Zombie Apocalypse set to invade PSN and XBLA

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Zombie Apocalypse set to invade PSN and XBLA

Post by 8 1/2 »

It's cool to post about dual-stick arena shooters in chat now correct?

I can't say too much right now, but those of you that know me in real life be sure to look for me in the credits when this drops!

http://ps3.ign.com/articles/969/969290p1.html
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Re: Zombie Apocalypse set to invade PSN and XBLA

Post by Ed Oscuro »

So you just run around and bump into things, that's the gameplay?

lol @ L4D level on the IGN video too.
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Post by Alfred »

Looks good. I like zombies. I will download the demo when it comes out.
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Post by kemical »

i'm curious, are there multiple branching connections between areas? Y/N

Looks like what a Smash TV or Robotron remake should look like really.
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Post by jonny5 »

oh man....that looks fun as hell...i will be getting that for sure :D

loving all the zombie action lately....
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Post by 8 1/2 »

kemical wrote:i'm curious, are there multiple branching connections between areas? Y/N

Looks like what a Smash TV or Robotron remake should look like really.
No arenas don't connect to one another. We really wanted to touch on as many truly classic "zombie" environments as we could, and so we ended up with very distinct backdrops that just didn't make sense to be walking between.

This is very much a pure arcade game in the heritage of Robotron. I've been working to make it worthy of a 1CC run, and I can't wait to see who's the first to do it.
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Post by Zweihander »

Holy shit, 4-player Smash TV: Zombie Edition? I'm fucking sold...
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Post by Cthulhu »

4-player Smash TV? Zombies? Staff that know what they're doing?

SOLD!


...any rough estimates of release dates?
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Post by sven666 »

cool game man, definetly not a shmup tho..
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Post by worstplayer »

Too many L4D references, way too many. Anyway, looks like fun game.
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Post by 8 1/2 »

worstplayer wrote:Too many L4D references, way too many. Anyway, looks like fun game.
We were as surprised at the similarities as anyone when L4D came out. We had our characters already concepted and modeled months before L4D started to show off its characters. It's just that we're all pulling from the same source material. I'm a huge zombie movie fan, so when we started production I really wanted to have a character based on Duane Jones from Night of the Living Dead, and I guess Valve felt the same. The airport stage was actually inspired by Umberto Lenzi's Nightmare City, and then Valve came along and did "Dead Air." Geeks of a feather...

Should hopefully be out sometime in May.
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Post by 8 1/2 »

I'd also like to state that I don't mean to go all Dennis Dyack on this game and start defending every design choice. I posted it here because I served as a Design Lead on the project and was responsible for pacing, difficulty-ramping, tuning, and creating the majority of the encounters. I had you guys in mind when I was working on it, and I'd really like to see how its received by the true shmup-o's. Some of you may totally hate it, and that's fine.

This title began at Nihilistic after we finished Conan as an in-house labor of love - a little side-project to have fun with between big projects. With luck, Konami came along and fell in love with it too and decided to publish it. I've worked hard to make it a quality shooter, but this is my first time working in a lead role, and I want to continue to make better and better games, hopefully better and better arcade games, so I'm totally open to any and all feedback once it finally is released. I want to hear straight-up how you guys respond to it, even if you only play the demo, because that's the only way to make the next one even better.
Last edited by 8 1/2 on Sat Apr 04, 2009 7:36 pm, edited 1 time in total.
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Post by Ed Oscuro »

8 1/2 wrote:We were as surprised at the similarities as anyone when L4D came out.
I had a feeling this could be the case. Hope that extra time means the gameplay is more than meets the eye :wink:
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Post by No_not_like_Quake »

From that one video I looked at, it looks quite good. I wish the music was more like a Goblin track though... but w/e that won't stop me from d/ling it and buying if I like it.

Good luck with the project.
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Post by kemical »

awesome, i look forward to playing it.
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Post by TodayIsForgotten »

At first I thought this was Burn Zombie Burn. Looks pretty slick. Looking forward to it.
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Post by jonny5 »

when can we expect a demo?
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Post by 8 1/2 »

jonny5 wrote:when can we expect a demo?
I'm not sure actually. It's all up to Konami now. We're nearing the end of beta, so it should be going into submissions here pretty soon. I'd guess less than 6 weeks.
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Post by jonny5 »

:D
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Post by Ed Oscuro »

8 1/2 wrote:It's all up to Konami now.
Zombies Ate at the Airport Food Court?

The IGN article said...
bitter security guard Ed
Hey! Who put me in the game?

Also, interesting that there will be multiple game modes. I'll be interested to see how they change the game mechanics when some videos of this hit. It's unfortunate that the game needs a PS3, but eventually everybody will have one, right? :D
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Post by Square King »

Looks great!
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Post by BER »

8 1/2 wrote:
jonny5 wrote:when can we expect a demo?
I'm not sure actually. It's all up to Konami now. We're nearing the end of beta, so it should be going into submissions here pretty soon. I'd guess less than 6 weeks.
I hope you guys get a first-pass approval for this game on both platforms! ._./
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Post by 8 1/2 »

Ed Oscuro wrote: It's unfortunate that the game needs a PS3, but eventually everybody will have one, right? :D
Not sure exactly what you meant, but it's on 360 as well.
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Post by undamned »

Sweet! Congrats! :D
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Post by 8 1/2 »

Zombie Apocalypse will be on X-Play tonight.

Here's a direct feed of our design director, John Knowles playing through the demo. It gives some good detail on the score system and how the multiplier works.

http://g4tv.com/thepile/videos/37991/Zo ... rough.html
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Post by mortified_penguin »

That looks pretty sweet. Too bad I no longer own either system. :wink:
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Post by Fenrir »

Looks like short-lived yet intense fun, castle-crashers style.
I'll give it a whizz fo sho :D
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Post by Battlesmurf »

probably a day 1 purchase for me.


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Post by dmauro »

This looks awesome, can't wait for the demo!
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Post by ex.machina »

looks very decent for a PSN game. kind of like smash tv in a more dead rising alike setting. not really a shmup though. ;)
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