Replays that cause narcolepsy
-
Twiddle
- Posts: 5012
- Joined: Sat Feb 18, 2006 11:28 pm
- Contact:
Replays that cause narcolepsy
Once I realized how little the players in Touhou games have to move, I started almost falling asleep during watching them.
The Raiden 1 and 2 INH replays have a similar effect because you're watching the same thing being done every 4 minutes.
The Raiden 1 and 2 INH replays have a similar effect because you're watching the same thing being done every 4 minutes.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
-
gavin19
- Posts: 332
- Joined: Mon Feb 13, 2006 12:41 pm
- Location: Belfast, N.Ireland
Just beat me to it. I've been starting to play this a bit again the past few days so I thought I'd dig out the TAC No-miss replay for some tips. Bad idea. After watching probably the dullest boss milking I'd ever seen, I decided to give the rest a miss. The stages themselves are OK though.Damocles wrote:ESPrade

a.k.a - G19
-
Arvandor
- Posts: 1680
- Joined: Mon Dec 12, 2005 4:00 am
- Location: Utah *ugh*
Re: Replays that cause narcolepsy
Agreed. The touhou games are funner than they look though. And even replays of fairly interesting games to watch (like Ikaruga, or DOJ) have a tendency to make me feel sleepy.Twiddle wrote:Once I realized how little the players in Touhou games have to move, I started almost falling asleep during watching them.
The Raiden 1 and 2 INH replays have a similar effect because you're watching the same thing being done every 4 minutes.

-
stanski
- Posts: 219
- Joined: Fri Jun 22, 2007 8:56 pm
- Contact:
-
Acid King
- Posts: 4031
- Joined: Tue Jan 25, 2005 10:15 pm
- Location: Planet Doom's spaceport
I just skip the boss milking. The rest is fun.Damocles wrote:ESPrade
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
-
Twiddle
- Posts: 5012
- Joined: Sat Feb 18, 2006 11:28 pm
- Contact:
Oh, not at all.RyanDG wrote:I know this is probably heresy, but I struggle through most replays that aren't named Dangun Feveron.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
-
zakk
- Posts: 1410
- Joined: Wed Jan 26, 2005 6:04 am
- Location: New York, NY
- Contact:
-
DJ Incompetent
- Posts: 2378
- Joined: Tue Jun 13, 2006 10:28 pm
- Location: Murda Mitten, USA
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
-
Damocles
- Posts: 2975
- Joined: Fri Jan 28, 2005 12:23 am
-
Sonic R
- Posts: 1404
- Joined: Mon Jun 27, 2005 11:33 pm
- Location: Detroit, MI
- Contact:
-
Twiddle
- Posts: 5012
- Joined: Sat Feb 18, 2006 11:28 pm
- Contact:
-
-Bridget-
- Posts: 636
- Joined: Sat Jun 02, 2007 3:09 am
- Location: Wherever my cat commands me to go
Acid King wrote:I just skip the boss milking. The rest is fun.Damocles wrote:ESPrade
I never liked the idea of boss milking.
In my own opinion, if a game requires "milking" in order to score high, there's something flawed about it's scoring system.
Milking never seems impressive, overly difficult, or much fun to me.
I play the Strikers games alot, but I just refuse to do THAT. I dont have the extreme patience for it.
Oh, and as for Dangun Feveron......
I finally got to see a "superplay" with that Uo-poko thing or whatever it is.
And that is officially the STUPIDEST replay I've ever watched.
Oh sure, it's a high score...... but most of the enemies dont even get a chance to FIRE. I think that guy in the one I saw, went through like the first 2 and a half stages, and almost NOTHING (aside from bosses, which died too fast anyway) actually SHOT at him.
Just stage 2, I counted exactly 3 blue lasers at the start, and then NOTHING up until right near the boss.
If that's what's required to score high in that, well, I'll just play my own way, thank you.

-
JoshF
- Posts: 2833
- Joined: Thu Nov 23, 2006 11:29 pm
- Contact:
Milking is part of the risk/reward system.
MegaShock! | @ YouTube | Latest Update: Metal Slug No Up Lever No Miss
-
-Bridget-
- Posts: 636
- Joined: Sat Jun 02, 2007 3:09 am
- Location: Wherever my cat commands me to go
JoshF wrote:Milking is part of the risk/reward system.
Well, I think it'd be more interesting to me, if the boss attacks started changing the longer you let them go. AKA, the longer you milk them, the more dangerous they get.
But I never see that happening.....
I've done milking before, but I dont do it now cause I just get tired of it. It always feels like Im waiting for all these little things to come and get shot. And Im not exactly fulla patience, lol.
Risk VS Reward is great, but I prefer something more along the lines of DOJ's Hyper Beam: Fire THAT at a boss, and you can get ALOT of hits and points..... but if you use it, the fight gets really berserk; Lotsa points available, but if you want them the challenge increases drastically..... but I dont have to WAIT for little things to fly around, and it dont make the boss take LONGER to beat.
Maybe Im just impatient, but it's never a type of scoring I enjoy.

-
JoshF
- Posts: 2833
- Joined: Thu Nov 23, 2006 11:29 pm
- Contact:
This happens in every Sonic Wings/Psikyo game, Darius Gaiden, and a lot more. Even if they don't get harder, if the boss is already hard it's more things you have to dodge.Well, I think it'd be more interesting to me, if the boss attacks started changing the longer you let them go. AKA, the longer you milk them, the more dangerous they get.
But I never see that happening.....
I don't think it's boring as much as it is frustrating to invest that extra time if you eventually die.
MegaShock! | @ YouTube | Latest Update: Metal Slug No Up Lever No Miss
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
That´s the Dangun replay I talked about, but to be fair, he just perfectly memorized the enemy placement. This is why I find the replay "absurd" - if you don´t know the game, it looks absolutely ridiculous. The game looks and plays differently if you play through it as a non-top player. The player just made this game his bitch, this is why it looked so weird.
THE BULLETS ARE NOW DIAMONDS!
-
-Bridget-
- Posts: 636
- Joined: Sat Jun 02, 2007 3:09 am
- Location: Wherever my cat commands me to go
FrederikJurk wrote:That´s the Dangun replay I talked about, but to be fair, he just perfectly memorized the enemy placement. This is why I find the replay "absurd" - if you don´t know the game, it looks absolutely ridiculous. The game looks and plays differently if you play through it as a non-top player. The player just made this game his bitch, this is why it looked so weird.
Well, I can understand that, but......
Still, the replay just seemed silly to me, and I do play that game quite alot.
At least with something like DoDonPachi, memorizing everything for chaining doesnt then DROP the challenge level like a rock.
I think that's probably my only beef with Dangun Feveron; it handles sorta like Raiden 3's scoring, the faster you blow the heck outta an enemy, the more DMs they'll drop.
JoshF wrote:This happens in every Sonic Wings/Psikyo game, Darius Gaiden, and a lot more. Even if they don't get harder, if the boss is already hard it's more things you have to dodge.
I don't think it's boring as much as it is frustrating to invest that extra time if you eventually die.
I dunno, I dont usually see it as more things to dodge......
Cause wether or not I milk the boss, those extra foes WILL still show up and shoot at me; the attacks from them are gonna be a part of that fight regardless. Playing Strikers I, there just isnt any real way (usually) to smack the things BEFORE they fire at me; so those shots are part of the fight from the beginning.
But if I do the milking, all that really happens is the same section of that fight will repeat a number of times before Im done..... that's all, really.
Hmm, I guess I just dont have patience enough to do it, really, is all it is.
That and I find it rather dull to watch in a replay vid.

-
louisg
- Posts: 2897
- Joined: Wed Jul 20, 2005 7:27 pm
- Location: outer richmond
- Contact:
-
Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
Why hasn't anybody carved a statue of him out of the moon? He deserves it.FrederikJurk wrote:That´s the Dangun replay I talked about, but to be fair, he just perfectly memorized the enemy placement. This is why I find the replay "absurd" - if you don´t know the game, it looks absolutely ridiculous. The game looks and plays differently if you play through it as a non-top player. The player just made this game his bitch, this is why it looked so weird.
"You are the Hero of Tomorrow!"
-
louisg
- Posts: 2897
- Joined: Wed Jul 20, 2005 7:27 pm
- Location: outer richmond
- Contact:
-
Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
