scoring gimmicks and systems
-
CecilMcW00t
- Posts: 329
- Joined: Fri Feb 04, 2005 5:12 am
- Contact:
I have to agree with you about Mars Matrix. I loved everything about the game except for the chaining. You have to chain in order to upgrade your weapons, and the difficulty of having to memorize so much stuff in order to chain took away from the game's pick-up-and-play factor for me personally. Mucho respect points to those of you who mastered it though.
"I've always wanted a thing called Tuna Sasimi!"
-
Veracity
- Posts: 111
- Joined: Fri Feb 23, 2007 3:21 pm
The thing is, they quite specifically don't just slap a lot of extra zeroes on it - the scores are multiples of ten, which seems to be traditional for whatever reason (and allows continue tracking in some games), but all the other digits are actually being used. I suppose it could be an attempt to obfuscate exactly how many points things are worth, but probably not, considering you're generally only going to care about the first few digits, anyway, as Rob said.Pirate1019 wrote:"We're not confident our game will sell well, so lets multiply the numbers in our system by 1,000,000."
It works, I suppose, considering it's one of the first things most people notice. I do forget sometimes that many of these games still start out in an arcade environment, where anything their attract mode can do to catch the attention of casual passers-by means more income.Rob wrote:I bet they just thought of it as one more thing to grab a person's attention.
-
Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
Did you think I was serious?Veracity wrote:The thing is, they quite specifically don't just slap a lot of extra zeroes on it - the scores are multiples of ten, which seems to be traditional for whatever reason (and allows continue tracking in some games), but all the other digits are actually being used. I suppose it could be an attempt to obfuscate exactly how many points things are worth, but probably not, considering you're generally only going to care about the first few digits, anyway, as Rob said.Pirate1019 wrote:"We're not confident our game will sell well, so lets multiply the numbers in our system by 1,000,000."
"You are the Hero of Tomorrow!"