Thanks for the answers!
kengou wrote:how about "games in which the ship does not face/shoot to the right or up, and where the stage scrolls in the direction that the ship faces." So, for example, the ship shoots to the left and the stage scrolls right-to-left, or the ship shoots down and the stage scrolls down. Gradius V doesn't have this, R-Type III does not have this, etc. I'd be interested in a game like this, just so it can mess with my preconceptions.
Yeah, that's probably why Abadox got me asking this question while the alternate scrolling in games like R-Type III didn't. It feels so strange, even though the gameplay is fundamentally identical to titles with traditional scrolling. If you turned your monitor upside-down you'd get the same experience (though unless you can rewire your brain you'd better remap that controller).
Lili-Xiang wrote:A boss fight in G-Darius... I think if I remember right. You end up turning
around and persuing the boss backwards for a while, but end up turning
back around again soon after. (does that count?)
Darius II does the same thing for boss fights. Gaiden doesn't, and I'm not sure about the others in the series.
GaijinPunch wrote:Progear (stage 4...scrolls up the entire stage)
That reminds me, stage 4 of R-Type Delta is set up like that too. The U-shaped third stage of R-Type III mixed it up, with it moving from downward to rightward to upward scrolling.