Posts: 51
Joined: Mon Sep 24, 2007 9:36 pm
Location: Spain

Post by admith »

You're welcome, Trevor. :wink:

dmauro, please, post your impressions when you test the adaptor.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Definitely. Didn't get it yesterday as I hoped, so should be over the weekend.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

cross-post from SRK:
Okay, so I just hooked the Mayflash up to the computer along with a wired controller with the lag tester linked in the op. Everything I tested (PS2 USB adapter, USB keyboard, 360 controller, HRAP2 through Max Shooter) came up with about 16ms of lag. I don't know if this is a problem with my monitor (22" LCD running at 60Hz) or because everything is connected to USB or what. But, the good news is that the HRAP2 came up with that same ~16ms of lag going through the Mayflash Max Shooter as a wired 360 controller did.

BUT, when I tried my wireless 360 stick against the HRAP2 w/ Max Shooter in a ken vs ken mirror match [in SFIV on the 360], while attacks looked to be timed the same, the wireless arcade stick almost always won out on the same attacks with a counter hit. BUT, I wasn't activating these by closing the circuits at the exact same time, and I was using Seimitsu buttons on the wireless stick and stock hori buttons on the HRAP2, so this might have affected the timing.

Then there is some more good news: I did not have any problem executing SRKs, low forward into tatsu, ultras or supers. I didn't play for more than a minute or two, but I didn't immediately notice any inputs dropping.


SO, if anyone could tell me how to get this lag tester properly configured, I could definitively tell you that this adapter is lagless, or if I got motivated enough to open up these controllers I could try completing the circuits at the exact same time, but I'd rather just test it out on the computer.

So my preliminary report is very hopeful. I need to test this out with my padhacks, but that will take a bit of working around because those are in my cabs which is in a separate room from the 360 for now. In the meantime, someone help me out with getting this lag tester properly configured please. :)
Post Reply