Raiden Fighters Jet > DoDonPachi's equal/better

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PooshhMao
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Raiden Fighters Jet > DoDonPachi's equal/better

Post by PooshhMao »

Hi,

I realize different people tend to have different preferences, but I was wondering why DoDonPachi is held in such high regard here while Raiden Fighters Jet apparently not so much...

Not that I don't think DDP doesn't deserve it..
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P_HAT
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Post by P_HAT »

RFJ unbalanced. Imho. Many ships are crap...
Also crappy shrapnel colours, hard to see it.
Music < DDP.
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Icarus
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Post by Icarus »

RFJ > Dodonpachi.
But then again, I'm a Seibu Kaihatsu fan.

In seriousness, RFJ is just a pure, unadulterated adrenalin rush. Insane fun.
Dodonpachi is great, but I've had more than enough of that kind of gameplay now.
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Shatterhand
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Post by Shatterhand »

Because Dodonpachi is available for Playstation, Saturn and has been emulated for ages.

While RFJ has no home ports, have been added to Mame not too long ago, and it's a pain to run anyway.
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PooshhMao
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Post by PooshhMao »

Why is it a pain to run?
The nvram file needs to be created only once.
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Shatterhand
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Post by Shatterhand »

yeah, but people don't know what a NVram file is, I know people who didn't had the patience to wait, and I know at least one guy that after the whole thing loaded, just quit because he thought the game had frozen, instead of pressing reset.
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CIT
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Re: Raiden Fighters Jet > DoDonPachi's equal/better

Post by CIT »

PooshhMao wrote:I was wondering why DoDonPachi is held in such high regard here while Raiden Fighters Jet apparently not so much...
Not true, most people who know the game think very highly of RFJ. It's just that fewer people play it than Dodonpachi.

The RFJ board is still one of the most expensive non-Cave PCBs - testament to it's enduring popularity.

Personally I think RFJ is better than DDP, but DDP is also one of my least favorite Cave games. There's other Cave games that I think are better than RFJ.
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mulletgeezer
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Post by mulletgeezer »

I remember seeing Raiden 2 for the first time. I was quite impressed, but then when RF appeared in the arcade it seemed like the same game but with a much less interesting feel, a poor soundtrack and lots of ships and new features that didn't add much to the game. RFJ to me is very similar, with the added benefit of one of the shittest soundtracks ever (doesn't that game even have a pumping cheese tune on the BIOS update?) I'm sure not everyone would agree with this but I imagine even some serious Seibu fans must be slightly bored by a game so similar to it's predecessors. Isn't RF2 generally considered the best of the series?

DDP blew me away when I first played it. The bold colours, the charm, the cheesy-without-being-nauseating soundtrack, the scoring system etc - everything in this game feels so right. DDP has been bettered since but it puts a smile on my face every time I play it.
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firestorm
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Post by firestorm »

i prefer RFJ to DDP (im genaraly not so big fan of the DDP games)

RFJ has some smald design problems
the sky stages

they are to fast the bulltes diffikult to see.

i would prefer a RFJ with fixed stages
withoutall air stages inc real phase 1

the came has a beutifull ice stage ,
but i never see it because i join the damm phase 1
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Ayanami
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Post by Ayanami »

I prefer RFJ to DDP. Reason being I much prefer RFJ's score system to DDP's. That and I think RFJ is more fun to play even with out scoring systems.
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Twiddle
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Post by Twiddle »

I thought the soundtrack of the series was better than DDP's, really

no component of the scoring system doesn't require an atrociously OCD amount of attention either, you can recover from a non-death related scoring fuckup (not on level 1) pretty well in comparison to DDP

the ship selection is horribly broken and rigged in favor of three ships in RFJ though
so long and tanks for all the spacefish
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Icarus
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Post by Icarus »

Even if they are horribly broken, they do make an interesting little diversion from endless Ixion/Judge Spear/Slave runs. Playing as Flying Ray is quite a nice challenge.

It's not like the earlier RFs were better balanced ship-wise.
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PROMETHEUS
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Post by PROMETHEUS »

RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.

although RF2 looks fun cause of the funky soundtrack.

is RF2 eligible for STGT seibu week ? I heard it was kind of hard to emulate (need big comp).
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Rob
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Post by Rob »

PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
This can't be real.
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CIT
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Post by CIT »

PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
So what makes DDP less based on memorization?

And what do you mean by "gameplay"?
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Icarus
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Post by Icarus »

PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
Ahaha, oh wow.
I'll let someone else comment, I'm too busy laughing my ass off.
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Twiddle
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Post by Twiddle »

PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
Classy.
so long and tanks for all the spacefish
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PROMETHEUS
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Post by PROMETHEUS »

I mean the game looks easy to complete when you've memorized it. What's so funny ? Maybe I'm wrong, I never played RF anyway, just watched some videos. I bet it's the word "memorizer" ^_^ I think I heard that in some stupid review or something, I thought it was funny.

I think this term describes pretty well a lot of shmups though. I played Pulstar and learned to 1LC it for instance : this game is really really easy once you have memorized it. Hence I'd laugh at it calling it a "memorizer" ~ But I still like it for other reasons.
Last edited by PROMETHEUS on Tue Jul 31, 2007 8:40 pm, edited 1 time in total.
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Twiddle
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Post by Twiddle »

Well gee that sure doesn't apply to DDP at all, what with all the extreme randomization
so long and tanks for all the spacefish
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PROMETHEUS
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Post by PROMETHEUS »

DDP is still very hard to execute even when you have memorized it.
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JBC
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Post by JBC »

PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
QUOTED. FIVE. TIMES.

There is not a single Raiden related game that does not require great skill. Even Raiden III is hard to 1cc if you play it like a man ^__^
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Rob
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Post by Rob »

This is where Prometheus starts talking about improvisation in Cave games that other games don't have.
DDP is still very hard to execute even when you have memorized it.
WELCOME TO 90% OF MODERN SHOOTERS.
Last edited by Rob on Tue Jul 31, 2007 8:45 pm, edited 1 time in total.
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Twiddle
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Post by Twiddle »

List of Cave games where you actually can improvise:

-Dangun Feveron
-
so long and tanks for all the spacefish
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<Megalixir> now that i know garegga is faggot central i can disregard it entirely
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Icarus
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Post by Icarus »

PROMETHEUS wrote:I never played RF anyway, just watched some videos.
And herein lies our problem.
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PROMETHEUS
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Post by PROMETHEUS »

circuitface wrote:
PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
QUOTED. FIVE. TIMES.

There is not a single Raiden related game that does not require great skill. Even Raiden III is hard to 1cc if you play it like a man ^__^
ok ok maybe i'm wrong ^^;; I don't know, it just looked easy when I saw that video. Maybe I'll give it a try in STGT if RF2 is chosen and see for myself.
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Post by evil_ash_xero »

I wasn't impressed with RFJ at all. I actually played all of them(RF,RF2,RFJ), and I only kept RF2, because I liked it best. They are basically the same game. I mean, they even look practically identical. But overall, they don't seem to really have any pacing, if that makes sense. I feel like i'm just flying over and shooting things instead of actually going into the enemy bases and taking them on. I know that's going to be hard to understand, because i'm not explaining it well, but that's my main problem. They do have lovely graphics though.

Overall though, I find them to be decently fun, and a better version of Strikers.

It is by no means better than DDP, or it's equal, in my eyes.

s/m
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Post by PROMETHEUS »

Icarus wrote:
PROMETHEUS wrote:I never played RF anyway, just watched some videos.
And herein lies our problem.
which is why I used the verb "seem" in my initial post

cool off guys, those were just my impressions yo, I don't mind trying the game and see that I was wrong
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JBC
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Post by JBC »

PROMETHEUS wrote:
circuitface wrote:
PROMETHEUS wrote:RF/RF2 don't seem to take much skill to me, they look like they're just another of those "memorizers" ^_^ ~ Gameplay wise, DDP seems far superior to me.
QUOTED. FIVE. TIMES.

There is not a single Raiden related game that does not require great skill. Even Raiden III is hard to 1cc if you play it like a man ^__^
ok ok maybe i'm wrong ^^;; I don't know, it just looked easy when I saw that video. Maybe I'll give it a try in STGT if RF2 is chosen and see for myself.
You are forgiven. Now go play RF2 after buying me tacos. U__U
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Post by Ayanami »

Don't play the games for an hour tops and then come up with junk like this. RFJ is great, it deserves much more than a once over impression.
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Post by stanski »

I like being able to see my bullets (read: yellow exlosions+yellow bullets=lose), so therefore, RFJ loses.
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