Adventures in mars matrix...

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gennss
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Adventures in mars matrix...

Post by gennss »

Soo i tried to get a friend to get into shmups.. tried all my basic ones like gunbird 2, ikaruga, shikigami no shiro... so in frustration when i went to go shave before goin out, i sat him in front of the dreamcast and threw on mars matrix.. figure he'll suffer a few minutes before getting frustrated and quits.

I was wrong. He got horribly violated, but he liked the game because of the intensity. Next night he passes by, and i grabbed the second controller, and even i got into it. Co-Op made mars matrix good to me when i previously hated it ^.^

Any other games that are like this with co-op?
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Aru-san
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Post by Aru-san »

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[ Wonder Force IV -sorry Frenetic :c- ]
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Zebra Airforce
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Post by Zebra Airforce »

I hope those youtube comments are some kind of elaborate joke.
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captpain
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Post by captpain »

Zebra Airforce wrote:I hope those youtube comments are some kind of elaborate joke.
Youtube shmup comments are unfailingly ignorant and worthless

Err, I guess I should have just said Youtube comments...
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Rob
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Post by Rob »

G Darius, I guess.
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Zebra Airforce
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Post by Zebra Airforce »

if you think you played these Aero Fighters on Arcade.
do you have guts to play a classic Top Gun and Top Gun:Second Mission on Konami Huh!!
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zap
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Post by zap »

Dunno about now, but I had tons of fun when I played Life Force Salamander with my bro as a kid.
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MX7
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Post by MX7 »

Gradius V is pretty much made for two players, just like Gunstar Heroes is. An overlong, methodical and frustrating game becomes dramatic, tense and giddy fun with another player by your side.
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lewisit
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Re: Adventures in mars matrix...

Post by lewisit »

gennss wrote:Any other games that are like this with co-op?
i'd recommend GigaWing 1&2 (kinda pre-&sequel to MM)

the control-shemes are much easier to grasp and both include "panic-bombs"

in my observation yoko-shmups are far less confusing for newbies to play in co-op than tate-shmups where both ships/players more often are in the same spot and therefore things get irritating for them quite easily
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RuffNEC
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Post by RuffNEC »

hehe I've played Mars Matrix in 00/'01 a lot in co-op. This was my game that really got me into Shoot 'em ups. Every Saturday I've spent about 3hours mars matrix with my friend... good times :)
captpain
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Post by captpain »

zap wrote:Dunno about now, but I had tons of fun when I played Life Force Salamander with my bro as a kid.
Kind of frustrating without the Konami code if your partner sucks :P
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gennss
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Post by gennss »

After work, at his place this time... more mars matrix. The unlockables really sets goals in the game.
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Post by PC Engine Fan X! »

A two-player gaming session of the original Capcom CPS2 Mars Matrix PCB is cool as well. Can't beat playing with just a single fire button for all four different MM weaponry functionality at your disposal.

A used CPS2 board of MM goes for about $50-$55 USD is the norm these days whether it is either the original JPN or the USA region version. The rarer black-colored single-layered CPS2 Mars Matrix PCB goes for the same amount on YAJ but with some trade-offs. Stick with the original CPS2 "A & B" board setup and you'll just be fine. ^_~

You might recall the eBay seller of Bill Burger selling such brand new and boxed CPS2 kits of MM for a mere $100.00 USD back in 2000-2001.

PC Engine Fan X! ^_~
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Rob
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Post by Rob »

gennss wrote:After work, at his place this time... more mars matrix. The unlockables really sets goals in the game.
No no nononono. No. Just improve your score. If you need goals- aim for the bottom scores in the forum's score chart and work your way up.

The unlockables suck.
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The Coop
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Post by The Coop »

Space Duel. It has two player simultaneous, and you can have both ships linked with a bar. Coupled with the momentum physics that game has in place, it's frustratingly hysterical as you both pinwheel out of control in the beginning (and possibly later on too).
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gennss
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Post by gennss »

Well i figure better to get through the game first. and the strat actually helped a little. Co-OP mode i wouldn't say is good for hi-score challenges, but definitely decent practice in helping learn the levels, patterns and strategies.

Don't worry I'll post an embarrassing (tiny) score on that thread soon enough.

ps: my thumb hurts.
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szycag
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Post by szycag »

I turned my friend Art on to Mars Matrix. He only really plays MMOs and stuff nowadays. The only thing he'll get excited about is unlocking more ships and credits in the store. I suppose if that's what it takes.
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Post by PC Engine Fan X! »

szycag wrote:I turned my friend Art on to Mars Matrix. He only really plays MMOs and stuff nowadays. The only thing he'll get excited about is unlocking more ships and credits in the store. I suppose if that's what it takes.
Or you could use a DC Gameshark (even the DC Gameshark Lite version works well) and unlock all items and give 'em a spin to see what they do. Unlocking the entire MM CGI art gallery was worth it. ^_~

PC Engine Fan X! ^_~
Last edited by PC Engine Fan X! on Wed Sep 03, 2008 7:55 pm, edited 1 time in total.
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gennss
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Post by gennss »

Nah, i rather him go nuts trying to score better and unlocking stuff than me just giving it away. Won't even tell him i have a codebreaker.
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Post by Ed Oscuro »

I recently played Mars Matrix and did quite a bit better with it than I had my first time. Still not a fan of the bullet hell stuff, and MM still looks strange as hell, but I have more fun with it than I used to :lol:

Especially when I consider the alternatives...

19XX being one of them :o

Also, try out Guardian Force, it's TEH FUNS
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Rob
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Post by Rob »

gennss wrote:Co-OP mode i wouldn't say is good for hi-score challenges,
How does that even work? Each character fighting for their own chain or an actual co-op/combined effort like Giga Wing 2?
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Post by lgb »

Ikaruga.
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Ed Oscuro
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Post by Ed Oscuro »

lgb wrote:Ikaruga.
is that how you spell Guardian Force these days?
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Post by sjewkestheloon »

My and my old housemate used to play co-op MM a hell of a lot. Neither of us were good enough to try for a 1cc or even high score in this one, and he didn't really have any inclination to work towards goals like that.

This game is great in co-op as there is just so much going on. You are almost getting shot at every turn and the sheer mass of bullets in some spots is astounding.

Good fun.
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Post by bitkid »

I love the sound effects and music in Mars Matrix, especially the explosions. They all sound like they have a low-pass filter on them which makes them sound really gritty and dark. Its a pretty fun game too. I haven't gotten past stage 4 yet though. I'd love to get the CPS-2 of it someday.
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Post by PC Engine Fan X! »

bitkid wrote:I love the sound effects and music in Mars Matrix, especially the explosions. They all sound like they have a low-pass filter on them which makes them sound really gritty and dark. Its a pretty fun game too. I haven't gotten past stage 4 yet though. I'd love to get the CPS-2 of it someday.
For bitkid,

Yep, playing/owning the CPS2 version of MM is cool and a bit different compared to the later DC port. It's just the arcade game and nothing else extra. You can listen to the kick-ass BGM tunes via the Operator's Menu Selection screen setup. ^_~

PC Engine Fan X! ^_~
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