I searched a lot -even using savestates- but I couldn't locate them...MA7 wrote:I want to be put out of my misery and told where Michael is on stages 3 + 4
STGT 2k7- Week #1 Twin Bee Yahhoo!
Yeah, maybe there isn't any Michael at all in these levels, after all...
@Rob :
I'm using WolfMAME plus 0.99 (lazy to upgrade).
There's a trick to make savestates work :
If the game crashes after a savestate load, just reboot (default F3), wait the game boot is 100% finished, and only then, try to reload.
Took me a little time to figure that out
Not sure, but other games might need the same trick.
@Rob :
I'm using WolfMAME plus 0.99 (lazy to upgrade).
There's a trick to make savestates work :
If the game crashes after a savestate load, just reboot (default F3), wait the game boot is 100% finished, and only then, try to reload.
Took me a little time to figure that out

Not sure, but other games might need the same trick.
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themisterfalcon
- Posts: 71
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- Location: San Francisco
- Contact:
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Elgin McQueen
- Posts: 33
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- Joined: Sat Aug 04, 2007 11:04 am
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I'm really sorry, haven't had a ton of time to play this week. Expect ~6M from me, I'll tell you that. Expect a score within the next few hours, and a video tuesday. : )Icarus wrote:By the way, SiK...
Where's your score, then?SiKrAiKeN wrote:Just my two cents:
I think that holding back scores until the end kind of hurts the competition a bit. It's like me running a race against a bunch of people that I can't see until anyone gets 5ft before the finish line. If I had been able to see them, surely I would have pushed myself just a -little- more harder. As I said in another thread, competition fuels improvement. But hey, what do I know.Maybe you guys can't handle the competition otherwise?
haha. Let me join in and hold back a score until the very end of the competition, surely people would learn not to like that.
Put us to shame (and give me a good reason to stop playing, as I have a backlog of work to take care of).
In the future weeks I'll try my best to update what's going on, that way I'm not letting anyone "run a blind race," so to speak.
Team scorepost.
Nice and big so Edge doesn't miss it.
I've had enough of bell juggling for one week. I know I could have done better (had a run starting stage5 with 4.3mil and botched it right at the end losing Michael almost as soon as I got him), but don't really feel like trying. Happy with my score, and will be happy to place wherever at the end of the score update.
Time for an early night, work in the morning. -_-;;
Nice and big so Edge doesn't miss it.
- 5,157,080 - Icarus - Stage 6 - Option - [MAME, EXTEND ON, AUTO 3]
<SCREENSHOT> <Replay available soon.> - 4,242,150 - STG - Stage 6 - Charge
- 4,188,020 - DEL - ALL (Lx0) - Napalm - [PSX]
<SCREENSHOT> - 3,671,140 - Smraedis - Stage 5 - Napalm
- 2,822,690 - elbarto - Stage 5 - Napalm
- 2,306,390 - freddiebamboo - Stage 5 - Napalm
- (mulletgeezer is sitting out this week as he has Mushi Futari. ^_- )
I've had enough of bell juggling for one week. I know I could have done better (had a run starting stage5 with 4.3mil and botched it right at the end losing Michael almost as soon as I got him), but don't really feel like trying. Happy with my score, and will be happy to place wherever at the end of the score update.
Time for an early night, work in the morning. -_-;;
Last edited by Icarus on Mon Aug 27, 2007 2:19 am, edited 1 time in total.

He's firestorm on this forum.Twiddle wrote:who's stg
Excuse me for doing other more important things. This week has been quite shitty for my participation, I've only had the breaks between work shifts (2.30pm - 4.30pm) and the night time (midnight to 4am) to play, and because of that, I can't even be bothered. Not only that, I feel like shit as I've become sleep-deprived as a result. At least there's a week break to recuperate.Twiddle wrote:You guys clearly can't handle STGT rank.
Time to sleep.
Last edited by Icarus on Mon Aug 27, 2007 2:44 am, edited 1 time in total.

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Shatterhand
- Posts: 4090
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Shatterhand - Pelé Shooting Team - 3,935,460 - ALL (Lx0)
I have a screenshot if needed, but couldn't bother to record a replay.
I find really amazing how easy the game is after level 4. I can see people having trouble with 5th boss, but he's also incredibly easy when you understand it. Level 6 is a joke.
If the game didn't had level 4, or it was as easy as the rest of the game, this would be a very easy 1cc.
I really wanted to beat 4 million, and I think I can do it (I mean, I was what... one pink bell and a few enemies away of it?), but I have to go to sleep, I have to be at work in 8 hours... it's the end of Twinbee Yahho for me
I have a screenshot if needed, but couldn't bother to record a replay.
I find really amazing how easy the game is after level 4. I can see people having trouble with 5th boss, but he's also incredibly easy when you understand it. Level 6 is a joke.
If the game didn't had level 4, or it was as easy as the rest of the game, this would be a very easy 1cc.
I really wanted to beat 4 million, and I think I can do it (I mean, I was what... one pink bell and a few enemies away of it?), but I have to go to sleep, I have to be at work in 8 hours... it's the end of Twinbee Yahho for me


Boric - Team Fremont - 2,265,710 - Stage 4 - MAME
Midboss of level 3 and 4 give me hell... and boss world 4 i sometimes lose concentration on... but beyond that, I'm just being careless, or paying too much attention to bells if I lose a life elsewhere

Midboss of level 3 and 4 give me hell... and boss world 4 i sometimes lose concentration on... but beyond that, I'm just being careless, or paying too much attention to bells if I lose a life elsewhere


Boric Phallico from Broadcast Gamer.
Netherfiend on XBOX Live and PSN.
Unicron and other voices on My Little Transformer.
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coffeejoerx
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- Location: Sao Paulo - Brazil