It seems modern means flat and anemic looking. What happened to the chunky graphics of the past? After all it is possible to make chunky graphics in higher-resolutions too. I guess the punters only wants "special effects" and shiny graphics, even though said effects contribute to the flatness.
Anyway, this thread is meant for recommendations.
Are there any modern shmups that have both a high resolution and chunky graphics?
Any modern shmups with chunky graphics?
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320x240
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Any modern shmups with chunky graphics?
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worstplayer
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it290
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What do you mean by 'chunky'? To me 'chunky' implies a sort of Toaplan-esque style, in which case I'd say DDP DOJ would qualify. Not hi res however.

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320x240
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Most games that are 320x240 or something similar are sort of chunky by nature, because of the size of the pixels.
Explaining what I mean by chunky is rather hard, but basically it's the opposite of flat. It's about creating the illusion of mass and weight. I used the example of cell-based versus doll-based animation in another thread.
What I'm after is a game which have the chunkiness of older games (like Cho Ren Cha) coupled with the less course looks of higher resolutions (meaning 640x480 and higher).
Explaining what I mean by chunky is rather hard, but basically it's the opposite of flat. It's about creating the illusion of mass and weight. I used the example of cell-based versus doll-based animation in another thread.
What I'm after is a game which have the chunkiness of older games (like Cho Ren Cha) coupled with the less course looks of higher resolutions (meaning 640x480 and higher).
It is powerup of laser.
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JoshF
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