1cc effort on psikyo
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1cc effort on psikyo
ok i want to make a long term effort to 1cc either one of the strikers games or one of the gunbird games. i have both the original and sequal of each in collections for my ps2 but i don't really know which one would be a good starting point in a real push for a 1cc. basically i'm looking for the easiest one to show progression in. kind of ruling out strikers 1945 2 at the mo as i've been playing it on ps1 for a long time and i can't progress consistently past 1-5... pretty lame i know.
but anyway any advice would be much appreciated
but anyway any advice would be much appreciated
NOT gunbird 2
I would suspect Strikers 1 might be a good choice.
I would suspect Strikers 1 might be a good choice.
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Aye. I've reached the final level in that, but haven't dedicated the time for that last push to clear the first loop. Same with Sengoku Ace, I've reached the last boss several times, if I would just practice him for a bit I'm sure I could beat him.sven666 wrote:gunbird 1 is know for being fairly easy to 1CC...
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Sengoku Blade is also not too difficult. It seems like all the games they made without charge bars tend to be easier. I think I prefer pre-charge bar Psikyo, GunBird 2 is really the only example of a Psikyo game with a charge bar that I've really warmed to.
I dunno, haven't played Strikers 1999 or Dragon Blaze very much.
I dunno, haven't played Strikers 1999 or Dragon Blaze very much.
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well i've stuck a couple of hours into it now and i can get to 1-4 with consistency using the woman on a cloud (can't remember her name). i find the power up usage interesting here... i thought it was just the same as strikers but it seems, at least with this character, that the first three power ups give you your basic arsenal, here a spread in the centre and two missiles , and any subsequent power ups are temporary. collect one for example and my missile rate goes up to 3 each side but only for a small time, and then back to one each side. you can either collect powerups at this point for the 2000 point gain or leave them on screen until you automatically power down and want to increase your fire power.
also there are different points where the autofire and normal fire come into place.
i'm going to enjoy this
also there are different points where the autofire and normal fire come into place.
i'm going to enjoy this

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PsikyoPshumpPshooterP
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If i were you, your 1cc should be strikers 1945 2 as you are right now. it takes patience but you're getting there. you will soon mmemorize the bullet patters each enemy begins to shoot so you can always maneuver one way shoot, and dodge completely aside. If one day, when you 1cc strikers 1945 2, you will realize the other psikyo games are simply cakewalk. (exception gunbird 2)Playing strikers 1945 2 for the first time will make you have reflexes (as you learn progressively) you have never performed before. Now that is the psikyo experience. "Fun for all ages, but challenging to All"
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I'll agree with the "not Gunbird 2" statement. That game is evil evil evil. Fun, but evil. Same with Dragon Blaze, but that wasn't one of the titles you listed.
I think Gunbird 1 is easier to 1CC than either of the Strikers games, but since I haven't done it, I might not be the best person to listen to.
I think Gunbird 1 is easier to 1CC than either of the Strikers games, but since I haven't done it, I might not be the best person to listen to.

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Shatterhand
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I haven't 1cced any Psikyo game ever... but the ones I found the easiest are Sengoku Blade , Strikers 1945 II and plus
Of course, I've played a lot of 1945 II, so this may have something to do with it.
Stillm, I find 1945 II easier than I.
And I havent played Gunbird that much... how's the saturn version?
Of course, I've played a lot of 1945 II, so this may have something to do with it.
Stillm, I find 1945 II easier than I.
And I havent played Gunbird that much... how's the saturn version?

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Herr Schatten
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It's fine.Shatterhand wrote:And I havent played Gunbird that much... how's the saturn version?
I agree that out of the lot you mentioned Gunbird will be the easiest to 1CC. Exploiting the red-haired girl's bullet-nullifying melee attack helps a lot. Like Ghegs, I can reach the last boss pretty consistently, I just don't have dedicated the time to it that would be needed to finally clear the first round.
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well i've now been able to reach stage 5 pretty consistently for the last couple of goes and i have to say this is the first time i've so quickly progressed with a psikyo game. those totem statue boss form things are well tough though. going to take me a while to figure out some safe spots etc. some of the bullet patterns are getting kind of manic too.
What about Sengoku Ace/Samurai Aces?
I've started playing it in mame and it seems quite possible to one credit; causally playing through it I cleared it in less than 9 credits on my first run through...
So, does it have a rank system that'll end up kicking my ass? It's very generous with power ups and bombs.
I've started playing it in mame and it seems quite possible to one credit; causally playing through it I cleared it in less than 9 credits on my first run through...
So, does it have a rank system that'll end up kicking my ass? It's very generous with power ups and bombs.
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BulletMagnet
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Like I said earlier, Sengoku Ace is pretty easy too. I've reached the last boss several times, just haven't dedicated the time to beat him. It doesn't have much of a rank system, usually I can one-life up to the second-to-last level.Ataru wrote:What about Sengoku Ace/Samurai Aces?
I've started playing it in mame and it seems quite possible to one credit; causally playing through it I cleared it in less than 9 credits on my first run through...
So, does it have a rank system that'll end up kicking my ass? It's very generous with power ups and bombs.
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