Slow and easy shmups?

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t0yrobo
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Post by t0yrobo »

Bokan to Ippatsu! Doronbo Kanpekiban is pretty real slow and easy.
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Momijitsuki
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Post by Momijitsuki »

Moedan's slow and super-easy.
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Kollision
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Post by Kollision »

Nate wrote:Kollision:
Darius II
Mega Drive version, yes (Sagaia); Pretty easy and the music is addictive and makes it fun!
Saturn version...eh, still a testy little motherfucker - complete w/ rear-screen ambushes and "power-up" traps! Same as in MD ver. but nowhere near as forgiving.

...I've been trying to complete a run through it for 3 days now; it's a hairy bitch. :evil:
Yeah, tell me about it...
I agree with you completely

I also had to struggle a LOT to 1cc Darius II for the Saturn.
Do you know if Darius Gaiden is harder than Darius II? It's next on my fish-blasting list, but I'm still sort of traumatized with the second chapter...
TodayIsForgotten
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Post by TodayIsForgotten »

Mr. Heli
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Legendary Wings
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Nate
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Post by Nate »

Kollision:
Do you know if Darius Gaiden is harder than Darius II?
It varies in degree of difficulty depending on which path you take; it's certainly more vast and more forgiving than II. I don't know if it's tougher overall than Darius II, but if you haven't played it yet, you need to cause it's way more fun.
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Zweihander
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Post by Zweihander »

G-Darius is slow and easy, if you're playing the PS1 version.
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Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
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Jon
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Post by Jon »

Coryoon
Star Parodia
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Zweihander
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Post by Zweihander »

Jon wrote:Coryoon
Star Parodia
Oh, god, Coryoon was fun.

Also, Pop'n TwinBee.
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Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
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kengou
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Post by kengou »

I just remembered:
Zero Wing on Genesis!

It's easy, it's mostly slow - although it can pick up a little in later levels, although nothing like even level 1 of the arcade version - and it's fun! Plus, there's the famous opening video. You can't go wrong!
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
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Kollision
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Post by Kollision »

You can say that about Zero Wing up until stage 4, maybe 5.

The barricade zone (6th stage) is claustrophobic, and the last 2 can definitely give grownups some trouble.
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Dragoforce
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Post by Dragoforce »

Over Horizon on NES is also really slow and quite easy. A poor mans R-type if you will.
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kengou
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Post by kengou »

Kollision wrote:You can say that about Zero Wing up until stage 4, maybe 5.

The barricade zone (6th stage) is claustrophobic, and the last 2 can definitely give grownups some trouble.
True. It's a gentler rampup in difficulty than a lot of shmups though. The point that I start actually dying in ZW is stage 5, so I figure that an absolute beginner should be able to make it to stage 3 or 4 before getting a game over. And considering that stage 3 or 4 is exactly where I can get to in most difficult shmups like DOJ, it seems like a good comparison that someone of a lower skill level and slower reflexes might find Zero Wing to be a pretty good challenge but not insanely hard like some tougher games.
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
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Post by Ed Oscuro »

Gradius Galaxies / Generation
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Vexorg
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Post by Vexorg »

The Dreamcast version of Gunbird 2 has options to turn down the difficulty considerably from the defaults, which might be good for younger players.
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J-Manic
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Post by J-Manic »

I'd like to throw In The Hunt in there.
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Post by toaplan_shmupfan »

Going all the way back to the NES system... MagMax is a relatively slow and easy shmup that can be looped.

Unfortunately, the sound is terrible compared to the actual arcade version, but the gameplay remains the same as the arcade. Specifically, the above ground sections are relatively slow and controlled, while the underground sections are a bit faster in terms of enemy speed and shot speed, but the scroll rate remains constant.
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versionfiv
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Post by versionfiv »

Shienryu
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Master O
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Post by Master O »

Gradius 3 AC (Japan)

:twisted:
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sfried
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Post by sfried »

GrimoreLibrarian wrote:TouHou?
More like TROLLhou amirite?

Seriously, while they are slow, I doubt they could be called easy. More like ARCHAIC.

Most cute'em ups are easy. Try Magical Chase.
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Ed Oscuro
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Post by Ed Oscuro »

Final Star Force
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saucykobold
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Post by saucykobold »

Anyone can beat Raiden Project and Raiden DX on the easiest difficulty settings. In fact, DX's easiest setting has no bullets whatsoever. Both came out for the Playstation, though DX is a Japanese-only release.
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Post by Ixmucane2 »

saucykobold wrote:Anyone can beat Raiden Project and Raiden DX on the easiest difficulty settings. In fact, DX's easiest setting has no bullets whatsoever. Both came out for the Playstation, though DX is a Japanese-only release.
The sequel Raiden III (PC and Playstation 2) also has this difficulty setting (called "practice") in which enemies don't shoot (you can still die in collisions); the initial bomb and life stock and the levels to play can also be selected.

Mowing down the opposition to clear a path while collecting items can still be a little challenging, not to mention aiming for 100% kills (if not for a perfect score).
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LtC
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Post by LtC »

Here are some

A lot of these are pretty easy and even better; freeware.
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doctorx0079
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Post by doctorx0079 »

Flash shmups: Neko Shot, RoboBombo and Area Flat.
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