How good is Ketsui?

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riffbear
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How good is Ketsui?

Post by riffbear »

Im really interested in this game..
Obviously there would be no way of ever playing it in Australia.

Is it the best Cave shooter?
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Re: How good is Ketsui?

Post by EOJ »

riffbear wrote:
Is it the best Cave shooter?
No.
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Re: How good is Ketsui?

Post by riffbear »

EOJ wrote:
riffbear wrote:
Is it the best Cave shooter?
No.
Which is in your opinion?
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Post by orange »

incoming shitstorm
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Post by szycag »

I haven't played nearly enough to make such a decision, but if it's not DoDonPachi my favorite Cave game is probably Ketsui (Dangun Feveron could be up there too but it's not very representative of Cave anyways)

It did a lot of things that rubbed me the right way:
- Risk/reward system involving proximity to enemy (try Omega Fighter in MAME for another example of that)
- sucking gobs and gobs of helpful point-boxes towards yourself
- awesome OST with a turbospeed breakheavy TLB theme
- really tough bullet patterns that demand your respect
- exciting even if you only sort of care about scoring
That is Galactic Dancing
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Post by Udderdude »

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Post by Chi_Ryu »

It's not a bad game, but I must admit I prefer DDP DOJ (and prefer Progear above both of them!).

Value for money wise it is nowhere near the best, seeing as it *still* costs $1,000 or so.

You might find it more obtainable when the Xbox360 port comes out!
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Post by Ceph »

Sorry to say it, but topics like this should be insta-locked (tm).
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Post by Fenrir »

Ketsui is moderately good.
But not the best cave shooter.

What's the point of this thread? Is it worth buying, you ask? The answer is definitely SAVEYOURMONEYFORGUWANGELOL.

Do you want to buy the best cave shooter? Well, definitely focus on something else.
Won't say what, of course, or this thread becomes a napalm rain :D

Maybe sooner or later someone will discover that I'm probably the only one on this planet who doesn't like DDP. That's why I won't say a thing.


O shi-
Alas, Ikaruga is going...

Undesired, unwanted them...
What makes them go?
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Post by MX7 »

The only reason why this thread is going to be locked is people going ooooh eeeer, it should be locked. Ketsui has a certain alure, that has been built up and maintained by this board. Consequently, we see manifestations of interest in it. Not so hard to understand.

On Topic: I found Ketsui very refreshing. It was a lot easier than DOJ, and the multiplier blocks being absorbed all over the place made for a satisfying game. I can't comment on the oceanic depth that the game obviously boasts, but if I were to get a board, this would be high on my list of considerations. It would still be behind ESPGaluda 2 (which I tried and loved) and Muchi Muchi Pork (which I havn't tried, but long for).

Also, don't forget that Ketsui is getting ported to X360. Even if you have to import a jp console, it's still going to be cheaper than even buying a bare board :)
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Post by spadgy »

MX7 wrote:The only reason why this thread is going to be locked is people going ooooh eeeer,
But MX7! If we talk about something already talked about, or create a thread similar to one that already exists, we're all going to die!

Next you'll be suggesting we should have fun here...
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Post by JAPJAC »

Ketsui is so good, it`s frightening, in my opinion*. It makes all else compared (Cave or whatever) seem rubbish, it`s that good.

It`s like the `77 Star Wars, Akira anime, Rodney Mullen or the Audi ur-quattro, everything else before or after seems a bit shite compared. That`s the best I can describe Ketsui as! I would knock one off if Cave did any better in their lifetime. I won`t hold my breath.

Believe the hype.

*I live in Tokyo, Japan. I have access to all popular shoot `em up PCBs on a whim.
Last edited by JAPJAC on Fri May 16, 2008 12:33 pm, edited 1 time in total.
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Post by MX7 »

spadgy wrote:
MX7 wrote:The only reason why this thread is going to be locked is people going ooooh eeeer,
But MX7! If we talk about something already talked about, or create a thread similar to one that already exists, we're all going to die!

Next you'll be suggesting we should have fun here...
MODS, CLOSE TOPIC, BAN SPADGY :x
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Post by spadgy »

MX7 wrote:
spadgy wrote:
MX7 wrote:The only reason why this thread is going to be locked is people going ooooh eeeer,
But MX7! If we talk about something already talked about, or create a thread similar to one that already exists, we're all going to die!

Next you'll be suggesting we should have fun here...
MODS, CLOSE TOPIC, BAN SPADGY :x
I hope you were joking like I was! That scared me!
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Post by MX7 »

Lool, yeah I was joking :lol:

Given that there are about 8 new shmups released yearly, then surely we only 'need' 8 topics posted on 'shmups chat' a year? Of course not. It's 'shmups chat' not 'shmups news'. Let's relish a chance to once again discuss the merits of one of the STG scenes most famous games!
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Post by spadgy »

MX7 wrote:Lool, yeah I was joking :lol:

Given that there are about 8 new shmups released yearly, then surely we only 'need' 8 topics posted on 'shmups chat' a year? Of course not. It's 'shmups chat' not 'shmups news'. Let's relish a chance to once again discuss the merits of one of the STG scenes most famous games!
Exactly how I feel!
clp

Post by clp »

isnt it just really stupid to ask which cave shooter is the best when everyone has preferences and opinions jeez try thinking for yourself riffbear
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Re: How good is Ketsui?

Post by PROMETHEUS »

riffbear wrote:Im really interested in this game..
Obviously there would be no way of ever playing it in Australia.

Is it the best Cave shooter?
it has a major flaw if you're playing for high level scores : it loops.
I don't know how bad it is handled compared to dodonpachi, but I'm sure it's fucking annoying at best and handicaps the design everywhere. That won't bother you at all if you're not aiming to play for high level scores, though.

Other than that, having played it a little, I think it's system is kick ass, it looks good and sounds good (except for the boss music which is horrible I think), the patterns are really cool... everything seems perfect to me so far except for the devastating fact that it loops. It needs mushi style modes badly.
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Post by Ceph »

JAPJAC wrote:Ketsui is so good, it`s frightening, in my opinion*. It makes all else compared (Cave or whatever) seem rubbish, it`s that good.

It`s like the `77 Star Wars, Akira anime, Rodney Mullen or the Audi ur-quattro, everything else before or after seems a bit shite compared. That`s the best I can describe Ketsui as! I would knock one off if Cave did any better in their lifetime. I won`t hold my breath.

Believe the hype.

*I live in Tokyo, Japan. I have access to all popular shoot `em up PCBs on a whim.
I have a feeling that all this hyperbole will suddenly end once the Xbox360 port is readily available.
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Post by moozooh »

Good thing about Ketsui looping is that there are two different second loops, and both have their scoring system different from the first.
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Post by MX7 »

moozooh wrote:Good thing about Ketsui looping is that there are two different second loops, and both have their scoring system different from the first.
Depends on your opinions of loops. I tend to see them as a concession that the scoring system isn't particularly accomplished, which is clearly not the case for Ketsui. Ketsui Ketsui Ketsui.
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Post by Fenrir »

I feel compelled to write Ketsui now :shock:
A lot of times :shock:

Ketsui.
Alas, Ikaruga is going...

Undesired, unwanted them...
What makes them go?
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Post by Ceph »

@JAPJAC

Does Ketsui wash your clothes, cook dinner for you and give you blowjobs at the same time?
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Post by MX7 »

Needs moar Ketsui
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Post by moozooh »

MX7 wrote:Depends on your opinions of loops. I tend to see them as a concession that the scoring system isn't particularly accomplished, which is clearly not the case for Ketsui.
Well, at least it's more original than DonPachiesque "go through all the same stuff, except now it's worse". Basically two scoring systems in one game. Artificial lengthening isn't good, of course, but it's inherent to all looping games — I'm only saying that Ketsui's looping have some benefits compared to others.
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Post by JAPJAC »

Ceph wrote:@JAPJAC

Does Ketsui wash your clothes, cook dinner for you and give you blowjobs at the same time?
No this does twat.

http://pic20.picturetrail.com/VOL10/875 ... 831051.jpg

Ketsui is still the dogs bollox though little man.
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Post by PROMETHEUS »

MX7 wrote:Depends on your opinions of loops. I tend to see them as a concession that the scoring system isn't particularly accomplished
why? that's not what I had in mind at all about what's bad about loops

ketsui ketsui ketsui ketsui
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Post by nem »

@JAPJAC

awww, what happened to Ms. Peach?
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Post by Moleculoman »

Chi_Ryu wrote:It's not a bad game, but I must admit I prefer DDP DOJ (and prefer Progear above both of them!).

Value for money wise it is nowhere near the best, seeing as it *still* costs $1,000 or so.

You might find it more obtainable when the Xbox360 port comes out!
Anyone with a JPN Xbox 360 lookout!

Ketsui: Kizuna Jigoku Tachi X: TBA 2008 (JP)


*claps*
Glory with the Moon....
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Post by MX7 »

PROMETHEUS wrote:
MX7 wrote:Depends on your opinions of loops. I tend to see them as a concession that the scoring system isn't particularly accomplished
why? that's not what I had in mind at all about what's bad about loops

ketsui ketsui ketsui ketsui
I always thought the point about loops was they rewarded pure, tenacious survival, and were an admission that scoring system was simple. Like in Gradius, you shoot something, it dies, you get points, so the scores of a good player who completed one loop would generally be pretty similar to any other player who 1cc'd the first loop. With a game like Ketsui, there is much less of a standardised 'upper level' of performance.A shit player might be able to give it a flukey 1cc, but a good player would trounce that score from stage one alone. Thus the inclusion of another loop seems a bit illogical.

I hope I'm making myself clear. I'm in the middle of exams and my brain has turned to shit.
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