WOOOO-FUUUUUUUUUUUUUUUUU!DJ Rectal Prolapse wrote:Hard gay.ReKleSS wrote: Anyway, Mihara says the movie may be late.
Ketsui for DS?!
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Fighter17
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Kaiser
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Don't tell me you're referring to one cartoon called "Ying yang yo"Fighter17 wrote:WOOOO-FUUUUUUUUUUUUUUUUU!DJ Rectal Prolapse wrote:Hard gay.ReKleSS wrote: Anyway, Mihara says the movie may be late.
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Zenodyne R - My 2nd Steam Shmup
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Fighter17
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No:Kaiser wrote:Don't tell me you're referring to one cartoon called "Ying yang yo"Fighter17 wrote:WOOOO-FUUUUUUUUUUUUUUUUU!DJ Rectal Prolapse wrote: Hard gay.
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this is got to be most stupid cartoon i've ever seen aside Angry Beavers
http://en.wikipedia.org/wiki/Hard_Gay
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JusteZero
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EOJ wrote:
It's not "black label", it has been called "Death label", but that'll probably change upon its release. The unofficial title being used by Mihara is "Ketsui DS".
As for the release date, who knows. I remember seeing Mihara post something about how he'd like to release it by Feb 2008, but don't quote me on that.
Yeah Black Label is a brand of beer....
Must have drank one to many when I typed that.
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MX7
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EOJ
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Yes, it's friday in Japan. The last post from Mihara was this one:
http://mihara.sub.jp/top/blog/sb203/mih ... y=20070907
Which was posted at 4am friday morning. He talks about how there's a Typhoon coming near where he lives, and he's a bit scared. No ketsui update yet, I suppose we need to wait for him to wake up and finish it up before presenting it.
http://mihara.sub.jp/top/blog/sb203/mih ... y=20070907
Which was posted at 4am friday morning. He talks about how there's a Typhoon coming near where he lives, and he's a bit scared. No ketsui update yet, I suppose we need to wait for him to wake up and finish it up before presenting it.
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Gakidou
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Video is online! Linked from Neogaf:
http://www.arikaonline.com/download/mov ... 070907.mpg
EDIT:
Bullet patterns seem very slow moving... Maybe you will be able to adjust the speed of them in the game?
http://www.arikaonline.com/download/mov ... 070907.mpg
EDIT:
Bullet patterns seem very slow moving... Maybe you will be able to adjust the speed of them in the game?
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EOJ
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Nakano
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Probably to compensate for the d-pad and small screen. I don't think I could see the bullets if they're as quick as the ones in Mushi on the DS screen, but I'm crap so maybe not!Gakidou wrote:Video is online! Linked from Neogaf:
http://www.arikaonline.com/download/mov ... 070907.mpg
EDIT:
Bullet patterns seem very slow moving... Maybe you will be able to adjust the speed of them in the game?
Well looks much better then I thought it would, already looking like a classic and lets hope it plays like one too.
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UnscathedFlyingObject
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This looks like a winner, but I'm wondering what the second screen will do. Not that I'm hoping it does anything, in fact, I'm hoping it goes black. I still think they're smoking crack for not releasing this on PS2, but my respect for them is back just a little.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
"They should at least make 100K to have a good life"
...
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EOJ
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powerfuran
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You posted a second before me!EOJ wrote:The second screen keeps track of your score and multiplier status, as well
as your stage totals. I believe the ship select screen is on that screen as well (you can hear him select the ship in the video, but you don't see it on the upper screen).
BTW I had a great impression from the vid. But what about sound? Maybe it's not done properly yet....or maybe you get always the boss battle song through the whole game?
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eretsua
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this is mighty sweet! looking forward to seeing the video in a moment but the download is going so painstakingly slow. 
warning: a huge warning sign is approaching fast!
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yeah, it's pretty much standard to have just one song (i high quality) playing during a promo video without the sound effects, it's just for quality control / consistency's sake. and it's a good, catchy tune. 
warning: a huge warning sign is approaching fast!
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eight
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HADOUKEN!
However this will turn out, from how this promo vid looks this is going to be the best portable shmup ever. (Okay, actually that´s not that hard...) And the bullet patterns look like you can get through them with the mediocre DS (Lite) d-pad, while still retaining the Ketsui-style.
It still has a little bit of the awkwardness of the mobile versions (pixelation, everything moving a bit slower), but it looks great nevertheless. Must-buy.
EDIT: Does anyone have an idea on how the original resolution relates to the DS? Is the player sprite the original size?
However this will turn out, from how this promo vid looks this is going to be the best portable shmup ever. (Okay, actually that´s not that hard...) And the bullet patterns look like you can get through them with the mediocre DS (Lite) d-pad, while still retaining the Ketsui-style.
It still has a little bit of the awkwardness of the mobile versions (pixelation, everything moving a bit slower), but it looks great nevertheless. Must-buy.
EDIT: Does anyone have an idea on how the original resolution relates to the DS? Is the player sprite the original size?
THE BULLETS ARE NOW DIAMONDS!
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MX7
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msm
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it looks awesome
might finally be able to get some of my friends to play a cave game!
edit- anyone know if its got propper stages? or is it confirmed as a boss attack or something?
the level 3 mid boss still has the small boats with it and gives you the extend - might indicate a stage? also that bit seems to have more bullets but they move quite a bit slower, and the bit where there's a few deaths in the video is quite easy in the arcade version
edit- anyone know if its got propper stages? or is it confirmed as a boss attack or something?
the level 3 mid boss still has the small boats with it and gives you the extend - might indicate a stage? also that bit seems to have more bullets but they move quite a bit slower, and the bit where there's a few deaths in the video is quite easy in the arcade version
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Dave_K.
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The graphics already look quite lowres compared to the PCB, I'd guess this is what it will look like on the DS.qatmix wrote:its likely that the gfx will be redrawn for the DS.
I don't own a DS, so I don't know what its capabilities are, but watching that movie (and owning the PCB) this looks pretty scaled down with the animations and such. The scoring system looks screwed up with those 5 boxes poping out with every single fire....something wrong there. The bullet patterns are also extremely slow, but probably due to the horizontal aspect ratio to make it easier.
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EOJ
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Not screwed up, modified.Dave_K. wrote: The scoring system looks screwed up with those 5 boxes poping out with every single fire....something wrong there.
If the game is all boss fights, they obviously had to modify the scoring system to fit this, otherwise it would be pretty drab.

