Necronom wrote:"I would pay for ASCII roguelikes if they're good."
Got a surprise for you, you don't have to. Dwarf Fortress is good and free. Just donate.
"I'm just surprised to see this viewpoint on these forums of all places which celebrate older games with 2D graphics."
Since you seem to have some serious problems reading and understanding my posts let me simplify it one last time:
2D = good, not a problem at all
Cave, Odin Sphere = 2D, commercial standard 2008
Megaman 9 = 2D, commercial standard 1980s, cheap and half assed effort to capitalize on the current "retro trend".
You think a "new nes rom" for download is worth 10 $ in 2008? Fine, go ahead and spend your money...just don't expect them to invest in proper 2D art because you know...it's all about gameplay after all;-)
First, thanks for the recommendation, but I'm having plenty of fun with Nethack. If Nethack weren't free, though, I would pay for it because it's a good game. I'm very happy it's free. Here's a surprise for you, then: there are plenty of 3D games, many that look quite good, that are also free. There are also many free games that are very fun, and in some cases much better than commercial games. Being free doesn't automatically mean a game isn't good.
I'm not a huge megaman fan myself but I see no problem if they want to make the game have NES graphics. It'll be a new game with new levels. If the original Megaman was a good game, and they want to make another one with the same graphics, then why shouldn't they charge for it? The game was good back then (assuming you liked it), why wouldn't a new one be good now? What changed?
In fact, what's so different between what they're doing with Megaman 9 and what they do with games nowadays? Half-Life 2, HL2: Episode 1 and HL2: Episode 2 all run on the same engine with a (relatively) similar level of graphics. They all offer different levels and storylines and enemies but they all look the same basically. And yet, they're still each amazing games (in my humble opinion). Just because Valve didn't decide to upgrade Episode 2 with better graphics (which they could have done; Source is about 4 years old now) doesn't mean Ep. 2 wasn't incredibly good.
If Gradius Rebirth is a new game, with new levels and all that, and it's well-designed, then it's a good game, period. If you liked the older 2D gradius games, would you dislike the new one simply because it looks the same? Why is it suddenly not as good a game if Konami chose not to improve the graphics? The old ones were good. They don't become less good over time just because other games coming out have better graphics.
I might be having trouble clearly articulating my viewpoint, but just to reiterate: graphics DO NOT MATTER. AT ALL. ZILCH. If Konami decides to use the Gradius III engine for the graphics, that doesn't mean they're doing a "half-assed" game, because they're making A NEW GAME (hopefully). I play Gradius for the level design, the gameplay, the powerups, the bosses, etc., etc. I don't play it to look at high-res sprites. Maybe you do, but I can't say I understand that point of view myself.
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."