Ketsui Death Label

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PPA
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Post by PPA »

Is a full port of the game coming? (I mean no boss run)

Or are you referring to the 360 scheduled release?
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Elixir
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Post by Elixir »

bcass wrote:Sorry, but that sounds like elitist snobbery coming through there.
No it doesn't. I've spent enough time with the game now, I can pretty much say for certain that the constant rhythmatic button mashing required in order to get a higher score is terrible and a poor excuse for a scoring system in general. I could understand it if you were to get higher points for being directly under the lock shot, but you don't. There's actually a fair amount of distance (give or take a quarter of the screen) in the DS version where you'll still be getting 5s.

Please tell us some good things about this scoring system. The constant button mashing, the strategic bombing, and the bomb refills for each boss.
bcass wrote:Even if the scoring is different, this is the best Cave bullet-hell practice you can get on a hand-held.
Yes, but it was released 3 months before the full game ends up hitting, which happened to include a DVD that with a run of the full game (which you can't play) (which you'll be able to play in 3 months time). This package was fanservice to the extreme.

Re: practice, how on earth anyone is supposed to prepare for the full game through this is beyond me. No offense but, have you played Ketsui? You know, the real Ketsui? This feels different.
Last edited by Elixir on Wed Nov 05, 2008 11:43 am, edited 1 time in total.
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PPA
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Post by PPA »

I mean who cares about preparatotion for the full game? That's just moronic.

This game meant to be fun by itself
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Post by bcass »

Elixir wrote:Re: practice, how on earth anyone is supposed to prepare for the full game through this is beyond me.

I didn't say this was good practice for anything other than Caves brand of bullet-hell. Ie - improving ones ability to dodge bullets.
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Post by Frederik »

Bullet wrote:I mean who cares about preparatotion for the full game? That's just moronic.

This game meant to be fun by itself
I guess the problem a lot of people have is that they have been waiting for the orgasmic-like relevation that they expect Ketsui to be (I´m not saying that it ain´t), and bought this game and expected it to be as good as the original. Of course this sets the stage for disappointment.

I don´t see this game as a compromise until "the REAL" game comes out. I specifially wanted a handheld danmaku as long as I´m interested in the genre. That it had Ketsui bosses was just the thick, sugary icing on the cake. And seing as how weak the DS is as a platform, the end result is nothing short of impressing.
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Post by henry dark »

Elixir wrote:
Re: practice, how on earth anyone is supposed to prepare for the full game through this is beyond me.
+1

It cracks me up that people think that moving around a shitty little screen with a shitty little d pad can 'prepare' you for anything other than playing more games that use shitty little screens and shitty little d pads.
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Post by PPA »

Frederik wrote:
Bullet wrote:I mean who cares about preparatotion for the full game? That's just moronic.

This game meant to be fun by itself

I don´t see this game as a compromise until "the REAL" game comes out. I specifially wanted a handheld danmaku as long as I´m interested in the genre. That it had Ketsui bosses was just the thick, sugary icing on the cake. And seing as how weak the DS is as a platform, the end result is nothing short of impressing.
I agree with you
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Post by Frederik »

henry dark wrote:
Elixir wrote:
Re: practice, how on earth anyone is supposed to prepare for the full game through this is beyond me.
+1

It cracks me up that people think that moving around a shitty little screen with a shitty little d pad can 'prepare' you for anything other than playing more games that use shitty little screens and shitty little d pads.
So, a person who clears Doom mode without losing a single life has absolutely no advantage over someone who never played Ketsui at all when fighting Doom on the PCB?
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Post by moozooh »

Frederik wrote:So, a person who clears Doom mode has absolutely no advantage when fighting Doom on the PCB over someone who never played Ketsui at all?
You've come dangerously close to cracking henry dark up again. Be careful, you don't want all the smug to come out of that crack.
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Post by MX7 »

moozooh wrote:
Frederik wrote:So, a person who clears Doom mode has absolutely no advantage when fighting Doom on the PCB over someone who never played Ketsui at all?
You've come dangerously close to cracking henry dark up again. Be careful, you don't want all the smug to come out of that crack.

:lol:
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Post by henry dark »

Frederik wrote:
henry dark wrote:
Elixir wrote:
Re: practice, how on earth anyone is supposed to prepare for the full game through this is beyond me.
+1

It cracks me up that people think that moving around a shitty little screen with a shitty little d pad can 'prepare' you for anything other than playing more games that use shitty little screens and shitty little d pads.
So, a person who clears Doom mode without losing a single life has absolutely no advantage over someone who never played Ketsui at all when fighting Doom on the PCB?
No, I'm sure that person now has hands that have much better tolerance to cramp
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Post by Elixir »

Frederik wrote:So, a person who clears Doom mode without losing a single life has absolutely no advantage over someone who never played Ketsui at all when fighting Doom on the PCB?
Yeah. I'm sure beating the level 1 DOOM with the DS Lite's dpad in 4:3, which contains a different bullet speed and difficulty deliberately placed to compensate for the DS Lite's limitations, will most definitely prepare people for when they hit up the full version and reach DOOM on their first try.
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Post by Frederik »

The patterns still work the same way. It´s not like Doom suddenly starts to vomit big purple donuts and homing missles at you. You´re still going to know what pattern comes when and what you´ll have to do to approach them.

Of course different resolution, screen orientation and controls make a huge difference, but Ketsui has patterns that behave very unusual - say, Evaccaneers "wrapping" bullet spam in the later form. When you know how to dodge it in DL, you can apply the same to the PCB version.
Last edited by Frederik on Thu Nov 06, 2008 1:38 am, edited 3 times in total.
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Post by Arvandor »

I agree that both the rhythmic tapping and strategic bombing + bomb refills are pretty lame.

But I'm still going to have lots of fun trying to no-miss (including no-bomb) Vhard =) It's like Mushihimesama. Fun game, retarded scoring system.
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Post by Frederik »

Yeah, the scoring is pretty broken, I would guess that the tapping is just a programming oversight (a pretty big one, actually). I don´t think Mihara expected us to do this. It´s quite a shame, because I kinda like the pattern-bombing for multiplier increase.

After beating Death Label I mostly fire it up for quick work breaks and just go to Doom mode or Training mode - I mostly enjoy Vinogradov and Evaccaneer.

And I agree on the scoring in Mushi - I didn´t even try to understand it because it´s so completely counterintuitive. Luckily, you can play both games for survival and still have a very good time.
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Post by bcass »

Owning the pcb seems to be as critical as not owning it in this thread. I guess this game will forever bring out the worst in people. In human terms, that's not really ever going to be a good thing is it?
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Post by Frederik »

bcass wrote:Owning the pcb seems to be as critical as not owning it in this thread. I guess this game will forever bring out the worst in people. In human terms, that's not really ever going to be a good thing is it?
That´s funny you wrote that because I was thinking about that recently too.

At first I thought it had something to do with people owning the game having some sort of superiority complex, but PCB owners like MrMonkeyMan or EOJ contributed in a very constructive manner. That´s not to say that you can´t criticise the game, obviously, they rather see the game in its right context and approached it with an open mind and not instantly discard it because it´s on a platform that is usually flooded with horse games.

I´m not going to drop any more names but certain people seem to see this release as a disgrace to the original, like Ketsui was some kind of sacred fetish you´re not entitled to enjoy in scaled-down form. In general, though, I was really surprised with the immensely positive response this game got, especially from people who know the original or usually play on high-end arcade cabs only.

Again, the way I see it, DL isn´t supposed to recreate or substitute the original at all. I found this little game so enjoyable that I can´t wait to get my hands on the full experience. I enjoy playing this shitty overpriced halfbaked game with retardedly dumbed-down patterns on my shitty small 4:3 screen with a shitty d-pad that is supposed to give me cramps and doesn´t compare even one bit with the original, and I don´t care if this somehow offends other people.
Last edited by Frederik on Thu Nov 06, 2008 3:07 am, edited 5 times in total.
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Post by bcass »

There's a lot of things to feel superior about in this short life of ours, but owning a few μg of silicon is not one of them, not by any definition.
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Post by henry dark »

Frederik wrote: Again, the way I see it, DL isn´t supposed to recreate or substitute the original at all. I found this little game so enjoyable that I can´t wait to get my hands on the full experience. I enjoy playing this shitty overpriced halfbaked game with retardedly dumbed-down patterns on my shitty small screen 4:3 with a shitty d-pad that is supposed to give me cramps and doesn´t compare even one bit with the original, and I don´t care if this somehow offends other people.
Since you quoted a few things I said here, I'll respond.

There is nothing that 'offends' me about this game at all, I agree with your first comment up there, I don't own the PCB but play it regualry, and I always eat with my mouth closed.

The only thing I commented on was the idea that playing this game helps you play the PCB, which is absurd. Some people disagree, fair enough.

Not making the superplay an optional, perhaps limited edition extra did leave a bad taste in my mouth though.
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Post by TLB »

Frederik wrote:I enjoy playing this shitty overpriced halfbaked game with retardedly dumbed-down patterns on my shitty small 4:3 screen with a shitty d-pad that is supposed to give me cramps and doesn´t compare even one bit with the original, and I don´t care if this somehow offends other people.
God, you are so sarcastic. It cracks me the fuck up. Every. Time.

=)
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Post by Frederik »

henry dark wrote: Since you quoted a few things I said here, I'll respond.

There is nothing that 'offends' me about this game at all, I agree with your first comment up there, I don't own the PCB but play it regualry, and I always eat with my mouth closed.

The only thing I commented on was the idea that playing this game helps you play the PCB, which is absurd. Some people disagree, fair enough.

Not making the superplay an optional, perhaps limited edition extra did leave a bad taste in my mouth though.
Fair enough :wink: And now that I own the superplay, I indeed think it could have been optional, as I have watched it for maybe five minutes yet. I think I´ll see if I will care for it later, then maybe sell it. Especially given that is runs in only about half the framerate of the actual game as moozooh pointed out, and I don´t really care for the superplay aspect of it, but rather hoped for a crystal clear look at this game, which certain replays from the internet do much better.
m3tall1ca wrote: God, you are so sarcastic. It cracks me the fuck up. Every. Time.
=)
I´m not proud of it, actually, because it usually just adds fuel to the fire. It´s something that you get used to during the years on the internet, and sometimes just slips through before you can write a more considerate reply to sarcastic remarks.
Last edited by Frederik on Thu Nov 06, 2008 3:33 am, edited 1 time in total.
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Post by EOJ »

Frederik wrote:
Especially given that is runs only about half the framerate of the actual game as moozooh pointed out, and I don´t really care for the superplay aspect of it, but rather hoped for a crystal clear look at this game, which certain replays from the internet do much better.
Must be something wrong with your DVD drive. On my laptop the DVD plays just as smoothly as any other superplay DVD or high quality game vid out there.
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Post by Frederik »

Maybe it has something to do with the region encoding? I´ll try in out on our laptop next time. The way it runs on my Mac Mini it literally shows only half of the usual frames, making bombs appear either only blue or orange instead of the very fast flicker it usually has.
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Post by glitch »

eretsua and i played some multiplayer and noticed something weird: in Kizuna mode, when control switches from one player to the other, the "are you ready?" sample is played on the system of the player whose turn is ending, and the player whose turn starts does not get an audio que whatsoever. so we died a lot from not noticing that our turn had started. i can't imagine this being intentional. VS mode >>> Kizuna mode anyway, but still.
Frederik wrote:The contrast settings are very helpful. Even though I have a DS Lite, I switched it to "DS" and while the backgrounds look like everything takes place on a particulary cloudy day, the bullets are much easier to see now, especially during fast patterns like the very fast second one from DOOM.
hey yes, quite an improvement, thanks! ^_^

also:
iatneH wrote:Frederik: you need to try Judgment Silversword.
bombs save lives
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Post by PPA »

what the hell is an Evaccaneer?
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Post by BiQ »

I have a problem... in EVAC reports, panels 42, 47 & 48 have been "half-opened" in reddish hue and their text (in which I have no idea whatsoever is written) is grayed. Does this mean I have "failed" to open them properly or what? My machine-engrish->finnish -parser is unable to figure this out from that google-translated wiki in page 3 of this thread...
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Post by Frederik »

glitch wrote: also:
iatneH wrote:Frederik: you need to try Judgment Silversword.
I´ll make sure to do that :wink:
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Post by SFKhoa »

Bullet wrote:what the hell is an Evaccaneer?
That green boss with like...the spinning legs?
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Post by PPA »

SFKhoa wrote:
Bullet wrote:what the hell is an Evaccaneer?
That green boss with like...the spinning legs?
Oh i see...lol didnt know the actual name!

Managed to reach him today on very hard but with no lives left...
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Post by henry dark »

SFKhoa wrote:
Bullet wrote:what the hell is an Evaccaneer?
That green boss with like...the spinning legs?
That boss is about the point where the game decends into farce :D
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