Despite my love for Cave, Raizing and Psyiko shooters, Amusement Makers' shmups are just brilliant. Samidare is unrelentingly difficult (for me, anyway ) and Bansh takes the Touhou formula and perfects it (although I think I like Touhou music a bit more).
Agreed! After seeing SFKhoa's videos of the extra stage I immediately wanted to get this thing... and finally I could do so last week and put my claws on the RebRank's reprint, which has the latest patch applied (1.52).
Unlock Extra Stage, unleash that beast: you are in for a party that will be hard to forget.
After this game, of course I'm impatiently waiting for RefRain -Prism Memories- the successor of Samidare with an even more pro and sober interface design and great artworks.
NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
Observer wrote:
After this game, of course I'm impatiently waiting for RefRain -Prism Memories- the successor of Samidare with an even more pro and sober interface design and great artworks.
Square King wrote:Despite my love for Cave, Raizing and Psyiko shooters, Amusement Makers' shmups are just brilliant. Samidare is unrelentingly difficult (for me, anyway ) and Bansh takes the Touhou formula and perfects it (although I think I like Touhou music a bit more).
Can't...stop....playing...and dying...
Yes. Yes. A thousand times yes.
The game rips me a new asshole every time I hop on it (Of course, most every shmup rips me a good one, but that's not the point), but I love these games to death. I can't praise them enough, really.
Zweihander wrote:With how hard Samidare was, I don't know if many would want it to be much longer.
Eh, Samidare isn't that impossible; half of survival is just using your sheild effectively. Not that I'm any good at it, but hey.
They could have extended it to five stages and made the difficulty curve a little kinder, or even kept making it progressively harder and had one hell of a shooter on their hands. In any case, it's not just the length - there's one ship type to go along with that 10 minute game. I didn't find the scoring system to be very exciting, but that's the kind of thing that I can put aside when I'm still playing for survival.
Just a heads up since I haven't seen it mentioned anywhere: The C74 version of Banshiryuu v2.x has an Extra mode now. I unlocked it by clearing Normal mode; the game doesn't care if you use continues. If you have an earlier version of the game, you can download a C74 patch from the developer's site.
Zweihander wrote:With how hard Samidare was, I don't know if many would want it to be much longer.
Eh, Samidare isn't that impossible; half of survival is just using your sheild effectively. Not that I'm any good at it, but hey.
They could have extended it to five stages and made the difficulty curve a little kinder, or even kept making it progressively harder and had one hell of a shooter on their hands. In any case, it's not just the length - there's one ship type to go along with that 10 minute game. I didn't find the scoring system to be very exciting, but that's the kind of thing that I can put aside when I'm still playing for survival.
Actually I've clocked Samidare in at 17 minutes.
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.