What time period/era does Progear No Arashi take place in?

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Icarus
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Post by Icarus »

sikraiken wrote:I'm not into that type of stuff, Icarus. : )
Suuuuuuuuuuuuuuuuuuuuuuuuuuure.
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sikraiken
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Post by sikraiken »

Remember, I'm a fairly normal person. : )
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Icarus
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Post by Icarus »

sikraiken wrote:Remember, I'm a fairly normal person. : )
You about as normal as someone sat in front of a computer arguing over the art direction in a video game.
Normal. Sure. ^_-
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sikraiken
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Post by sikraiken »

Icarus wrote:
sikraiken wrote:Remember, I'm a fairly normal person. : )
You about as normal as someone sat in front of a computer arguing over the art direction in a video game.
Normal. Sure. ^_-
Don't make me come over there. >: O

Ok, I'm a lot more normal than some of the people here. ok? : P
Last edited by sikraiken on Thu Oct 11, 2007 2:03 am, edited 1 time in total.
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Icarus
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Post by Icarus »

sikraiken wrote:Don't make me come over there. :twisted:
You're welcome to. I've got Pink Sweets plugged into the supergun right now.
Knowing you, you'd probably enjoy it. ^_-
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sikraiken
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Post by sikraiken »

One day, not for Pink Sweets though. Maybe I could invite some of the Italian players along. Some of the French players too.
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Icarus
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Post by Icarus »

sikraiken wrote:One day, not for Pink Sweets though.
As they say on 4ch, "a river in Egypt".
sikraiken wrote:Ok, I'm a lot more normal than some of the people here. ok? : P
You're on the intarweb, on a videogaming messageboard (a very focused one to boot), moaning about the art direction and design of fictional characters in a piece of interactive entertainment. You're about as far removed from "normal" as one can get without upping sticks and joining the travelling freakshow circus.

Welcome to the club. Hope you enjoy your stay here. ^_-
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Strider77
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Post by Strider77 »

most of caves games don't really subject you to any of the art smut direction crap in game.... I mean really, you can make out Reko's boobs in all that bullet swarm.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Rob
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Post by Rob »

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btw, Sonia is 100x better than those stupid Ibara characters. Leave it to Psikyo to design a classy female character.
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Icarus
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Post by Icarus »

Rob wrote:Psikyo
You had my attention up until this bit.
And you were doing so well, too.
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Post by BulletMagnet »

Rob wrote:Leave it to Psikyo to design a classy female character.
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I won't even mention a certain long-running mahjongg series. ;)
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Post by Rob »

Not her fault she was born with the huge boobs gene. :?

I hope fighter17 doesn't see this thread.
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Post by shoe-sama »

needs more bill clinton
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by cigsthecat »

Icarus wrote:
Rob wrote:Psikyo
This is where I stopped reading.
"The art director is always listed as the art director in their games. The programmer is always listed as the programmer."
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Post by Zebra Airforce »

Rob wrote:Image

btw, Sonia is 100x better than those stupid Ibara characters. Leave it to Psikyo to design a classy female character...
...and then immediately drop out of the shooting game biz because of it.
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Post by GaijinPunch »

sikraiken wrote:
Ok, I'm a lot more normal than some of the people here. ok? : P
That says.... absolutely nothing, actually. ;)
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CIT
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Re: What time period/era does Progear No Arashi take place i

Post by CIT »

PC Engine Fan X! wrote:The above title says it all... ^_~

And would you say that it takes place in the steampunk era or what (or perhaps in the day & age of "Laputa: Castle of the Air" timeline)?

The technology shown in Progear seems to indicate that it's progressed quite a bit (perhaps the next technological evolution of the "Steam Age" period ala Steamboy anime)...

PC Engine Fan X! ^_~


Progear is indeed done in the altenate history "steampunk" style, a fictionalized version of late 19th and early 20th century imperialist Europe, that emphasizes ofen anachronistic technology. Often this genre features a romanticized view of certain technologies that had become obsolete in the 20th century, such as dirigibles, anaolog computers, or steam engines, but presents these technologies as if they had evolved even further, beyond their real physical potential.

This genre seems to be particularly popular in Japan, possibly because Japan is one of the countries that underwent the most rapid development starting from the late 19th century, technological transformation thereby occupying a large space within the Japanese collective subconscious.

Other Steampunk shooters include, Gunbird 1 & 2, Ibara, Empire of Steel, Great Ragtime Show/Boogie Wings (the intro sequence of which is directly referenced in Progear).


EDIT: Wow, this is actually on topic...
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Re:What time period/era does Progear No Arashi take place in

Post by PC Engine Fan X! »

CIT wrote:
PC Engine Fan X! wrote:The above title says it all... ^_~

And would you say that it takes place in the steampunk era or what (or perhaps in the day & age of "Laputa: Castle of the Air" timeline)?

The technology shown in Progear seems to indicate that it's progressed quite a bit (perhaps the next technological evolution of the "Steam Age" period ala Steamboy anime)...

PC Engine Fan X! ^_~


Progear is indeed done in the altenate history "steampunk" style, a fictionalized version of late 19th and early 20th century imperialist Europe, that emphasizes ofen anachronistic technology. Often this genre features a romanticized view of certain technologies that had become obsolete in the 20th century, such as dirigibles, anaolog computers, or steam engines, but presents these technologies as if they had evolved even further, beyond their real physical potential.

This genre seems to be particularly popular in Japan, possibly because Japan is one of the countries that underwent the most rapid development starting from the late 19th century, technological transformation thereby occupying a large space within the Japanese collective subconscious.

Other Steampunk shooters include, Gunbird 1 & 2, Ibara, Empire of Steel, Great Ragtime Show/Boogie Wings (the intro sequence of which is directly referenced in Progear).


EDIT: Wow, this is actually on topic...
For CIT,

What you have mentioned in the above post very well summarizes all the cool technologies featured in the Progear universe, albeit a very high tech one with alternative steampunk era designs. Progear would make for a fine anime film (or perhaps a prelude that leads to the beginning of the actual game), don't you agree? ^_~

The analog computer, Babbage's Engine, (a fully working hodge-podge of gears, wheels, numeric dials, and what not) if it had been finished in it's day and age, would've changed history forever. This analog computer device would be equally at home inside one of those Progear end-stage bosses -- no question about it... ^_~

PC Engine Fan X! ^_~
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Post by Mortificator »

Wings of Honneamise is an anime move done in steampunk alternate-post-WWI style kinda like Progear.

Except with more rape.
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Post by GaijinPunch »

Mortificator wrote: Except with more rape.
You must've not seen the high rank ending of Progear.
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Post by evil_ash_xero »

Mortificator wrote:Wings of Honneamise is an anime move done in steampunk alternate-post-WWI style kinda like Progear.

Except with more rape.
That's a great movie. Too bad about the DVD.

Ah yeah, that scene. "i'm sorry!".

s/m
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Post by Imhotep »

what I like about the Progear setting is that it involves the occult, showing two priests sidekicking the last boss.

I like it a lot if war machinery is combined with occultism.
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Post by Mortificator »

Yeah, like Mutant Chronicles. Anyone remember that? It was a P&P RPG that originated in Sweden and had a few other games made, including a decent SNES run 'n gun. It looks like it's having something of a revival, with a movie coming out.

Anyway, I was just trying some Progear and the flock of flying reptiles before the first boss reminded me: all the non-human animals on their world are reptiles. So while the tech is WWI meets the industrial revolution, the time period's pure fantasy.
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Post by -Bridget- »

professor ganson wrote:I like PC Engine Fan X!'s original question because there's something distinctive about Progear's setting and overall aesthetic that I haven't been able to pin down. The newspaper thing suggests a time in the past century, but I haven't really given it much thought. I'm usually too busy trying to get diamonds to notice whatever clues the game may hold about its location and time.

Yeah, Im too busy A: blowing stuff up, and B: trying to not die, that I generally dont care too much about specifics of the background.... I mean, it's a shmup game afterall...


I will say, however, that the design/style reminds me of Last Exile.
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