Is USA region Wii shmup Ultimate Shooting Collection out?

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Zweihander
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Post by Zweihander »

orange wrote:buzzing in general makes me cringe
:/
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MathU
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Post by MathU »

Jockel wrote:Oh yeah, the Jap Version had only fake tate.
(= including rotated controls) so you're better off playing it in yoko :/
Ugh, that sucks. Didn't the Gamecube version of Radirgy have true tate?
Of course, that's just an opinion.
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Warp_Rattler
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Post by Warp_Rattler »

This is starting off suspiciously like O3's US Gamecube release of Radirgy. Ship date hits... game nowhere to be seen. No news or press announcement either, just Amazon with a revised release date. Here's hoping this collection doesn't end up the same way.
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Post by Acid King »

Zweihander wrote:If Chaos Field was well-designed, the time bonus and the milking mechanics would have worked in harmony with one another. But they didn't, so you're really forced to choose between an exceedingly high milking bonus or a considerable lower time attack bonus.

They could have solved this by giving you more time and a higher score for time bonuses (thus making boss-killing worth your time), or simply not making the time limit give you a bonus. (i.e. the "keep milking til the clock runs out" display, which is how I ultimately ended up playing it.)
Just curious, would you consider Giga Wings scoring system to be broken too?
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RackGaki
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Post by RackGaki »

Warp_Rattler wrote:This is starting off suspiciously like O3's US Gamecube release of Radirgy. Ship date hits... game nowhere to be seen. No news or press announcement either, just Amazon with a revised release date. Here's hoping this collection doesn't end up the same way.
Hopefully it doesn't; we've been waiting too long for any version of Radilgy to be released outside of Japan.
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Kiken
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Post by Kiken »

Jockel wrote:
ZeetherKID77 wrote:I wonder if UFO is putting back TATE or the extra modes, considering how far off the release date is...
Oh yeah, the Jap Version had only fake tate.
(= including rotated controls) so you're better off playing it in yoko :/
WTF is fake tate? Is that tate display with yoko controls?
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Aru-san
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Post by Aru-san »

Kiken wrote:WTF is fake tate? Is that tate display with yoko controls?
The Unofficial Shmup Glossary wrote:Tateyoko: Unofficial term referring to a “combination” viewing mode in which players can play a vertical shmup in tate mode without flipping their screen to its side. In this mode the screen is rotated to “3:4” tate mode, but the game’s directional controls are also rotated 90 degrees, so that the game can be played in similar manner to a horizontal shmup, in full screen. Not exactly an “authentic” experience, but it does allow those without the ability to play in “true tate” to experience a shmup in its originally-intended view mode, just from a different angle, so to speak.
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Kiken
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Post by Kiken »

Aru-san wrote:
Kiken wrote:WTF is fake tate? Is that tate display with yoko controls?
The Unofficial Shmup Glossary wrote:Tateyoko: Unofficial term referring to a
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orange
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Post by orange »

it allows you to play in the originally intended mode only the game is now hard as balls to control
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Post by Warp_Rattler »

For some reason, even though the fake tate mode is described as being similar to a normal hori, I have the hardest time playing them as such. What with the sprites (and half the time, the score counter etc.) now being flipped on their side, my brain gets very disoriented trying to pay attention to something it knows it oriented the wrong way.

It's a really similar feeling to trying to play a tate'd game with your head tilted to the side, actually.
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Post by RackGaki »

Warp_Rattler wrote: It's a really similar feeling to trying to play a tate'd game with your head tilted to the side, actually.
Apparently I'm not the only one who has tried this. :)
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Post by dave4shmups »

IGN has this pushed back to December 2nd, but it's available on Amazon.com :?: :?:
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MathU
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Post by MathU »

What? Damnit, not again.
Of course, that's just an opinion.
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Post by RackGaki »

This is starting to sound more and more like Radio Allergy's attempted release on the Gamecube. Was hoping UFO could be more timely than O3 was.
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OmniGLH
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Post by OmniGLH »

Would it be possible to utilize a game enhancement device such as a Game Shark or Action Replay to unlock proper controls when using the TATE option?

The US Raiden Project had fake TATE but with the use of a Game Shark, the proper controls were able to be unlocked.
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Post by MathU »

Might be possible with Ocarina, the homebrew code handler.
Of course, that's just an opinion.
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Post by MR_Soren »

It might be easier to modify a HORI joystick so the direction inputs are rotated.
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dave4shmups
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Post by dave4shmups »

RackGaki wrote:This is starting to sound more and more like Radio Allergy's attempted release on the Gamecube. Was hoping UFO could be more timely than O3 was.
Well, UFO's site also says the 2nd of December, so I think we'll see it.
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Post by Warp_Rattler »

I'm not sure if they ever had a concrete date posted before, so it might be a good sign.

They've got one more chance before I just import the goddamn thing.
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gabe
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Post by gabe »

Supposedly, UFO is now saying December 15th:

http://www.nintendowiifanboy.com/2008/1 ... r-release/
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Post by SockPuppetHyren »

IT'S RADIO ALLERGY ALL OVER AGAIN!
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Aru-san
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Post by Aru-san »

Quit delaying, UFO Entertainment, and STICK TO A DATE, DAMMIT.

I will get angry if this ends up being cancelled like Radio Allergy.
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Post by BulletMagnet »

Gamestop is putting it in their "coming soon" ads, so it's probably more or less set.
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sideshow
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Post by sideshow »

UFO should just focus on bringing the Raiden 360 games over here. Invest in some dev kits and translate those puppies.
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Diebythesword
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Post by Diebythesword »

I agree bring more Raiden!! :P

Only 3 weeks till USC is released! Hopefully...
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gabe
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Post by gabe »

Annnnnd, delayed.... AGAIN!

Now it looks like January 20th... Or January 31st, depending on who you believe:

http://www.nintendowiifanboy.com/2008/1 ... nce-again/
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Post by RackGaki »

I'm curious as to why UFO has been insistent on announcing concrete dates when clearly some game-delaying issues are constantly creeping up on them. I would be happier with a generic Q1 2009 announcement at this point.

But the date keeps stepping backwards...
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Kiken
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Post by Kiken »

RackGaki wrote:I'm curious as to why UFO has been insistent on announcing concrete dates when clearly some game-delaying issues are constantly creeping up on them. I would be happier with a generic Q1 2009 announcement at this point.

But the date keeps stepping backwards...
I honestly doubt the problem at this point is UFO.
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MathU
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Post by MathU »

Good lord. What the heck is the problem already?
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Post by RackGaki »

Well, the problem is likely UFO or Tommo. The distribution of this game will probably be only four or five digits, but it would be odd if retailers were flat out refusing to sell the game at this time. Radio Allergy dies because enough retailers didn't want to stock it, but UFO has been doing small print runs these past few years anyways.

It certainly couldn't have much to do with localization, the ESRB, or Milestone - could it?
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