Hi!
I've been looking around for shmups - vertical or horizontal, I'm not picky - that have randomly-generated or procedurally-generated levels. Crappy to awesome, it doesn't matter, I'm just trying to get a gauge on what has been done before and what might be possible for me to create. Anything you could link me to would be much appreciated. Thanks!
Procedurally-generated shmups?
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Zebra Airforce
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Pixel_Outlaw
- Posts: 2646
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Kenta Cho's work is procedural.
http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html
Actually anything random is also procedural.
http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html
Actually anything random is also procedural.
Some of the best shmups don't actually end in a vowel.
No, this game is not Space Invaders.
No, this game is not Space Invaders.
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Ed Oscuro
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Posts in that thread = fun times.Zebra Airforce wrote:http://shmups.system11.org/viewtopic.php?t=20340!
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paletteswappedninja
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I'm aware of Kento Cho and eagerly await the release of Blast Works (seems to have been delayed by a day or so). And yeah, I know random games are procedural, I just wasn't sure if everyone would know what I ment by "procedurally-generated".Pixel_Outlaw wrote:Kenta Cho's work is procedural.
http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html
Actually anything random is also procedural.
Keep 'em coming!
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Afterbirth
- Posts: 148
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Pop over to the http://www.indiegames.com/blog/
- a procedural compy has just finished and theres a new shmup there. I can't access it here.
- a procedural compy has just finished and theres a new shmup there. I can't access it here.
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Thunder Force
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This recently announced upcoming next-gen title by Namco will be procedurally generated:
http://shmups.system11.org/viewtopic.php?t=19757
http://shmups.system11.org/viewtopic.php?t=19757
"Thunder Force VI does not suck, shut your fucking mouth." ~ Shane Bettenhausen
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JoshF
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