phone shmups?

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sven666
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phone shmups?

Post by sven666 »

so how does one go about getting all these mobilephone shmups?

apparently esprade and progear and shitloads more are availible?
just buy a cellphone from HK and pick up the games i suppose.. any onlinestores that sellthese?
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Naiera
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Post by Naiera »

It would be really cool with some decent mobile phone shooters. Seems I'm always denied access to the overpriced games you find ads for in magazines, though I'd think my phone would play JAVA games as well as any other phone.
Last edited by Naiera on Mon Apr 25, 2005 8:58 pm, edited 1 time in total.
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Ord
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Post by Ord »

I always find that mobile phone games are incredibly cumbersome to control. I can't really imagine me playing a Cave based shooter on the phone with those sort of controls.
Ikaruga review now up in PLASMA BLOSSOM
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sven666
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Post by sven666 »

Ord wrote:I always find that mobile phone games are incredibly cumbersome to control. I can't really imagine me playing a Cave based shooter on the phone with those sort of controls.
yeah but dude.. look at the utter shit we have for our mobile phones.. anyone caught playing that crap for more than 10mins should be beaten with a stick.. (ngage :roll: )

im sure if cave go thru the trouble of making a mobilephone version of progear there is a damn good way to control it making it enjoyable..?

did ANYONE actually ever try one of these games?
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Cthulhu
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Post by Cthulhu »

I live in Japan and have a nice, fancy FOMA phone. I can run the highest-end cell games available in this country - and I've tried cell phone games from both Cave and Konami.

They all suck. Don't waste your time. Imagine playing your favorite games with a broken controller. You really want to have fun but you just can't. Something is in the way. Save your money and just enjoy some good games at home...
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Post by Guest »

The only reason I would ever be interested in mobile gaming is to play Darius Gate and Darius Zone Q, two mobile exclusive games that never came out for any other system. They came out in 2002 and were only available for a short time. Now, about the only way to get them is if you live in Thailand. Honestly, I have to agree, mobile gaming is really more trouble than it's worth. Who wants to play a game on a screen the size of a stamp anyway, not to mention control issues.
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the2bears
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Post by the2bears »

Control issues are the biggest barrier to fun, IMO. Screens are not too bad, the size is reasonable and the quality is great. But controls, alas those controls.

The problems? Inconsistent d-pads from phone to phone. Simultaneous button events not supported (no pressing 2 buttons at once). Finally, a cramped arrangement in general.


I think we're soon to see d-pads like the PSP has on mobile phones though, that might be enough to put the games over the edge.

Bill
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GaijinPunch
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Post by GaijinPunch »

You'd have to get a hacked version of the game. You can't just load it on a phone, since they either require a monthly subscription, or a set of credits, you'll have to contact the mothership (in Japan) at some point to play.
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alpha5099
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Post by alpha5099 »

I can't believe I'm saying this, but the N-Gage was actually a pretty good idea, in theory. There has to do some synergy between gaming hardware and cell phone technology if we want playable cell phone games. Granted, Nokia totally dropped the ball, but they were on the right track.
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takohiko
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Post by takohiko »

Speaking of which, has anyone played Uwan Fighter? It looks pretty decent, but I tried to buy it, got an error and wasted £4, so yeah.
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