Ideal Shmup
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shoe-sama
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Ideal Shmup
I LIKE SHMUPS THAT ARE HARD BUT DESIGNED IN A WAY THAT MAKES TEH PATTERNZ EASY TO LEARN
OR BASICALLY PROGRESS IS BASED ON AMOUNT OF TIME PUT IN LOLLLL
NOT SOMETHING YOU CAN 1CC IN 10 MINUTES
LIKE
ETHER VAPOR
MAHOU DAISAKUSEN
UH I DONT KNOW ANYTHING ELSE
WAT ABOUT U GUYS
WUT SHMUPS U LIKE
OR BASICALLY PROGRESS IS BASED ON AMOUNT OF TIME PUT IN LOLLLL
NOT SOMETHING YOU CAN 1CC IN 10 MINUTES
LIKE
ETHER VAPOR
MAHOU DAISAKUSEN
UH I DONT KNOW ANYTHING ELSE
WAT ABOUT U GUYS
WUT SHMUPS U LIKE
<Sidwell> TSS is manlier than a jet figher made of biceps.
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spadgy
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Frederik
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Easy to learn and intuitive scoring systems that are hard to master but allow a lot of improvisation. I also like games that reward you for playing agressively. Also: Creative bullet patterns, not just spam rolling down the screen. To sum it up, pretty much everything I expect to be included in Ketsui DS (or regular Ketsui of course, but I am too poor to afford either the PCB or a console that demands buying a new, expensive TV just for that).
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Ed Oscuro
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D
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nimitz
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shoe : you forgot viper phase 1 in your list
I like when a shmup gives the feeling that you may have "skills" or that makes you adapt to different situations. And as someone said, a scoring system that leaves some room for experimentation.
like :
Shmups with Rank
medal chainning systems
Seibu shmups
Konami shmups
Trigger heart
Mars Matrix bullet reflecting
Millipede/Centipede
etc...
I like something that takes a while to 1cc. But where progress is NOT solely based on the time you put in (dumb memorizers).BASICALLY PROGRESS IS BASED ON AMOUNT OF TIME PUT IN LOLLLL
NOT SOMETHING YOU CAN 1CC IN 10 MINUTES
I like when a shmup gives the feeling that you may have "skills" or that makes you adapt to different situations. And as someone said, a scoring system that leaves some room for experimentation.
like :
Shmups with Rank
medal chainning systems
Seibu shmups
Konami shmups
Trigger heart
Mars Matrix bullet reflecting
Millipede/Centipede
etc...
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Ed Oscuro
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Fire Shark, definitely; lots of rounded edges and let's not forget the little guns that constantly turtle. V-5 has some of the same stuff going on - check out the first popcorn enemies, the horseshoe crab-like ground tanks, or the snake heads that come out of the ground :)LGB wrote:Fire Shark is "cutesy"? V-V is "cutesy"?
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Udderdude
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KAWAIIIIII *_*;Ed Oscuro wrote:Fire Shark, definitely; lots of rounded edges and let's not forget the little guns that constantly turtle. V-5 has some of the same stuff going on - check out the first popcorn enemies, the horseshoe crab-like ground tanks, or the snake heads that come out of the groundLGB wrote:Fire Shark is "cutesy"? V-V is "cutesy"?
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DefaultGen
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320x240
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Metal Slug
Cave game I can afford
Cave game I can afford
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ROBOTRON
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I like:
Horis and verts
Good music
Decent graphics/animation
proper hitbox detection
I avoid most "million bullet" shmups
Good explosions
Good sound efx
Weird/creative or unusual stages
must have atmosphere
Fav shmup companies:
Compile
Tecnosoft
Konami
Raizing
G Rev
Treasure
etc.
Horis and verts
Good music
Decent graphics/animation
proper hitbox detection
I avoid most "million bullet" shmups
Good explosions
Good sound efx
Weird/creative or unusual stages
must have atmosphere
Fav shmup companies:
Compile
Tecnosoft
Konami
Raizing
G Rev
Treasure
etc.

Fight Like A Robot!
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Macaw
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Ed Oscuro
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Master O
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Re: Ideal Shmup
CAPS LOCK IS CRUISE CONTROL FOR COOL! MAY THE PENGUINS FROM PARODIUS TORMENT YOU FOREVER!shoe-sama wrote:I LIKE SHMUPS THAT ARE HARD BUT DESIGNED IN A WAY THAT MAKES TEH PATTERNZ EASY TO LEARN
OR BASICALLY PROGRESS IS BASED ON AMOUNT OF TIME PUT IN LOLLLL
NOT SOMETHING YOU CAN 1CC IN 10 MINUTES
LIKE
ETHER VAPOR
MAHOU DAISAKUSEN
UH I DONT KNOW ANYTHING ELSE
WAT ABOUT U GUYS
WUT SHMUPS U LIKE
Anyways, the perfect shmup is a parody shmup.
I like shooting through fruitcakes, penguins, giant las vegas dancing girls, caricatures and spoofs of strange Japanese sub-cultures, and pinball machines that look really similar to that annoying boss ship from Gradius, because I have a warped sense of humor.
In fact, the more comedically bizzarre it is, the better.
As far as the actual gameplay goes, I agree mostly with what Robotron said, even though I do like some bullet-hell shmups, like Dangun Feveron and Batsugun.
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Zebra Airforce
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professor ganson
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shoe-sama
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nimitz wrote:shoe : you forgot viper phase 1 in your listBASICALLY PROGRESS IS BASED ON AMOUNT OF TIME PUT IN LOLLLL
NOT SOMETHING YOU CAN 1CC IN 10 MINUTESI LIKE SHMUPS THAT ARE HARD BUT DESIGNED IN A WAY THAT MAKES TEH PATTERNZ EASY TO LEARN
<Sidwell> TSS is manlier than a jet figher made of biceps.
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kid aphex
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kid aphex
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