I just checked out that "Trapezedron of Darkness" stuff from the "Presentation Isn't Everything" thread and man those bosses were unremarkable...so were the ones in XII Stag come to think of it

Fixed.jp wrote:Every boss in Nanostray 1.
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
I still make poo poo in my pants when I´m trying to milk Boredom in Batrider.bitkid wrote:To me any boss that I have to do boss milking on is dull. I guess this means I won't ever get the full Raizing experience.
Yokotate and the sword did this. You were too close to the bullet emitters to admire the view much. The game keeps you so focused on your ship's immediate vicinity--but not always its hitbox--that it does trippy things to your vision. The gameplay isn't something you'd eat for its nutritive value.Zweihander wrote:Chaos Field. All of it.
The first two? Yep. The last one? Maybe. But the stage 3 and stage 4 bosses are amazing. Their patterns are beautiful to look at AND require you to actually dodge them, not just tap left and right. In maniac mode, that isZweihander wrote: Most of the bosses from Mushihime-sama. The game truly shines during the stages, but when that boss music hits, HOLY SHIT, prepare for mediocre, uninspired, and forgettable purple diarrhea.
as already mentioned esprade milking is shocking way worse than any raizing game , it actually ruins the game for scoring as if you intend on competitively scoring you have to do it .bitkid wrote:To me any boss that I have to do boss milking on is dull. I guess this means I won't ever get the full Raizing experience.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
On a scale of Dull to 10, I'd give Viewpoint's bosses a -∞.ROBOTRON wrote:Viewpoint by Sammy (Neo-Geo version) Never a dull boss.
Ah, confirming this. Both the notion of Mushi's stage 3 & 4 bosses being rather fuckwin, and Night Raid's bosses being exceedingly boring. (Otherwise, though, I'd rate Night Raid a pretty decent and fun shooter)ForceDevice wrote:The first two? Yep. The last one? Maybe. But the stage 3 and stage 4 bosses are amazing. Their patterns are beautiful to look at AND require you to actually dodge them, not just tap left and right. In maniac mode, that isZweihander wrote: Most of the bosses from Mushihime-sama. The game truly shines during the stages, but when that boss music hits, HOLY SHIT, prepare for mediocre, uninspired, and forgettable purple diarrhea.
Also, Night Raid bosses are stupid and die too fast.
Enjoy never being able to appreciate Psyvariar.bitkid wrote:To me any boss that I have to do boss milking on is dull. I guess this means I won't ever get the full Raizing experience.
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.