
BTW, i saw the opening video and it looks promising
The new anime intro will most likely be yoko-only in presentation (much like the cg intros for both Strikers 1945 games on the Saturn and PS1). Once at the title-screen, the game will probably auto-load the requested screen configuration. I think for many, the draw of this port is the ability to play as Faintear (and the additional art).Koa Zo wrote:I've been really tempted to blow the money on this game, and almost ordered it last night, then i got to thinking...
Reportedly, the major enhancement is the addition of a CG story-intro and CG cutscenes. The footage on youtube shows some nice visuals, but the CG scenes are widescreen yoko.
So now i'm concerned that the game may not be playable in tate, or that the intro and cut-scenes are going to be yoko.
I don't have much faith that the developer will produce CG scenes in both yoko and tate formats.
$90-100 is steep anyway, but if they fuck-up tate mode, well ...I don't know what to think.
Any thoughts?
No boss rush T_TKiken wrote:Linked from newStage:
Here are the menu options in THEE:
Arcade Mode
Story Mode
Training
Gallery
Tutorial
Ranking
Option
Save/Load
There are 18 ranking screens:nZero wrote:Mine's not here yet, how are the ranking tables set up?Kiken wrote:I'll post more about the game later, after I've spent some time with it.
I believe that guide was released "alongside" the 360 port.adversity1 wrote:Do people know about the strategy guide with lots of art that was recently published? Saw it in the book store the other day but didn't know if it was common knowledge.