List of 2 player simultaneous Gradius games
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postman
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List of 2 player simultaneous Gradius games
I need some info for a project.....do I have all the 2-p simultaneous Gradius games listed (Including Salamander and Parodius)?
Salamander
Salamander 2
Gokujyou Parodius
Sexy Parodius
Gradius Gaiden
Gradiuis 5
Any others from the series I'm forgetting?
Salamander
Salamander 2
Gokujyou Parodius
Sexy Parodius
Gradius Gaiden
Gradiuis 5
Any others from the series I'm forgetting?
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BulletMagnet
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Shatterhand
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I used to play Gradius Gaiden a lot with a mate of mine. It was the only shmup I remember he truly enjoying. He didn't gid Gradius V too much though.....
The big advantage of playing Gaiden in 2 players is that the game doesn't have checkpoints anymore.. so if one of you die, the game keep on going (and 5 power-up cells appear instantly so the respawning player can power-up his ship a little)
The big advantage of playing Gaiden in 2 players is that the game doesn't have checkpoints anymore.. so if one of you die, the game keep on going (and 5 power-up cells appear instantly so the respawning player can power-up his ship a little)

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BrianC
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The MSX Salamander is a bit different from other versions, but still has two players. The interesting thing about the two player mode in the MSX Salamander is that both ships can combine into a ship controlled by both players. If I remember correctly one player controls the ship and the other controls the firing, or something along those lines.
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Shatterhand
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What's more "interesting" is that the checkpoint system is still on when playing in 2 players mode... if one player dies, BOTH PLAYERS get back to the last checkpoint... which is annoying as hell...BrianC wrote:The MSX Salamander is a bit different from other versions, but still has two players. The interesting thing about the two player mode in the MSX Salamander is that both ships can combine into a ship controlled by both players. If I remember correctly one player controls the ship and the other controls the firing, or something along those lines.
What I don't remember is if both players lose all their weapons, or just the player who died.
Each player also has it's own stock of lives... they are not "shared" as it may seem.
But it was very cool to have 2 simultaneous players at same time, each one being able to have 2 options nonetheless.... it was a feat for an MSX1 game. (Actually, Salamander on MSX is a total feat from the technical point of view.. this and R-Type are IMO the 2 most impressive MSX 1 games - damn shame Irem decided to make R-Type an MSX 1 game instead of making it for the MSX2...)

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PFG 9000
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Yeah, it's not only 2 players, it's probably my single favorite 2 player game of all. It might just be the memories I've built up while playing Gradius Gaiden with buddies (or the killer soundtrack, or the inventive level design, or the depth of gameplay in ship selection and menu bar arrangements), but it's just so much more fun than most multiplayer sidescrolling games IMO.Nate wrote:G-Gaiden was 2P?!?
Nah.
????
Er, check again. I have not played it in a couple of years and it's over at my dad's. But, I honestly don't remember it being 2P.
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Shocky
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Just the player who dies loses weapons. Repeatedly sacrificing the other player is a great but dishonest way to gather all the possible weaponry, including the E-pod weapons in the first stage.Shatterhand wrote:The MSX Salamander...
What's more "interesting" is that the checkpoint system is still on when playing in 2 players mode... if one player dies, BOTH PLAYERS get back to the last checkpoint... which is annoying as hell...
What I don't remember is if both players lose all their weapons, or just the player who died.
Salamander MSX might still be the most advanced two-player shmup ever... besides the combination of two players into one ship, there is also an item called "Option Chain", which distributes the options dynamically between the players, forming a chain of two players and up to 3 options! I'd love to see that feature make a comeback in Salamander 3...
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exquisite_torture
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Great to see some ex-MSX owners.Shatterhand wrote:What's more "interesting" is that the checkpoint system is still on when playing in 2 players mode... if one player dies, BOTH PLAYERS get back to the last checkpoint... which is annoying as hell...BrianC wrote:The MSX Salamander is a bit different from other versions, but still has two players. The interesting thing about the two player mode in the MSX Salamander is that both ships can combine into a ship controlled by both players. If I remember correctly one player controls the ship and the other controls the firing, or something along those lines.
What I don't remember is if both players lose all their weapons, or just the player who died.
Each player also has it's own stock of lives... they are not "shared" as it may seem.
But it was very cool to have 2 simultaneous players at same time, each one being able to have 2 options nonetheless.... it was a feat for an MSX1 game. (Actually, Salamander on MSX is a total feat from the technical point of view.. this and R-Type are IMO the 2 most impressive MSX 1 games - damn shame Irem decided to make R-Type an MSX 1 game instead of making it for the MSX2...)
Toshiba HX-10, 'My first home computer.'
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Nate
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Shatterhand
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ex-MSX owners my arse, I am a proud MSX2+ owner who still fires it up for a round of Aleste 2 or Space Manbow from time to timeexquisite_torture wrote:Great to see some ex-MSX owners.Shatterhand wrote:What's more "interesting" is that the checkpoint system is still on when playing in 2 players mode... if one player dies, BOTH PLAYERS get back to the last checkpoint... which is annoying as hell...BrianC wrote:The MSX Salamander is a bit different from other versions, but still has two players. The interesting thing about the two player mode in the MSX Salamander is that both ships can combine into a ship controlled by both players. If I remember correctly one player controls the ship and the other controls the firing, or something along those lines.
What I don't remember is if both players lose all their weapons, or just the player who died.
Each player also has it's own stock of lives... they are not "shared" as it may seem.
But it was very cool to have 2 simultaneous players at same time, each one being able to have 2 options nonetheless.... it was a feat for an MSX1 game. (Actually, Salamander on MSX is a total feat from the technical point of view.. this and R-Type are IMO the 2 most impressive MSX 1 games - damn shame Irem decided to make R-Type an MSX 1 game instead of making it for the MSX2...)
Toshiba HX-10, 'My first home computer.'
Damn robust those things are, I have 3 MSXs , all of them are more than 20 years old, and they all are working greatly. The MSX2+ has some problems with overheating, but that's not much of a serious issue

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postman
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After some research I found out that Parodius 3 (Chatting Parodius) is not dual play on the NES, but is on the PSX and Saturn.......interesting......
Too bad I can't find any replay vids of two player mode, which is what I'm looking for
But I should have enough material for what I'm doing.....here's a hint, it's a takeoff of a popular flash video from a few years back......
Too bad I can't find any replay vids of two player mode, which is what I'm looking for
But I should have enough material for what I'm doing.....here's a hint, it's a takeoff of a popular flash video from a few years back......
Don't just dodge bullets, dance around them.
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BrianC
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