Ikaruga is awesome but sucks compared to Radiant Silvergun

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Randorama
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Post by Randorama »

shoe-sama wrote:ikaruga has one thing going for it imo

lack of bombs

forces you to learn the damn game

which is awesome
You stop posting smart comments else people's heads will explode

(but the sword in RSG is not a true bomb, eh).
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Enhasa
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Post by Enhasa »

zero.otaku wrote:Maybe the NGC's sparse library actually allowed lesser-known titles like Ikaruga to stand out.
Don't know why anyone would consider anything else, since this is basically the entire reason right here.

Another example: think about how Tales of Symphonia's reception would have been if it was PS2 instead. It would be just another game to most people, like say the PS1 Tales or Legendia on PS2.
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God
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Post by God »

I think Ikaruga is superior both for its simplicity and the ability to completely ignore score.
Agreed.
In Silvergun you don't have to chain if you don't want to; 100 percenting the bosses will give you adequately strong weapons.
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Macaw
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Post by Macaw »

Having to score well in order to level up weapons just adds to the satisfaction.
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Hardstepah
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Post by Hardstepah »

ikaruga is much easier than radiant silvergun. i can 1cc ika on normal mode. i have yet to 1cc radiant. ikaruga is amazing but to put it passed radiant is rediculous. RS is pretty deep for a shmup, especially saturn mode. ikaruga is a simple concept that has a bit of a mainstream attraction to it. ika is a great shmup, but there is a reason RS is the greatest ever
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Rob
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Post by Rob »

Macaw wrote:Having to score well in order to level up weapons just adds to the satisfaction
in Mars Matrix.
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Post by spadgy »

scrilla4rella wrote:RS all the way!! All you people who like Ika better are just trainspotters who hopped on the bandwagon too late.

j/k ^^_
Is there really a shmups bandwagon? If so, I'm riding it like that guy rides the bomb in Dr. Strangelove.

I'm just not sure shmups are exactly fashionable, faddish, a passing trend, or mainstream enough to have a bandwagon of their own. Even relatively in gaming I'd say it's a stretch to describe it as a bandwagon.

If Ika introduced more people, it did little more than just that, which is good right? We want more people in on this don't we? Maybe not this forum, but shmups in general.

That said you do say 'too late'. Did this bandwagon leave the rails already?
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Frederik
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Post by Frederik »

Let´s not forget that for every outstanding game Treasure made there is at least one boring mediocre one. They are able to produce crap just like anyone else. It´s jjust that their good games tend to be REALLY good.
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Post by moozooh »

FrederikJurk wrote:Let´s not forget that for every outstanding game Treasure made there is at least one boring mediocre one. They are able to produce crap just like anyone else. It´s jjust that their good games tend to be REALLY good.
Absolutely true. In fact I've played that game, got to stage after the one displayed here (I think that was the last stage), died at the very end. It was horrible.
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powerfuran
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Post by powerfuran »

FrederikJurk wrote:Let´s not forget that for every outstanding game Treasure made there is at least one boring mediocre one. They are able to produce crap just like anyone else. It´s jjust that their good games tend to be REALLY good.
It's that the team Iuchi/Nakagawa makes great games! :D
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Post by woof »

theyre both gay
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Post by God »

Let´s not forget that for every outstanding game Treasure made there is at least one boring mediocre one. They are able to produce crap just like anyone else. It´s jjust that their good games tend to be REALLY good.
It's that the team Iuchi/Nakagawa makes great games!
I read something in an interview about it being their arcade division. That the 3 games they put out intended for the arcades are Radiant, Ikaruga and Gradius 5 (their three masterworks).

I wonder, if the arcade guys are working on "untitled 360 shooter" does that mean no more arcade games from Treasure?
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powerfuran
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Post by powerfuran »

Who knows... I still hope we can see some other Iuchi's stuff in the near future, and watching what he did with Gradius V on the ps2 I'd be really glad if something similar was coming to the 360.
The point is...will it ever show up?! :(

A huge difference between RSG and Ika is no doubt the artwork.
Personally, even if they're so different, I like both of them.
I had on my pc a beautiful Ikaruga wallpaper for months.
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bullet_happy
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Post by bullet_happy »

Radiant Silvergun is Jazz. (Complexity, Colurful endless gameplay possibilties and Epic Soundtrack and a future full of promise, a newborn world)
Ikaruga is Smooth Jazz.(Simple but Complex, Two-Colour World, Post-Apocalyptic Atmosphere, Death and Agony)
...your choice!
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roker
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Post by roker »

maybe it was the years of hype

but by the time I got to playing Radiant Silvergun, I had ingested a fair amount time with Ikaruga

my conclusion:


WHAT KIND OF CRACK ARE YOU GUYS SMOKING TO ELEVATE RGS TO THAT KIND OF STATUS?

Ikaruga is so much better that this thread is an injustice and disservice to people who enjoy refined gameplay. If you're one of the idiots who's thinking of buying an STV or Saturn for RSG, think twice.

That's my opinion and it should be fact.
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Post by bsidwell »

jpj wrote:the thing with silvergun for me, is that i can't think of a single shmup company who have released a debut game as good as this.
Debut what now?
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Hardstepah
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Post by Hardstepah »

radiant silvergun has deeper game play. more levels, better boss battles, better weapons, weapon lvl ups, far superior soundtrack, and a chaining system. radiant silvergun blows ikaruga out of the water. fact. ika only wins in the looks department. lets see, change from red to blue, chain red and blue enemies and absorb enemy fire to release a charge shot. sounds way complex.


Radiant Silvergun > Ikaruga

Treasure shmups > ALL
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Herr Schatten
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Post by Herr Schatten »

Hardstepah wrote:radiant silvergun has deeper game play.
deeper != better
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Rob
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Post by Rob »

Hardstepah wrote:and a chaining system.
Is this supposed to be an advantage RSG has over Ikaruga, or a good thing at all?
Hardstepah wrote: Cave's worst day > Treasure shmups > ALL
Welcome to shmups forum.
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jpj
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Post by jpj »

don't you chain enemies in mars matrix?
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Rob
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Post by Rob »

No, it's an item chaining game kind of like Dangun.
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jpj
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Post by jpj »

oh yeah, you chain those shitty gold cubes

more like ddp though innit. it's time-based chaining, yeah?
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Twiddle
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Post by Twiddle »

you can pick up shitty gold cubes whenever you want though

i don't particularly like the game but it is more flexible
Hardstepah wrote:radiant silvergun has deeper game play. more levels, better boss battles, better weapons, weapon lvl ups, far superior soundtrack, and a chaining system.
ok so you like shitty games
Last edited by Twiddle on Fri Feb 15, 2008 9:24 pm, edited 1 time in total.
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shoe-sama
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Post by shoe-sama »

Hardstepah wrote:i liek rpgs
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Rob
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Post by Rob »

jpj wrote:oh yeah, you chain those shitty gold cubes

more like ddp though innit. it's time-based chaining, yeah?
Yeah, it's like any item chaining game with a DDP time limit. Item vs. enemy chaining is pretty different, though. Item chaining is more intuitive. Most important difference in MM is that you have a lot of control over how many/where the items are since you create most of them. You're stuck with the enemy/bee layout in DDP. Unintuitive memorization exercise, rigid, boring.*

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Hardstepah
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Post by Hardstepah »

haha right i like shitty games. whats with all the hate on RS? some of the people in this forum cant point out why its lame just that its "too hyped". seems like some of you just hate because its considered the greatest. no im not saying the chaining system is an advantage, ikaruga has a cool system. my entire arguement was RS has more gameplay to it than ikaruga. and yes i liek a good rpg now and then so what? has nothing to do with me lieking rs better than ikaruga. i've spent plenty of time on ikaruga and just barely got to play RS for the first time when i got it last week and yes i find it better.


any of treasures best shmups > cave on its best day.

again ikaruga and cave are awesome and i love them both but as far as gameplay goes no other shmup stacks up to RS. ikaruga comes the closest.

so again explain why radiant silvergun is so shitty please. im dying to know why other than the "its not nearly as good as the hype" arguement.

i guess i cant make my point since im a new guy and all and i must not know jack shit about shmups even though i've been into them since i was 3 years old.
Last edited by Hardstepah on Fri Feb 15, 2008 9:53 pm, edited 1 time in total.
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shoe-sama
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Post by shoe-sama »

you can just slash all the bullets
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Twiddle
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Post by Twiddle »

mmmmm delicious i like playing a game that feels like controlling traffic and not doing so makes the game impossible to play
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Rob
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Post by Rob »

Hardstepah wrote: so again explain why radiant silvergun is so shitty please. im dying to know
They force you to suffer their dumpy old scoring system to power-up, too many crap weapons (right: Thunder Force IV), it's long, it's not good enough to be that long (right: Gradius V), and I don't like R-Type much anyways.
shoe-sama wrote:you can just slash all the bullets
++ inspiring games like Chaos Field
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jpj
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Post by jpj »

milestone made their entire career from silvergun.

and no, you can't slash all bullets.

and how does it make you feel like you're "controlling traffic"? no sense whatsoever.
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