New hope for a PS2 Ketsui port?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

icycalm wrote:
sideshow wrote:I am a console gamer at heart.
Man, oh man.

So if I gave you a no-name controller and a screen, and the actual hardware was hidden inside a box, so you couldn't tell if it was a console system, a computer, or an arcade system powering the game, what would you do? Would you, like, short-circuit or something and stare at the screen blankly?
So if I gave you a no-name cab and a screen, and the actual hardware was hidden inside the cab, so you wouldn't tell if it was an arcade system, a computer, or a console system powering the game, what would you do? Would you, like, short-circuit or something and stare at the screen blankly?
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
User avatar
segasonicfan
Posts: 456
Joined: Tue Jul 04, 2006 5:20 am
Contact:

Post by segasonicfan »

meh, porting stuff hurts the arcade industry a lot. I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years. but to drop to the $250 mark and then having nobody coming to play it has gotta really sting.

I'm really glad cave hasn't been doing ports because

a) ports pale incomparison to the real PCB
b) ports devalue the PCB and hurt the arcade industry (which has been hurting already for a long time.
c) ports add another way for scores to be achieved on non-original hardware.
d) ports can be easily bootlegged to further hurt Cave and the industry as a whole.


Pros?
a) gets the Cave name out there and their titles noticed more
b) a safer way to play the games you love (if you don't mind an inferior version).
c) cheaper for those that don't want to invest in PCBs.

Thing is though, for those of us that have invested in Ketsui and other PCBs, we did so hoping the title(s) would maintain a similar market value. With Cave they almost always do, except in the case of ports being released :/

pros just don't outweigh the cons IMO. Just my take on things.

-Segasonicfan
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

segasonicfan wrote:meh, porting stuff hurts the arcade industry a lot. I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years.
The $2k new game purchase will make more of a profit than the $600 purchase 2 years down the road.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
User avatar
Dandy J
Posts: 726
Joined: Fri Feb 25, 2005 6:02 am

Post by Dandy J »

can someone rename thread to "mihara answers generic question about ketsui port"
User avatar
Dave_K.
Posts: 4571
Joined: Wed Jan 26, 2005 5:43 am
Location: SF Bay Area
Contact:

Post by Dave_K. »

Actually Arika ports are better than the PCB, and thats what really hurts the value of them. Mushihemesama is an example of a PCB that did NOT devalue after the port, because the Cave/Taito port DID pale in comparison.

In summary if Arika ports Ketsui, you know its going to be pixel perfect, so it will hurt the value of the PCB. I do wonder what DDP and Espgaluda PCBs would be worth if they were never ported (and still not emulated).
User avatar
EOJ
Posts: 3227
Joined: Fri Mar 11, 2005 6:12 am
Location: Hawaii
Contact:

Post by EOJ »

segasonicfan wrote: I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years. but to drop to the $250 mark and then having nobody coming to play it has gotta really sting.
That's not true. Ports have little to no effect on the arcade operators, the only negative effect they possibly have is on COLLECTORS like yourself (and that's the real reason why you're against it, you don't want to lose money on your "investments"). People still go to the arcades and play Espgaluda, DDP:DOJ, and Mushi in Japan. When I was there last year I saw people playing those games a LOT. After all, any competitive scorer in Japan will only play on the PCB, they don't submit scores from console ports.

a) ports pale incomparison to the real PCB
b) ports devalue the PCB and hurt the arcade industry (which has been hurting already for a long time.
c) ports add another way for scores to be achieved on non-original hardware.
d) ports can be easily bootlegged to further hurt Cave and the industry as a whole.
a) is usually true; b) the first part is true, the second is not; c) is true, and d) the first part is true, the rest is not true.
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

twe^h^h^heoj Image
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
User avatar
Never_Scurred
Posts: 1800
Joined: Thu May 18, 2006 1:09 am
Location: St. Louis, MO

Post by Never_Scurred »

segasonicfan wrote:meh, porting stuff hurts the arcade industry a lot. I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years. but to drop to the $250 mark and then having nobody coming to play it has gotta really sting.

I'm really glad cave hasn't been doing ports because

a) ports pale incomparison to the real PCB
b) ports devalue the PCB and hurt the arcade industry (which has been hurting already for a long time.
c) ports add another way for scores to be achieved on non-original hardware.
d) ports can be easily bootlegged to further hurt Cave and the industry as a whole.


Pros?
a) gets the Cave name out there and their titles noticed more
b) a safer way to play the games you love (if you don't mind an inferior version).
c) cheaper for those that don't want to invest in PCBs.

Thing is though, for those of us that have invested in Ketsui and other PCBs, we did so hoping the title(s) would maintain a similar market value. With Cave they almost always do, except in the case of ports being released :/

pros just don't outweigh the cons IMO. Just my take on things.

-Segasonicfan
No offense, but as someone who sells custom made superguns on the side, isn't your opinion a bit biased? I mean, ports=no need for $300 guns, right? And its not like Cave makes any revenue off of the used market, who are pretty much the type of people who would be interested in a supergun in the first place.
Last edited by Never_Scurred on Tue Sep 11, 2007 9:21 pm, edited 1 time in total.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
RyanDG
Posts: 199
Joined: Wed Feb 07, 2007 10:46 pm
Location: Jonesboro, AR

Post by RyanDG »

EOJ wrote:That's not true. Ports have little to no effect on the arcade operators, the only negative effect they possibly have is on COLLECTORS like yourself (and that's the real reason why you're against it, you don't want to lose money on your "investments"). People still go to the arcades and play Espgaluda, DDP:DOJ, and Mushi in Japan. When I was there last year I saw people playing those games a LOT.
Yep. There's a misconception that ports of arcade games hurt the arcade operators. I haven't ever seen any solid data or evidence showing a correlation between a console port affecting negatively an arcade games revenue. Furthermore, sometimes the inverse can be true. A home port of a game can actually increase interest in an arcade game. The Xbox 360/PS3 ports of Virtual Fighter 5 for example has spurred enough interest in the game that Sega is actually releasing the game stateside through its distributers for the arcades.

I would love to see someone do an actual study and dig up some numbers on this. If I had the time to wade through a bunch of corporate BS I would do it, but since I don't, I can't really look into it.

Secondly, we have to also consider what games we are talking about porting here. The Cave game ports, while being solid sellers for Arika and Taito, have never really lit the sales charts on fire. Whatever loss of revenue caused by the port to the arcade game is going to be inconsequential compared to the simple devaluation due to time.

Those are just my two cents though.
Last edited by RyanDG on Tue Sep 11, 2007 9:25 pm, edited 1 time in total.
Image
http://www.arcade-renaissance.com - My little home on the web.
User avatar
Rob
Posts: 8080
Joined: Wed Jan 26, 2005 12:58 am

Post by Rob »

segasonicfan posting stuff again.
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

Guys, I sold my Cotton 2 and Cotton Boomerang STV carts because they weren't full kits.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
User avatar
splitblkribbon
Posts: 101
Joined: Mon Sep 03, 2007 12:22 am
Location: Northern Virginia

Post by splitblkribbon »

Isn't Ketsui coming to the DS?? I keep hearing that.
I'm the world's first dolphin pilot
User avatar
pixelcorps
Posts: 797
Joined: Wed Jan 26, 2005 12:52 am
Location: JP

Post by pixelcorps »

segasonicfan wrote: b) ports devalue the PCB and hurt the arcade industry (which has been hurting already for a long time.
absolute crap - the operators make their money back on the use of the board, the value of the PCB means nothing to arcade owners - just collectors, like yourself - it seems some people think arcade ops are some kind of charity...

if ports were "harmful to the industry" , why did cave ever do them??? :roll:
User avatar
undamned
Posts: 3273
Joined: Sat Jan 29, 2005 9:27 am
Location: Phoenix

Post by undamned »

segasonicfan wrote:Thing is though, for those of us that have invested in Ketsui and other PCBs, we did so hoping the title(s) would maintain a similar market value.
Well, yeah, I don't want to lose money by my PCB's devaluing, but I don't buy PCB's as an investment, for certain. If value goes up, then woohoo, but I buy PCB's to play games on the real hardware, not as an investment. If you want to invest in something, videogames are about as valid an option as baseball cards or comic books (i.e. pretty random pay offs). Get a savings account or if your job offers 401k, do that or something, but not videogames :?
splitblkribbon wrote:Isn't Ketsui coming to the DS?? I keep hearing that.
Yeah, I heard that too...
-ud
Righteous Super Hero / Righteous Love
User avatar
icycalm
Banned User
Posts: 1081
Joined: Sun Jan 30, 2005 5:15 pm
Location: Hellas/Nippon
Contact:

Post by icycalm »

EOJ wrote:
segasonicfan wrote: I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years. but to drop to the $250 mark and then having nobody coming to play it has gotta really sting.
That's not true. Ports have little to no effect on the arcade operators, the only negative effect they possibly have is on COLLECTORS like yourself (and that's the real reason why you're against it, you don't want to lose money on your "investments"). People still go to the arcades and play Espgaluda, DDP:DOJ, and Mushi in Japan. When I was there last year I saw people playing those games a LOT. After all, any competitive scorer in Japan will only play on the PCB, they don't submit scores from console ports.
You are missing the forest for the trees.

I spent three years going to arcades every day. The only times I played ported/emulated arcade games in a game center was when the unported/unemulated stuff was being played by other people, or once a month when I was in a funny mood for whatever reason.

Just give 500 credits to anyone in this forum who has never been to Japan and let them loose in a Japanese game center. What do you think they will play? Dodonpachi and Ibara?

So.

-Porting games within a period of roughly two years of their arcade release hurts the bottom line of arcade operators.

-Porting after that period actually helps them in several ways. For one thing, operators hardly lose anything, because all those who were prepared to go down to an arcade to play these games have already done so. After the two years therefore a port can be a way for a company to make some quick extra cash (if they had been smart in the first place, and developed their games for an easy-to-port platform like the Naomi, for example), and to make their games known to a wider audience, who might therefore become aware of the companys work and decide that, when it releases its next game, they will go down to the arcade to check it out, instead of waiting two years for the port.

If the 2-year "no-ports" period was observed by all companies (Sega/SNK, etc.) the arcades would be doing much better than they are doing right now (and from what I can tell they are not doing half-bad, all things considered).
Image
PC Engine Fan X!
Posts: 9795
Joined: Wed Jan 26, 2005 10:32 pm

Post by PC Engine Fan X! »

undamned wrote:
segasonicfan wrote:Thing is though, for those of us that have invested in Ketsui and other PCBs, we did so hoping the title(s) would maintain a similar market value.
Well, yeah, I don't want to lose money by my PCB's devaluing, but I don't buy PCB's as an investment, for certain. If value goes up, then woohoo, but I buy PCB's to play games on the real hardware, not as an investment. If you want to invest in something, videogames are about as valid an option as baseball cards or comic books (i.e. pretty random pay offs). Get a savings account or if your job offers 401k, do that or something, but not videogames :?
splitblkribbon wrote:Isn't Ketsui coming to the DS?? I keep hearing that.
Yeah, I heard that too...
-ud
Can't pass up 401k option if given the opportunity to contribute to it -- your retirement depends on it as Social Security may not be around for much longer -- thanks to the older generation using it up faster than was originally planned when it was implemented back in the day.

If and when Ketsui finally comes out for the DS...so be it. ^_~
User avatar
Rob
Posts: 8080
Joined: Wed Jan 26, 2005 12:58 am

Post by Rob »

icycalm wrote: Just give 500 credits to anyone in this forum who has never been to Japan and let them loose in a Japanese game center. What do you think they will play? Dodonpachi and Ibara?

So.
And that covers western players in Japanese arcades. People who have never been a few thousand dollars away from playing new arcade releases having a different reaction: big shock.
PC Engine Fan X!
Posts: 9795
Joined: Wed Jan 26, 2005 10:32 pm

Post by PC Engine Fan X! »

Rob wrote:
icycalm wrote: Just give 500 credits to anyone in this forum who has never been to Japan and let them loose in a Japanese game center. What do you think they will play? Dodonpachi and Ibara?

So.
And that covers western players in Japanese arcades. People who have never been a few thousand dollars away from playing new arcade releases having a different reaction: big shock.
I remember the very first time playing the newest arcade shmup of Psyvariar Medium Unit -- it was a jaw-dropping experience I would never forget for the rest of my life...I was stoked big time. To try out Psy-MU at a Japanese game center for 100 yen back in late March of 2000 was priceless -- even the Taito Egret cabinet that housed that newest shmup title had a "New Game" sign placed on top so I knew it was gonna be something special..... ^_~
Last edited by PC Engine Fan X! on Tue Sep 11, 2007 11:20 pm, edited 1 time in total.
User avatar
Sonic R
Posts: 1404
Joined: Mon Jun 27, 2005 11:33 pm
Location: Detroit, MI
Contact:

Post by Sonic R »

icycalm wrote:
EOJ wrote:
segasonicfan wrote: I'm sure operators are pissed off enough to see their $2k original purchase go down to the $600 mark after a couple years. but to drop to the $250 mark and then having nobody coming to play it has gotta really sting.
That's not true. Ports have little to no effect on the arcade operators, the only negative effect they possibly have is on COLLECTORS like yourself (and that's the real reason why you're against it, you don't want to lose money on your "investments"). People still go to the arcades and play Espgaluda, DDP:DOJ, and Mushi in Japan. When I was there last year I saw people playing those games a LOT. After all, any competitive scorer in Japan will only play on the PCB, they don't submit scores from console ports.
You are missing the forest for the trees.

I spent three years going to arcades every day. The only times I played ported/emulated arcade games in a game center was when the unported/unemulated stuff was being played by other people, or once a month when I was in a funny mood for whatever reason.

Just give 500 credits to anyone in this forum who has never been to Japan and let them loose in a Japanese game center. What do you think they will play? Dodonpachi and Ibara?

So.

-Porting games within a period of roughly two years of their arcade release hurts the bottom line of arcade operators.

-Porting after that period actually helps them in several ways. For one thing, operators hardly lose anything, because all those who were prepared to go down to an arcade to play these games have already done so. After the two years therefore a port can be a way for a company to make some quick extra cash (if they had been smart in the first place, and developed their games for an easy-to-port platform like the Naomi, for example), and to make their games known to a wider audience, who might therefore become aware of the companys work and decide that, when it releases its next game, they will go down to the arcade to check it out, instead of waiting two years for the port.

If the 2-year "no-ports" period was observed by all companies (Sega/SNK, etc.) the arcades would be doing much better than they are doing right now (and from what I can tell they are not doing half-bad, all things considered).
Hmm…
I can agree with both icycalm and TWEOJ in these quote boxes.

It can be a winning situation for everyone with this 2 year grace period and the only people purely against ports, especial Ketsui, are the collectors who paid the price. When video games become more than entertainment for the enjoyment of playing and become an investment beyond that of operating an arcade business, thats no good.
User avatar
Rob
Posts: 8080
Joined: Wed Jan 26, 2005 12:58 am

Post by Rob »

PC Engine Fan X! wrote: I remember the very first time playing the newest arcade shmup of Psyvariar Medium Unit -- it was a jaw-dropping experience I would never forget for the rest of my life...I was stoked big time. To try out Psy-MU at a Japanese game center for 100 yen back in late March of 2000 was priceless -- even the Taito Egret cabinet that housed that newest shmup title had a "New Game" sign placed on top so I knew it was gonna be something special..... ^_~
I wish I could've been at the arcade when the first person counterstopped Mars Matrix and then laughed at the screen before walking away disgusted. Psyvariar is pretty cool.
User avatar
Strider77
Posts: 4740
Joined: Thu Jul 27, 2006 7:01 am

Post by Strider77 »

such hatred in this tread....





:cry: :cry: :cry: :cry: :cry: :cry: :cry:
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
User avatar
Never_Scurred
Posts: 1800
Joined: Thu May 18, 2006 1:09 am
Location: St. Louis, MO

Post by Never_Scurred »

To pretty much sum it up......


"Oh please, no ports. I'm tryna retire on deez pcbs!"
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
User avatar
Zebra Airforce
Posts: 1695
Joined: Mon Aug 13, 2007 9:10 pm

Post by Zebra Airforce »

Strider77 wrote:such hatred in this tread....





:cry: :cry: :cry: :cry: :cry: :cry: :cry:
I think Ketsui is like a sore nipple for many members. It just keeps rubbing against the inside of your shirt until it finally starts to bleed before scabbing up again.
Image
User avatar
GaijinPunch
Posts: 15956
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

videogames are about as valid an option as baseball cards or comic books
I don't follow comic books or baseball cards, but from what I know it's nothing like games. Games cost $60 a piece and 99.9% of the time immediately go down in value (often to 1/10th of their retail value) while comics cost a couple of bucks and quite often go up.
The only times I played ported/emulated arcade games in a game center was when the unported/unemulated stuff was being played by other people,
You're both wrong, really. Time is what kills most arcade games, not ports. There's a Ketsui in my local 50 yen arcade. Guess how many people play it when I'm in there. ZERO. Way more people play DOJ at this particular arcade.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

GaijinPunch wrote:I don't follow comic books or baseball cards, but from what I know it's nothing like games. Games cost $60 a piece and 99.9% of the time immediately go down in value (often to 1/10th of their retail value) while comics cost a couple of bucks and quite often go up.
This copy of Superman #1 has a very slight crease in page 3.

99% condition = 50% value
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
fullblownaidzz
Posts: 43
Joined: Thu Sep 22, 2005 10:44 pm
Location: CT

Post by fullblownaidzz »

Twiddle wrote:
GaijinPunch wrote:I don't follow comic books or baseball cards, but from what I know it's nothing like games. Games cost $60 a piece and 99.9% of the time immediately go down in value (often to 1/10th of their retail value) while comics cost a couple of bucks and quite often go up.
This copy of Superman #1 has a very slight crease in page 3.

99% condition = 50% value
The point still remains that the copy of superman #1 cost a dollar when it came out. It's clearly worth more now.
User avatar
szycag
Posts: 2304
Joined: Mon Feb 05, 2007 4:20 am
Location: Missouri

Post by szycag »

fullblownaidzz wrote:
Twiddle wrote:
GaijinPunch wrote:I don't follow comic books or baseball cards, but from what I know it's nothing like games. Games cost $60 a piece and 99.9% of the time immediately go down in value (often to 1/10th of their retail value) while comics cost a couple of bucks and quite often go up.
This copy of Superman #1 has a very slight crease in page 3.

99% condition = 50% value
The point still remains that the copy of superman #1 cost a dollar when it came out. It's clearly worth more now.
you have to be in STGT 07 to get the joke he made. and I lol'd
That is Galactic Dancing
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

I've seen tons of comics that are still only worth their cover price, and this two decades or so after printing. Those have actually lost money due to inflation.

The lower condition = 50% value (compared to other examples) does hold true in comics, coins, stamps etc. though. It's not just VP1!!!1
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Post by Ed Oscuro »

szycag wrote:you have to be in STGT 07
I'm not.
User avatar
Twiddle
Posts: 5012
Joined: Sat Feb 18, 2006 11:28 pm
Contact:

Post by Twiddle »

or IRC
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
Post Reply