Soukyugurentai: Question for those with an un-modded Saturn

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evil_ash_xero
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Soukyugurentai: Question for those with an un-modded Saturn

Post by evil_ash_xero »

The reason I modded my system back in the day was because Soukyugurentai didn't play properly with my ST-Key. It had a weird grid that showed up during the first stage(at least).

I have read that a second release of Soukyu came out and addressed some of these problems. Does anyone here have first hand experience with this?

s/m
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HardcoreOtaku
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Re: Soukyugurentai: Question for those with an un-modded Sat

Post by HardcoreOtaku »

evil_ash_xero wrote:The reason I modded my system back in the day was because Soukyugurentai didn't play properly with my ST-Key. It had a weird grid that showed up during the first stage(at least).

I have read that a second release of Soukyu came out and addressed some of these problems. Does anyone here have first hand experience with this?

s/m
I've not had first hand experience but its pretty common knowledge that the main benifit of Soukyugurentai Otokuyo is that it works on a modded saturn or a non-NTSC-J Saturn with a Pro Action Replay.
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evil_ash_xero
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Post by evil_ash_xero »

Thanks very much.

s/m
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Ganelon
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Post by Ganelon »

Solution: Don't skip the intro.
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professor ganson
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Post by professor ganson »

I know this is one difference between Otokuyo and the original Saturn release (apart from the difference in name and cover art). Are there any other known differences?
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Post by Shatterhand »

Otokuyo has the yellow ship that was added on the PS1 version, if I am not mistaken.

I've only played the original one on the Saturn, so my info comes from what I've read before.
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Post by jpj »

professor ganson wrote:I know this is one difference between Otokuyo and the original Saturn release (apart from the difference in name and cover art). Are there any other known differences?
otokuyo has a garegga demo on it 8)
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Ganelon
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Post by Ganelon »

Otokuyo does not have the yellow ship from the PS version. It's also missing the English text from the original SS Soukyugurentai that comes up at times in place of the otherwise JP text.
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Post by captain ahar »

jpj wrote:
professor ganson wrote:I know this is one difference between Otokuyo and the original Saturn release (apart from the difference in name and cover art). Are there any other known differences?
otokuyo has a garegga demo on it 8)
beauty indeed. i remember back when i got this game, i didn't know how mame worked, and couldn't afford garegga. i played the demo all the time. one time i beat it using only two lives. you bet it was a big deal. :cool:
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Re: Soukyugurentai: Question for those with an un-modded Sat

Post by The Coop »

HardcoreOtaku wrote:
evil_ash_xero wrote:The reason I modded my system back in the day was because Soukyugurentai didn't play properly with my ST-Key. It had a weird grid that showed up during the first stage(at least).

I have read that a second release of Soukyu came out and addressed some of these problems. Does anyone here have first hand experience with this?

s/m
I've not had first hand experience but its pretty common knowledge that the main benifit of Soukyugurentai Otokuyo is that it works on a modded saturn or a non-NTSC-J Saturn with a Pro Action Replay.
It also plays fine with a Sega Satellite, an Ultra Madness Replay Pro, and the Ultra Madness 4MB Turbo Key.
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Post by louisg »

I have specifically the ST-Key and Soukyugurentai Otokuyo, and it works well
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HeWhoGoverns
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Post by HeWhoGoverns »

I also have Otokuyo, and a Pro Action Replay, and it plays just fine.
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Ganelon
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Post by Ganelon »

Otokuyo plays fine on any system...the original is the one that displays garbled graphics (i.e. missing English text) if you skip the intro on western systems.
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