Calling all puzzle game fans ..

A place where you can chat about anything that isn't to do with games!
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Udderdude
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Calling all puzzle game fans ..

Post by Udderdude »

Yeah, I made a puzzle game. It's called MarbleMatch. It's free. Play it. :3

http://rydia.net/udder/prog/mm/

There's also a minigame called MarbleDrop, it's somewhat like columns except with marbles falling from all four directions. You access it from the level select by clicking MarbleDrop. I'm considering making a stand-alone version of it with an online highscore, and probabally some more gameplay modes (Levels with a non-random set of marbles that fall, and pre-placed marbles, with a time limit). Would appreciate any feedback on this as well.

And yes the music is pure cheeze, you can turn it off >_<
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Mortificator
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Post by Mortificator »

I like the music...

Simon kind of creeps me out though.

Anyway, fun game!
PC Engine Fan X!
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Post by PC Engine Fan X! »

There is another cool puzzler called Zoop that has the same idea of puzzle shapes bombarding the player from all four sides. Tends to get frantic really quick, especially if you mess up in the later stages. The Atari Jaguar version of Zoop could save your high scores + intials directly to the cartridge itself for posterity (can't say that for the SNES or Genesis versions of the same name though). ^_~

PC Engine Fan X! ^_~
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ZOM
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Post by ZOM »

Hah! Quite addictive, good work. Music is relaxing.

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Udderdude
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Post by Udderdude »

PC Engine Fan X! wrote:There is another cool puzzler called Zoop that has the same idea of puzzle shapes bombarding the player from all four sides. Tends to get frantic really quick, especially if you mess up in the later stages. The Atari Jaguar version of Zoop could save your high scores + intials directly to the cartridge itself for posterity (can't say that for the SNES or Genesis versions of the same name though). ^_~
I checked this one out .. pretty interesting concept. I couldn't really get into it though. The only real similarity is that pieces come from all 4 directions.
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Dale
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Post by Dale »

Fun game, thanks dude.
I did great so much water and milk that I threw up when I was little.
320x240
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Post by 320x240 »

I tried your game just now. With a little more 'up to date' polish (ie. alpha channels and hand-drawn images given the Photoshop treatment) it would be a nice casual game. I wonder if having to think about two things at the same time would turn those players off though...

Have you considered the casual pc market as a 'byroad' to getting your games on XBLA?
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Udderdude
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Post by Udderdude »

320x240 wrote:I tried your game just now. With a little more 'up to date' polish (ie. alpha channels and hand-drawn images given the Photoshop treatment) it would be a nice casual game. I wonder if having to think about two things at the same time would turn those players off though...
Trust me, the first couple levels might be considered "casual" but eventually it gets pretty difficult. I guess you could split up the levels into sets .. 20 levels per set, with labels like Beginner, Intermediate, Hard, Crazy .. etc.
320x240 wrote:Have you considered the casual pc market as a 'byroad' to getting your games on XBLA?
As soon as I found out you had to pay thousands of dollars to get your game "Approved" by Microsoft .. I really lost interest. That and they take a pretty big cut of any profits earned. I'd rather keep my own games free and accessable to anyone with a decent PC.
320x240
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Post by 320x240 »

Some numbers mentioned at the bottom of this thread:

http://forums.indiegamer.com/showthread.php?t=15033
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Udderdude
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Post by Udderdude »

320x240 wrote:Some numbers mentioned at the bottom of this thread:

http://forums.indiegamer.com/showthread.php?t=15033
Yeah .. not gonna happen. 30-40 grand? Ughhhh.
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