Dead Space

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Square King
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Dead Space

Post by Square King »

A pretty limiting topic, especially on a shmups forum -- but this looks great. I'm a survival horror nut and I've been waiting forever for the release...looks like it's more or less living up to the hype. Anyone else going to pick it up?
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Post by kengou »

I'm considering it but it looks like basically RE4 in space. Nothing really wrong with that, I guess, but I'll definitely try it before I buy it because I'm just skeptical like that.

Besides, this http://www.oxmonline.com/article/review ... dead-space was pretty discouraging to read.
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Post by zap »

Guy with cool helmet? Yes plz

I've seen one trailer and one of the animeted comics stories, that are on Xbox Live. Tht was enough to get me intersted in the game, probably going to pick it up. Think I'll wait for some reviews though.
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Post by spadgy »

I'm lucky enough to have a preview copy, and based on that build it's a pleasant surprise. I've only put an hour in though, so bare with me before I give more detailed impressions.

Thanks to LittleBigPlanet, Mirrors Edge and a whole bunch of others haven't got touched, but Dead Space is next!
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Post by Never_Scurred »

I've already played Doom 3 to death. No thanks.
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Square King
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Post by Square King »

Never_Scurred wrote:I've already played Doom 3 to death. No thanks.
Square King wrote:I get the feeling Never Scurred's never played a survival horror game. :P
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Never_Scurred
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Post by Never_Scurred »

Square King wrote:
Never_Scurred wrote:I've already played Doom 3 to death. No thanks.
Square King wrote:I get the feeling Never Scurred's never played a survival horror game. :P
Ok, so what exactly is a survival horror game, then?

This game looks like Doom 3.2.
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Post by Ed Oscuro »

It looks silly. How can it be called "RE4 in space," when RE4 didn't have all the silliness of this game? :P
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Post by BulletMagnet »

spadgy wrote:Thanks to LittleBigPlanet, Mirrors Edge and a whole bunch of others haven't got touched, but Dead Space is next!
Once you get around to Mirror's Edge I'd appreciate some impressions of that one, it's one of the few first-person titles that have ever piqued my interest. Otherwise I'll just have to wait for the demo like the rest of the world, heh heh.
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Post by Never_Scurred »

BulletMagnet wrote:
spadgy wrote:Thanks to LittleBigPlanet, Mirrors Edge and a whole bunch of others haven't got touched, but Dead Space is next!
Once you get around to Mirror's Edge I'd appreciate some impressions of that one, it's one of the few first-person titles that have ever piqued my interest. Otherwise I'll just have to wait for the demo like the rest of the world, heh heh.
Likewise.
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Post by spadgy »

I will, I will! I meekly admit I've had it for two or three weeks, but between LBP, Raiden III Double Play, STGT 2008, and my new Amiga 500+, it's been hard to get it in.

Tonight - I'll open her up tonight. It's very very near final code, so I should be able to give a decent impression...
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Square King
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Post by Square King »

Never_Scurred wrote:
Ok, so what exactly is a survival horror game, then?

This game looks like Doom 3.2.
I'm mostly poking fun.

Doom 3 kinda tread the line between survival horror and FPS, but it's more of a horror-themed FPS. Technically, Dead Space is a third-person survival horror with an emphasis on shooting. It looks like it has some light -- and I mean light -- RPG elements. But the concept of survival horror is really trying to survive. Limited ammo, constant suspense/adrenaline rush, odds against you, etc. Doom 3 :: Dead Space looks more to be generic slasher flick :: something like Twilight Zone or Hitchcock...but with more gore. :D

Think Resident Evil and Silent Hill for survival horror. Doom is the typical but horror-themed FPS.

We'll just say Dead Space = smarter, better Doom 3.
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Post by Gungriffon Geona »

so like nobody ever read or saw the developer interviews it seems.

basically the idea was crazy shit went down, you're an ENGINEER of all things, and you are stuck rebuilding the shit you find in order to defend yourself, as well as makeshifting stuff to get new weapons that aren't super conventional etc etc.

tell me if the game has actually lived up to that philosiphy or they ditched it along the way.
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Square King
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Post by Square King »

Yeah, playing as an engineer is a small tweak to the standard horror setting, but it looks super promising.

I just got back from picking it up. 8) Can't play until the Xbox comes back from getting repaired. And I have something like 8 games to finish before DS...
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Post by Strider77 »

picked up the game today... played threw the 1st chapter so far. it looks great and has startled me several times.

you upgrade your weapons via work benches and need "nodes" to bee stuff up and can buy stuff it seems also, along with finding it along the way.

there is combat and you shoot at them ect or a few mele attacks so far. it deffinately seems to be a little resident evil 4 since enemies drop ammo... you are meant to use your weapons and fire...

seems cool so far... looks nice, high production values and some atmosphere. to early to say anything but it's starting off really well.
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Post by Ed Oscuro »

Hum. I guess I'll check out a video sometime soon. Won't be buying it for a while, but it's nice to hear it's not being completely panned and the idea of workbenches (yay) is nice...even though I'm sure there's little real creativity you can put into modding your weapons... (flashbacks of Star Wars Galaxies here)
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Post by FatCobra »

It does look promising, even if the guy looks like Master Chief's cousin and the gameplay looks similar to Resident Evil 4.

Too bad the PC version will have that stupid DRM scheme EA insisting on using, despite the fact that the games are easily pirated and they even have a LAWSUIT pending because of their malware included with their games.

Sigh, maybe I should give up on building that gaming rig and just buy a 360.
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Post by Square King »

FatCobra wrote:It does look promising, even if the guy looks like Master Chief's cousin
Since 2000, it's been impossible not to compare a gun-wielding space man to Master Chief.

Here's a neat vid: http://www.gametrailers.com/player/41549.html
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Post by Square King »

An update: This is the scariest game I've played in years. I can't remember the last time I've actually yelped in surprise and been afraid to keep playing. Good times. :D
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Post by jonarob »

I enjoyed Dead Space, considerably more than I'm enjoying Far Cry 2. So if you're faced with the choice, I'd opt for Dead Space. Far Cry 2 is a huge disappointment!
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Post by Elixir »

jonarob wrote:I enjoyed Dead Space, considerably more than I'm enjoying Far Cry 2. So if you're faced with the choice, I'd opt for Dead Space. Far Cry 2 is a huge disappointment!
Gee I didn't see this coming, it's not like Far Cry, Far Cry 1.5, Far Cry 1.5 With Knife or Far Cry: Cry Harder weren't disappointments or anything
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Post by jonarob »

Hah, you're right there I suppose! Although I did enjoy the very first game.
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Post by spadgy »

BulletMagnet wrote:
spadgy wrote:Thanks to LittleBigPlanet, Mirrors Edge and a whole bunch of others haven't got touched, but Dead Space is next!
Once you get around to Mirror's Edge I'd appreciate some impressions of that one, it's one of the few first-person titles that have ever piqued my interest. Otherwise I'll just have to wait for the demo like the rest of the world, heh heh.
Sorry people - I totally forgot! And now you've likely all played the demo.

I'm several hours in now and I just can't decide about Mirror's Edge. Half the time it feel smooth and fluid and exhilarating and fun, and the next moment its a clunky, misguided and rather flailing. It's been ages since I had such mixed feeling about a game. If you do want more info, I can go into more detail, but I won't be presumptuous now the demo is out...
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Post by neorichieb1971 »

I'm on chapter 7 at the moment. Playing easy mode because I hated the control system when I started and it was handicapping me. Now i've gotten so far through it I find it easy.




If you like Aliens and Event horizon (movies) this is right up your street.



There are some issues with it.

1) Its one of those games that expects you to know what to do. So give it time.

2) Some missions are quite complex in design, but luckily the map guides you straight to where your supposed to go. The map however is quite fiddly as you need to move it round in 3D. Quite hard when your mission is on a timer or aliens pop out of every nook and cranny.

3) Zero G levels make my head hurt. You can jump from the floor to the wall, to the ceiling. Then forget which way up your supposed to be or even which way you came in and which way is out :lol:

4) The game requires that my brightness is up to 86%. Of course a great deal of the game is darker than it is light.

5) Difficulty settings only adjust the amount of times you need to hit something. Of course this leads to being bone dry on ammo most of the time. Resorting to exploding furniture to get most of your hits.

Personally, I find it enough of a challenge (in places) on easy mode. Mind, this is my FPS type controlled game i've played since Uncharted. I'm just not a very good player with twin analogs.
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Post by Lordstar »

neorichieb1971 wrote:If you like Aliens and Event horizon (movies) this is right up your street.
meep! will get a purchace then :D
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Post by ZOM »

Beat the game last week, attempting 2nd playthrough soon. I'm eager to know how the level 5 suit looks but it's 99000 credits...
Really liked it except it would have been much better without the annoying NPCs IMO.

BTW, played it in german - hilarious voice-acting. :roll:


neorichieb1971 wrote: 3) Zero G levels make my head hurt. You can jump from the floor to the wall, to the ceiling. Then forget which way up your supposed to be or even which way you came in and which way is out :lol:
Loved the Zero G levels! The disoriented feeling you get is funny, especially if you have a oxygen countdown on your back. :lol:
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Square King
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Post by Square King »

Neo: I got tired of flipping back and forth from the 3D map -- just click in the left (right?) thumbstick. You'll get a momentarily illuminated guide on the ground that shows you where to go. Absolutely genius in a game like this. And reading up on objectives gives Issac's perspective as an engineer on what needs to be done -- also a cool touch.

I'm playing through it on normal with my gf, but she's in architecture studio 93% of the time, so it's slow going. I'm on chapter 3 and have had ample opportunities to shit my pants. :D Dead Space at midnight in total darkness and a pumping surround sound system = a great experience.
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Post by Zaarock »

I find the game to be pretty fun and the graphics are the best I've seen. I dont like how on at least normal difficulty the only "difficulty" is having ammo and how the enemies start coming at obvious/illogical spots, like enemies decide to attack you out of nowhere every time you push a big button.

I would probably like this more if I would get scared every once in a while, playing lots of games sort of wears out the shock factors :P
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Post by Never_Scurred »

Zaarock wrote:I find the game to be pretty fun and the graphics are the best I've seen. I dont like how on at least normal difficulty the only "difficulty" is having ammo and how the enemies start coming at obvious/illogical spots, like enemies decide to attack you out of nowhere every time you push a big button.
Never_Scurred wrote:This game looks like Doom 3.2.
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