Is Dangun supposed to be this fast?
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evil_ash_xero
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Is Dangun supposed to be this fast?
I've been recently trying my luck at Dangun Feveron, and find it to be...insanely fast. Like, how are you supposed to play this? Is it this fast in the arcade, or is it some kind of MAME problem?
s/m
s/m
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evil_ash_xero
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PROMETHEUS
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PC Engine Fan X!
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The actual Dangun Feveron PCB is damn fast to begin with -- is on par with the number four speed selection on the classic PCE/TG-16 shmup game of Gunhed/Blazing Lazers... ^_~
Feveron is regarded as Cave's fastest arcade shmup title in terms of sheer speed player-wise (and still no official game console port to this day, either). Either play it on Mame emulation or grab the PCB version and play it as it was meant to be played on low-res 15.7kHz RGB monitor with Supergun or full-sized Japanese arcade cabinet setup..... ^_~
PC Engine Fan X! ^_~
Feveron is regarded as Cave's fastest arcade shmup title in terms of sheer speed player-wise (and still no official game console port to this day, either). Either play it on Mame emulation or grab the PCB version and play it as it was meant to be played on low-res 15.7kHz RGB monitor with Supergun or full-sized Japanese arcade cabinet setup..... ^_~
PC Engine Fan X! ^_~
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PC Engine Fan X!
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evil_ash_xero
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evil_ash_xero
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Well, i'm glad someone gave me a decent answer. Thanks. Can you play the game in any other emulators that play it at a speed more like the PCB?Damocles wrote:No, it's not supposed to be that fast. Mame is actually faster than the PCB. It was significant enough to throw me off when I finally got a chance to play the original in person last year.
s/m
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szycag
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I played the same PCB Damocles did... it seemed just as fast as when I played it in MAME. At least, I was doing about as well as I usually do (losing my disco man count halfway through stage 2 and not surviving much longer after that)
I really want to master this game but it's so intimidating.
I really want to master this game but it's so intimidating.
That is Galactic Dancing
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BulletMagnet
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Frederik
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That´s nothing. My version of MAME displays Battle Garegga with polygons and cat image macros instead of bullets.PROMETHEUS wrote:After the MAME slowing down problem, the MAME acceleration problem !
On topic: Yeah, Dangun really IS that fast, and if you try playing it seriously you better pick one of the two fastest ship speeds, as scoring high is nearly impossible with the slower speeds. (Not that I am a pro by any means, I still can´t even access the default scoretable
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shoe-sama
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Are you sure that wasn't rank?Damocles wrote:No, it's not supposed to be that fast. Mame is actually faster than the PCB. It was significant enough to throw me off when I finally got a chance to play the original in person last year.
Rank drops after you die lol. It affects bullet speed, and I'm pretty sure it has no effect on anything else in feveron. Should max out when you nomiss to stage 3.
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Damocles
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I didn't die until stage 3, if I remember correctly. It seemed slower from the get go. Patterns that are normally reflex twitch dodges in Mame are much more...thoughtful...on the PCB. At least that's what I remember thinking while playing...shoe-sama wrote:Rank drops after you die lol. It affects bullet speed, and I'm pretty sure it has no effect on anything else in feveron. Should max out when you nomiss to stage 3.
Meh...just download a vid and compare that with Mame...
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zaphod
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Necronopticous
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I laughed when I saw this thread title because I remember playing Dangun for the first time a couple years ago and thinking the exact same thing to myself.
During the stage 3 boss I remember spending about 5 credits just trying to consistently dodge one of his final patterns but it was so insanely fast that I could hardly even comprehend it.
Most of the final stage is so fast that I sometimes don't even have time to think to press the bomb button because the moment that I realize there is a pattern speeding at me I'm already dead.
Also, would it have killed them to make those tiny bullets more noticeable? As if the sheer hyper-speed doesn't make the game difficult enough, they throw in these tiny bullets that blend in with almost every background in the game.
During the stage 3 boss I remember spending about 5 credits just trying to consistently dodge one of his final patterns but it was so insanely fast that I could hardly even comprehend it.
Most of the final stage is so fast that I sometimes don't even have time to think to press the bomb button because the moment that I realize there is a pattern speeding at me I'm already dead.
Also, would it have killed them to make those tiny bullets more noticeable? As if the sheer hyper-speed doesn't make the game difficult enough, they throw in these tiny bullets that blend in with almost every background in the game.
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Nuke
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Dangun Feveron is Cave's best and one of their few titles that keep me coming back!
It's speediness keeps my low attention span alert!
It's speediness keeps my low attention span alert!
Trek trough the Galaxy on silver wings and play football online.