A serious note about Last Hope
What I did was childish, yes. I tried to be civil but with all the selective reading going on I had just had enough.
Last Hope is only going to appeal to a few people. The more you try and stick up for your game the more upset you are going to be. Saying less is saying more. I took my "review" down because you were right, it was not a true review, and whatever it was, it has served its purpose anyways. Do you even have the ability to do that? Do you ever make any concessions? That you haven't conceded about the controller customization issue is just appalling.
Maybe the world does need shmups that feel like studying for calculus exams, if only as a reference point, so just keep doing what you're doing, NG:Dev.
Last Hope is only going to appeal to a few people. The more you try and stick up for your game the more upset you are going to be. Saying less is saying more. I took my "review" down because you were right, it was not a true review, and whatever it was, it has served its purpose anyways. Do you even have the ability to do that? Do you ever make any concessions? That you haven't conceded about the controller customization issue is just appalling.
Maybe the world does need shmups that feel like studying for calculus exams, if only as a reference point, so just keep doing what you're doing, NG:Dev.
That is Galactic Dancing
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Oh, I am sure it does!szycag wrote:Maybe the world does need shmups

http://www.DCEmulation.org/ - Dreamcasting since 2000.
Now you've gained a litle respect from me.szycag wrote:What I did was childish, yes. I tried to be civil but with all the selective reading going on I had just had enough.
Last Hope is only going to appeal to a few people. The more you try and stick up for your game the more upset you are going to be. Saying less is saying more. I took my "review" down because you were right, it was not a true review, and whatever it was, it has served its purpose anyways. Do you even have the ability to do that? Do you ever make any concessions? That you haven't conceded about the controller customization issue is just appalling.
Maybe the world does need shmups that feel like studying for calculus exams, if only as a reference point, so just keep doing what you're doing, NG:Dev.
Just only one thing left I'd like to tell you. Playing Mars Matrix/Dodonpachi or what ever seriously on score doesnt' feel any less studying an calculus exam.
So why is that bad with Last Hope?
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Zebra Airforce
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Well like I've said before, I play video games for the rush of adrenaline, so it's the pacing of those games that I find more rewarding when I attempt to memorize and make progress. At a slower pace or just too much of a mish-mash of game balance, employing these strategies can feel rote because reflex feels like an afterthought.
That is Galactic Dancing
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E. Randy Dupre
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Whut?RHE wrote:Now about === FUN ===: I play shmups for fun and not for === FUN ===. When I want to have === FUN === I will play Bomberman with some friends. Do you see the difference? Shmups are not === FUN === but they're fun. So nobody can expect === FUN === from Last Hope as not even a Cave game is === FUN ===.
I like this thread. I like the way that somebody can argue that fun is a subjective term, then, if you say you didn't find his game fun, says that that's because you didn't understand it.
You can't have it both ways.
Playing those games for score is OPTIONAL. You can completely ignore the scoring aspect and still complete them. It's only an exam if you want it to be. Last Hope requires you to do that just to complete it. And no amount of reflexes will save you.RHE wrote:Just only one thing left I'd like to tell you. Playing Mars Matrix/Dodonpachi or what ever seriously on score doesnt' feel any less studying an calculus exam.
So why is that bad with Last Hope?
I hope we can discuss on further in this peaceful tone, without displaying pictures of ugly men or food.
It's like that: An 1 hour ist just 1 hour but if you have fun then it feels like 1minute. It's completly subjective.
I think a game should have on way to play it right or both ways should clear from beginning.
I mean yes, you can have fun with Mars Matrix and ignoring it's scoring aspects but the game is built around its scoring exspect so it will harldy be as fun as with scoring. That's why it is a scoring shooter.
However, a game where playing it differently is not a option but a must is not nessecery a bad thing. I think it's good that Last Hope teaches the player to play it right just as Ikaruga. It's just an personal opinion on both ways have their justification.
Do you know what? Last Hope gives me some kind of the feeling you describing it. It just feels right for me while most manic games don't. It's just about taste. Everybody is fine with that as long as you know ther're different tastes.szycag wrote:Well like I've said before, I play video games for the rush of adrenaline, so it's the pacing of those games that I find more rewarding when I attempt to memorize and make progress. At a slower pace or just too much of a mish-mash of game balance, employing these strategies can feel rote because reflex feels like an afterthought.
Everytime a game is not fun, then there's a subjective reason for it. Some poeple take it as it is and some poeple would like to know why they don't enjoy it. Also, to most people there are some kind of two ways having fun. The one is to spending time with a game end enjoying it seriously and the other fun is to have a mindless quick fun.E. Randy Dupre wrote:I like the way that somebody can argue that fun is a subjective term, then, if you say you didn't find his game fun, says that that's because you didn't understand it.
You can't have it both ways.
It's like that: An 1 hour ist just 1 hour but if you have fun then it feels like 1minute. It's completly subjective.
I know this. What I'm saying now is just a philliosphy and not a statement to make anyone feeling offendend so read it carefully.Udderdude wrote:Playing those games for score is OPTIONAL. You can completely ignore the scoring aspect and still complete them. It's only an exam if you want it to be. Last Hope requires you to do that just to complete it. And no amount of reflexes will save you.
I think a game should have on way to play it right or both ways should clear from beginning.
I mean yes, you can have fun with Mars Matrix and ignoring it's scoring aspects but the game is built around its scoring exspect so it will harldy be as fun as with scoring. That's why it is a scoring shooter.
However, a game where playing it differently is not a option but a must is not nessecery a bad thing. I think it's good that Last Hope teaches the player to play it right just as Ikaruga. It's just an personal opinion on both ways have their justification.
Arguing with RHE is like arguing with a 6 year old kid, it can go on forever as long as you feed him.
On a more serious note,
I play my dreamcast using an arcade stick, with seimitsu and sanwa parts. That is indeed better than anything avaible for the dreamcast. That means I have to use a converter/adapter to plug it in my dreamcast. I use an adapter which is almost lag-free and i don't want to switch it.
The "problem" is that my adapter doesn't map the 1 & 2 buttons of my stick to the main A & B buttons of the dreamcast (not sure is theres a 3rd button with Last Hope and DUX) but does that mean I have to play using an akward config just because there is no control mapping option.
On a more serious note,
I play my dreamcast using an arcade stick, with seimitsu and sanwa parts. That is indeed better than anything avaible for the dreamcast. That means I have to use a converter/adapter to plug it in my dreamcast. I use an adapter which is almost lag-free and i don't want to switch it.
The "problem" is that my adapter doesn't map the 1 & 2 buttons of my stick to the main A & B buttons of the dreamcast (not sure is theres a 3rd button with Last Hope and DUX) but does that mean I have to play using an akward config just because there is no control mapping option.
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Zebra Airforce
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Can you still enjoy the smell of your farts with your nose so high in the air?jpj wrote:why didn't you just mod (or buy a modded) DC stick?
it's last hope's fault that you have a shit adaptor?![]()
Developers have a singular responsibility to make the game playing experience as comfortable as possible to the player. A player shouldn't need a new adaptor, and shouldn't need another stick when the entire problem can be circumvented so easily on the part of the programmer.

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doctorx0079
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IIRC, you actually can change the default button mapping in Last Hope. Try "Controls" in options.
http://www.DCEmulation.org/ - Dreamcasting since 2000.
last hope is shit because it doesn't work with my steering wheel
it's not even light-gun compatible...!
a developer's job is just to make money. anything above that falls into the realm of 'what-you-would-like'.
anyways - please continue the jihad


it's not even light-gun compatible...!

responsibility!?Zebra Airforce wrote:Developers have a singular responsibility to make the game playing experience as comfortable as possible to the player

a developer's job is just to make money. anything above that falls into the realm of 'what-you-would-like'.
anyways - please continue the jihad

RegalSin wrote:Videogames took my life away like the Natives during colonial times.
whatRHE wrote:Now you've gained a litle respect from me.szycag wrote:What I did was childish, yes. I tried to be civil but with all the selective reading going on I had just had enough.
Last Hope is only going to appeal to a few people. The more you try and stick up for your game the more upset you are going to be. Saying less is saying more. I took my "review" down because you were right, it was not a true review, and whatever it was, it has served its purpose anyways. Do you even have the ability to do that? Do you ever make any concessions? That you haven't conceded about the controller customization issue is just appalling.
Maybe the world does need shmups that feel like studying for calculus exams, if only as a reference point, so just keep doing what you're doing, NG:Dev.
Just only one thing left I'd like to tell you. Playing Mars Matrix/Dodonpachi or what ever seriously on score doesnt' feel any less studying an calculus exam.
So why is that bad with Last Hope?
MM and GW is about trying to squeeze as many items as possible out of the game to increase your stage chains
holy shit
you can make new stage paths to get even more items
lurn2ply
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Zebra Airforce
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ALERT
Fantasy Land falls into crisis now!!
Fantasy Land falls into crisis now!!

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Wow, that is hella cool.
The nice thing, though, is that both games allow the player to start out by 'just playing' and probably still doing okayish in terms of survival without punishing them too much during the learning process. Then, if they decide they like the game, they can explore the depth of the scoring system. Last Hope, OTOH, does not do this. It's either straight-up work and perserverence all the way through or 'screw it, I'm playing something else'. There's really no gray area, and this is a problem as I see it.
You may have something there; actually, one of the major criticisms of DDP is that it is too stringent, and doesn't allow the player enough chances for creativity/improvisation. You'll get various viewpoints, on that, but it is considered one of the game's flaws, FWIW.Just only one thing left I'd like to tell you. Playing Mars Matrix/Dodonpachi or what ever seriously on score doesnt' feel any less studying an calculus exam.
The nice thing, though, is that both games allow the player to start out by 'just playing' and probably still doing okayish in terms of survival without punishing them too much during the learning process. Then, if they decide they like the game, they can explore the depth of the scoring system. Last Hope, OTOH, does not do this. It's either straight-up work and perserverence all the way through or 'screw it, I'm playing something else'. There's really no gray area, and this is a problem as I see it.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
To the poeple I were offseting about hating Last Hope - remind why I'm doing this thread. People were constantly coming up with the idea that Last Hope must be a complete failure and I'm denying it. Those people were/are knocking on my door, so I were/are telling them my point of view. I hope no one feels offended.
Every game must exist.
Finally there's an argument against Last Hope. To the same time it shows, there's no game that's is perfect in every way and regardless which way the game choosed it will fail in some or another aspect for some or another person. The more shmups existing the higher chance someone will find something suitable.it290 wrote:You may have something there; actually, one of the major criticisms of DDP is that it is too stringent, and doesn't allow the player enough chances for creativity/improvisation. You'll get various viewpoints, on that, but it is considered one of the game's flaws, FWIW.
The nice thing, though, is that both games allow the player to start out by 'just playing' and probably still doing okayish in terms of survival without punishing them too much during the learning process. Then, if they decide they like the game, they can explore the depth of the scoring system. Last Hope, OTOH, does not do this. It's either straight-up work and perserverence all the way through or 'screw it, I'm playing something else'. There's really no gray area, and this is a problem as I see it.
Every game must exist.
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ROBOTRON
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People rag on last hope, not sure why.
Personally I liked it even though it was extremely hard. I liked the visuals and certainly the music which was inspiring.
I've seen worse games out there...like a few Cave games. I'd play LH over any Cave port anyday (no offense to Cave fans) its just more fun.
The makers of LH obviously put a lot of work and effort into the game and went through a great deal of trouble getting the game in shmup lovers hand at a time where shmups are rare...they should at least get a pat on the back for that. Chaos Field and Trizeal were worse than LH but I don't see anyone running smear campaigns against Milestone...and they shouldn't. Milestone, Neo DEV should be encouraged....their games can only get better and as a player of shmups I will continue to buy whatever games they put out.
LH wasn't perfect, but a dam good first effort...and I enjoyed it.
Personally I liked it even though it was extremely hard. I liked the visuals and certainly the music which was inspiring.
I've seen worse games out there...like a few Cave games. I'd play LH over any Cave port anyday (no offense to Cave fans) its just more fun.
The makers of LH obviously put a lot of work and effort into the game and went through a great deal of trouble getting the game in shmup lovers hand at a time where shmups are rare...they should at least get a pat on the back for that. Chaos Field and Trizeal were worse than LH but I don't see anyone running smear campaigns against Milestone...and they shouldn't. Milestone, Neo DEV should be encouraged....their games can only get better and as a player of shmups I will continue to buy whatever games they put out.
LH wasn't perfect, but a dam good first effort...and I enjoyed it.

Fight Like A Robot!
I think most of the forum agrees that Trizeal ìs better than Last Hope at least in terms of overall quality. Actually the production value of Chaso Field is also better than Last Hope. The problem with Chaos Field is that the game is actually a pretty bad boss rush mode with horrible scoring mechanics.
Doesn't take 10 seconds of watching a last hope video to realize the whole game screams low-budget. DUX seems to be much better on this aspect.
Doesn't take 10 seconds of watching a last hope video to realize the whole game screams low-budget. DUX seems to be much better on this aspect.
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ubersaurus
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You already said you haven't played LH. I don't think you actually get to say if the game is better than any other game.nimitz wrote:I think most of the forum agrees that Trizeal ìs better than Last Hope at least in terms of overall quality. Actually the production value of Chaso Field is also better than Last Hope. The problem with Chaos Field is that the game is actually a pretty bad boss rush mode with horrible scoring mechanics.
Doesn't take 10 seconds of watching a last hope video to realize the whole game screams low-budget. DUX seems to be much better on this aspect.
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