Gradius Shield Type Census
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themachinist
- Posts: 780
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- Location: Space, the final frontier.
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themachinist
- Posts: 780
- Joined: Sat Mar 17, 2007 9:25 pm
- Location: Space, the final frontier.
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themachinist
- Posts: 780
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- Location: Space, the final frontier.
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Ghegs
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It's 100% protection from all things (even scenery) for those few seconds. If you place the Shield as the first thing in your power-up bar you can basically be invincible for most of the game.themachinist wrote:Ok, then what does that last shield choice do in Gaiden? It seems to pulse then just disappear after like 4 seconds.
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themachinist
- Posts: 780
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- Location: Space, the final frontier.
oooooo that's a good idea.Ghegs wrote:It's 100% protection from all things (even scenery) for those few seconds. If you place the Shield as the first thing in your power-up bar you can basically be invincible for most of the game.themachinist wrote:Ok, then what does that last shield choice do in Gaiden? It seems to pulse then just disappear after like 4 seconds.
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Sly Cherry Chunks
- Posts: 1993
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- Location: Colin's Bargain Basement. Everything must go.
This is in PS2 GIII as well, if you unlock all the extra weapons by 1CCing the game twice.shoe-sama wrote:OT: SNES Gradius III apparently has a "free shield" power up
you can get the 2 shields and position them where you want 'em
HOLY SHIT AWESOME
now I feel like playing that thing
It only lets you pick up 1 shield at a time but you can stack up as many shields as you can get. You can just keep on grabbing more shields. It means you are never truly at full power and you always have a reason to keep grabbing those powerup icons. Their position around your ship is determined by how you catch them when they fly on sreen.
Big shame they didnt carry this across for Gaiden, IV and V.
Also try rotating shield with rotating options. That looks wierd. The shields have a slight advantage in this configuration in that they can collide with scenery for no penalty.
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Augemitbutter
- Posts: 125
- Joined: Sun Feb 10, 2008 4:07 pm