Most ridiculous anti-shmup hogwash?

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Fighter17
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Post by Fighter17 »

Shatterhand wrote:Wanna make friends be impressed with shmups?

Invite them to your house, and when they arrive, be sure that your TV is ALREADY on Tate position, running some good-looking shmup.

Shmups will have their respect forever.
I do that shit all the time, but the game of choice: DoDonPachi on the PSX.
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Shatterhand
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Post by Shatterhand »

Of course the guy didn't 1cc the game, he said it would be impossible to finish it if it wasn't for the unlimited continues ....
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Fighter17
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Post by Fighter17 »

Shatterhand wrote:Of course the guy didn't 1cc the game, he said it would be impossible to finish it if it wasn't for the unlimited continues ....
Would it be easier to tell people most shmup endings are lame?
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Post by lgb »

Fighter17 wrote:
Shatterhand wrote:Of course the guy didn't 1cc the game, he said it would be impossible to finish it if it wasn't for the unlimited continues ....
Would it be easier to tell people most shmup endings are lame?
No. They'd have even more to rant about.
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markedkiller78
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Post by markedkiller78 »

Well here's mine regarding an Espgaluda 2 Superplay DVD.

"Remember i still have Lisa's dvds here.. i also have some dvds that Charlie dropped off.. i think they are sad people playing sad Cave games and seeing who is sadder at each game.. its quite sad."

I can see how you could look down your nose at a superplay dvd though :roll:
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Post by evil_ash_xero »

Fighter17 wrote:
jp wrote: "Radiant Silvergun is so over hyped!"
I do think of this quote, I found the game to be waaaaaay too long, and the gameplay was just meh (and yes I understand everything in this game).

I like shorter shmups better.

I also find RS to be too long. However, it takes me about the same amount of time to beat GV, but I don't find it to be so long. I think it's the large amount of boss battles that kinda slow the game down and makes it seem like such a marathon. However, I think the the Arcade version is just about the right length. Good thing ESP and Treasure put both versions on the disc.

The full version is quite the spectacle though, even if it is a bit tiring.

s/m
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Rob
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Post by Rob »

Endymion wrote: Mainstream sucks, you say? How do you account for shooters being mainstream at their golden era? You really think they've lost nothing, since then, but their status?
What do you think the golden era for shooters is? I sure hope it isn't anywhere near 1990.
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BIL
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Post by BIL »

Zebra Airforce wrote: For me, the worst possible insult is when people call shooters "mindless". Is there ANY other genre which requires this extreme amount of concentration? It gets to the point where someone entering/leaving the room I'm in can totally throw me off.
Yeah, that "mindless" comment is where I usually just silently acknowledge, said person has little or no idea what they're talking about.
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Post by A_Civilian »

Some Wii Owner wrote:Strikers? You mean the soccer game?
I was talking about the planes and the TB system when that person showed up.
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Post by escadrille »

Truth be told, once I manage to explain to people what kind of games I'm talking about they tend to be really positive about it. "You mean like 1943? They still make games like that? That's pretty awesome!"


They always use 1943 as a reference point too. Guess it's extra famous for some reason?
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Post by doctorx0079 »

escadrille wrote:Truth be told, once I manage to explain to people what kind of games I'm talking about they tend to be really positive about it. "You mean like 1943? They still make games like that? That's pretty awesome!"


They always use 1943 as a reference point too. Guess it's extra famous for some reason?
Around here it's Raiden. Everybody likes Raiden.

Raiden and Galaga.
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Post by Mega Mudkip »

97.9% of the alleged "anti-shmup hog-wash" in here is completely untrue.
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Post by jpj »

ikaruga is a puzzle game
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Post by kengou »

jpj wrote:ikaruga is a puzzle game
It kind of is... well, I'd classify it as a "puzzle-em-up" in the same way that a lot of Cave's games are "score-em-ups". Nothing wrong with that, and I happen to love Ikaruga because of the puzzle elements in trying to chain the entire game. How is this an anti-shmup sentiment? I'd rather see someone call Ikaruga a puzzle game than a mindless shooter, in fact, because it would mean that person understands the complexity of the chaining, as opposed to just thinking the game involves mindlessly shooting everything (as some people do think).
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Mega Mudkip
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Post by Mega Mudkip »

Chrisn wrote:HEY FAGGOT HOW ABOUT GETTING A REAL GAME !!LOL!!

LIKE HALO
I SUPPORT THIS MAN
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Post by escadrille »

Mega Mudkip wrote:
Chrisn wrote:HEY FAGGOT HOW ABOUT GETTING A REAL GAME !!LOL!!

LIKE HALO
I SUPPORT THIS MAN
The best part is, once you actually get Halo and play it on Xbox live you still get to hear guys like this call you a "faggot." Right over your own little pop-star-style microphone/headset combo! :wink:
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Post by Hibou »

Rob wrote: What do you think the golden era for shooters is? I sure hope it isn't anywhere near 1990.
Well ?

It is when you don't confuse shoot'em ups with dodge'em ups... :D

But 3 km/h gay dances around "2 km/h and aimed to nothing" bullets have their interest too ! :mrgreen:
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Post by Nuke »

Yeah, I'm sick and tired of the dodge-em-up.
More shooting, less obscuring the landscape with dots plz.
Trek trough the Galaxy on silver wings and play football online.
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Post by Mega Mudkip »

escadrille wrote:
Mega Mudkip wrote:
Chrisn wrote:HEY FAGGOT HOW ABOUT GETTING A REAL GAME !!LOL!!

LIKE HALO
I SUPPORT THIS MAN
The best part is, once you actually get Halo and play it on Xbox live you still get to hear guys like this call you a "faggot." Right over your own little pop-star-style microphone/headset combo! :wink:
FAGGOT
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Post by szycag »

some guy on halo 3 told me i sounded like a hippie, i've never been told this in real life, i can say halo 3 gave me that unique experience of being called a hippie for no apparent reason
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Post by Gungriffon Geona »

ya know when are we gonna end up around the point where shmups cross between R-Type and Mushihime, forming something playable to the modern chimpanzee-gamers yet still being rediculously hard? that would be interesting.
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