Raiden i and II for MAME?
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Pixel_Outlaw
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Raiden i and II for MAME?
Are there any working versions of Raiden I and II for MAME?
I have the collection for Playstation and would like to have something to play on my PC. I've never come across a working file though.
I have the collection for Playstation and would like to have something to play on my PC. I've never come across a working file though.
Some of the best shmups don't actually end in a vowel.
No, this game is not Space Invaders.
No, this game is not Space Invaders.
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BIL
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Raiden DX seems to run pretty well in pSX (PS1 emulator), if using that program is an option. When I tried Raiden Project in psX and ePSXe it seemed to suffer from jerky scrolling, but I didn't look into any possible fixes.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
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Udderdude
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Think this is an emulation issue, I ran into the same problem myself. The music stutters slightly as well.Bill wrote:Raiden DX seems to run pretty well in pSX (PS1 emulator), if using that program is an option. When I tried Raiden Project in psX and ePSXe it seemed to suffer from jerky scrolling, but I didn't look into any possible fixes.
On an actual PSX, it runs fine.
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GaijinPunch
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Zebra Airforce
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Tigershark
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PC Engine Fan X!
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The 411 on Interplay's Raiden II for the PC...
Interplay's Raiden II for the PC came out back in 1999-2000 as a budget PC software title. After buying it and opening it up, it mentions in the instructions that this particular PC CD-Rom is nothing but a port of the existing PSX game of Raiden II taken from the Raiden Project compliation disc.Cromarty wrote:Raiden II had a port to PC, if that counts.
The only gripe with this USA region Interplay port of Raiden II is that it still has the control issue that plagues the USA PSX version of Raiden II when playing in Tate mode, the controls are still not fixed to this day. Of course, a Gameshark code remedies that tate control issue just fine on the PSX platform but for the PC ver., Raiden II is still unplayable in Tate mode...
As a cool bonus, the Interplay Raiden II CD-Rom disc can be played in a regular music CD player as the BGM tunes are recorded in Redbook format for posterity...one can't do this with the PSX version of Raiden Project anyways. ^_~
PC Engine Fan X! ^_~
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Ozymandiaz1260
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dpful
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Raiden= greatThe Sheep wrote:Raiden I: yes,
Raiden II: no
Raiden DX: no
Raiden Fighters: yes
Raiden Fighters II: yes
Raiden Fighters Jet: yes
raiden fighters= great
raiden fighters II= great but the sound sucks (2000 version?)
raiden fighters jet= great
viper phase 1= great (says it has graphic issues but I havn't seen them yet.
Is all this correct?
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Hardstepah
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Kaspal
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Viper Phase can crash your MAME sometimes... happened to me twice.dpful wrote:Raiden= greatThe Sheep wrote:Raiden I: yes,
Raiden II: no
Raiden DX: no
Raiden Fighters: yes
Raiden Fighters II: yes
Raiden Fighters Jet: yes
raiden fighters= great
raiden fighters II= great but the sound sucks (2000 version?)
raiden fighters jet= great
viper phase 1= great (says it has graphic issues but I havn't seen them yet.
Is all this correct?
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cigsthecat
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Hardstepah
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Ed Oscuro
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I thought that was when I got my 30Mil score on Jet...the game sure plays nicely now, anyway.GaijinPunch wrote:I've not tried a recent version, but as of a year or go the Jet series played turdy. Can anyone comment on that?
Control issue on your end maybe? I've had a nice system through all this time.
Audit the ROMs, see if they're failing...or update your MAME...because they do work in the newest MAME.Hardstepah wrote:doing what wrong? i just dl the roms and play what will play on mame
p.s. MAME > FM Towns, every time (if you have a good system, that is).
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dpful
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Arcatech
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This isn't really related to the topic at hand, but i'll ask it here anyway. Has anyone here played a hack of Raiden 2?
I recently took a trip to Cali and was at the Santa Monica pier (I think that was the name). Anyway, there was an arcade there with a few good shmups. But the Raiden 2 I played had extra enemies in it. For example, in the first level there were these strange BIG tank looking enemies. Also it seemed that the placement of enemies was a bit different as well. There were some extra little tanks placed around. Also, the difficulty was turned down.
Could this perhaps be a china bootleg or something?
I recently took a trip to Cali and was at the Santa Monica pier (I think that was the name). Anyway, there was an arcade there with a few good shmups. But the Raiden 2 I played had extra enemies in it. For example, in the first level there were these strange BIG tank looking enemies. Also it seemed that the placement of enemies was a bit different as well. There were some extra little tanks placed around. Also, the difficulty was turned down.
Could this perhaps be a china bootleg or something?
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Kaspal
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actually, it doesnt really need to be the newest mame... RF and VP have been workin (i mean, really playable, since they used to wrok b4, but you couldnt see shit!...) in mame since version 0.98 (or even an older one), which was released like 2 years ago or so... you just need the correct romset and you're all set.Ed Oscuro wrote:I thought that was when I got my 30Mil score on Jet...the game sure plays nicely now, anyway.GaijinPunch wrote:I've not tried a recent version, but as of a year or go the Jet series played turdy. Can anyone comment on that?
Control issue on your end maybe? I've had a nice system through all this time.
Audit the ROMs, see if they're failing...or update your MAME...because they do work in the newest MAME.Hardstepah wrote:doing what wrong? i just dl the roms and play what will play on mame
p.s. MAME > FM Towns, every time (if you have a good system, that is).
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elvis
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WIP from MAWS:GaijinPunch wrote:I've not tried a recent version, but as of a year or go the Jet series played turdy. Can anyone comment on that?
Looks like there's been a bit of work on it recently-ish.WIP:
* 0.119u4: Couriersud added to clone Raiden Fighters Jet (US, Single Board) a hack to enable Test-Switch to enter testmode if no nvram exists.
* 0.115: Aaron Giles fixed debug build crashes in clone (US, Single Board).
* 0.114u2: Couriersud fixed NVRAM in clone (US, Single Board).
* 0.112u1: Ville Linde fixed uninitialized use of video_dma_address to address the Raiden Fighters Jet crashed in 64-bit builds.
* 0.93u2: Added clone Raiden Fighters Jet (Japan).
* 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Raiden Fighters Jet is now playable.
* 24th February 2005: Guru - Raiden Fighters Jet (single board version) arrived, purchased by Randy on eBay. Thanks to all that chipped-in for donations.
* 0.88u4: Added clones Raiden Fighters Jet (US) and (ASIAN). Incomplete tile/sprite decryption.
* 8th November 2004: Guru - Raiden Fighters Jet (US version, Seibu 1998) arrived. Thanks to RB!
* 0.88u3: J. Rodman added clone Raiden Fighters Jet (US, Single Board).
* 0.88u2: Added Raiden Fighters Jet (Seibu Kaihatsu 1998). Encrypted gfx.
* 30th October 2004: David Haywood - Raiden Fighters Jet uses a different encryption to both rf and rf2 so it doesn't look too pretty when put in the spi driver for now, I wouldn't really call this WIP since no progress has been made.
* 29th October 2004: Guru - Raiden Fighters Jet (Seibu/Tuning 1998) arrived as a eBay purchases.
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Kaspal
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and here i was sayin it was on version 0.98 when it was in version 0.93 (like a year older!)... i wasnt that wrong anyway. thx for the detailed info.elvis wrote:WIP from MAWS:GaijinPunch wrote:I've not tried a recent version, but as of a year or go the Jet series played turdy. Can anyone comment on that?
Looks like there's been a bit of work on it recently-ish.WIP:
* 0.119u4: Couriersud added to clone Raiden Fighters Jet (US, Single Board) a hack to enable Test-Switch to enter testmode if no nvram exists.
* 0.115: Aaron Giles fixed debug build crashes in clone (US, Single Board).
* 0.114u2: Couriersud fixed NVRAM in clone (US, Single Board).
* 0.112u1: Ville Linde fixed uninitialized use of video_dma_address to address the Raiden Fighters Jet crashed in 64-bit builds.
* 0.93u2: Added clone Raiden Fighters Jet (Japan).
* 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Raiden Fighters Jet is now playable.
* 24th February 2005: Guru - Raiden Fighters Jet (single board version) arrived, purchased by Randy on eBay. Thanks to all that chipped-in for donations.
* 0.88u4: Added clones Raiden Fighters Jet (US) and (ASIAN). Incomplete tile/sprite decryption.
* 8th November 2004: Guru - Raiden Fighters Jet (US version, Seibu 1998) arrived. Thanks to RB!
* 0.88u3: J. Rodman added clone Raiden Fighters Jet (US, Single Board).
* 0.88u2: Added Raiden Fighters Jet (Seibu Kaihatsu 1998). Encrypted gfx.
* 30th October 2004: David Haywood - Raiden Fighters Jet uses a different encryption to both rf and rf2 so it doesn't look too pretty when put in the spi driver for now, I wouldn't really call this WIP since no progress has been made.
* 29th October 2004: Guru - Raiden Fighters Jet (Seibu/Tuning 1998) arrived as a eBay purchases.
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A_Civilian
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There's two PCBs of the game actually.AFXisatwin wrote:But the Raiden 2 I played had extra enemies in it. For example, in the first level there were these strange BIG tank looking enemies. Also it seemed that the placement of enemies was a bit different as well. There were some extra little tanks placed around. Also, the difficulty was turned down.
Could this perhaps be a china bootleg or something?
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Arcatech
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Thats mighty interesting. But I don't understand why. Did Seibu put out both versions?
If I ever get back to that arcade I'll be sure to play it again and try to get farther. I only made it to the second stage then went on to play 19xx.
Wait, are you just telling me there is raiden 2 and raiden dx? This def wasn't DX
If I ever get back to that arcade I'll be sure to play it again and try to get farther. I only made it to the second stage then went on to play 19xx.
Wait, are you just telling me there is raiden 2 and raiden dx? This def wasn't DX
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zaphod
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Jockel
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spongdangly
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You have to let the countdown timer reach 0 from 999, I think it displays a message saying that it's done afterwards. The next time you boot up the rom it'll work like normal.Jockel wrote:i can't get the Raiden Fighters games out of the update mode, even if i tinker with the dipswitches in mame. how can i fix that?

