Ketsui for DS?!

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BrianC
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Post by BrianC »

FrederikJurk wrote:But how do you use the face buttons AND the d-pad when having the unit sideways?!? Or do you use the shoulder buttons instead? I suppose you´re not talking about just the play area being tilted with rotated controls (like that option in Ikaruga, Strikers 1945 II and such).

Anyway, if they make Ketsui for the DS, they will take the device into cosideration.
I use my left thumb for the d-pad and my right thumb for the buttons.
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Post by zlk »

In other ketsui news:

裏二周目タイプA
501099414
SPS@残4ALL 5.0億は大台ではない

It seems someone finally broke 500m in ketsui. :shock:
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Post by Arvandor »

BrianC wrote:
FrederikJurk wrote:But how do you use the face buttons AND the d-pad when having the unit sideways?!? Or do you use the shoulder buttons instead? I suppose you´re not talking about just the play area being tilted with rotated controls (like that option in Ikaruga, Strikers 1945 II and such).

Anyway, if they make Ketsui for the DS, they will take the device into cosideration.
I use my left thumb for the d-pad and my right thumb for the buttons.
Yeah, I actually tried it and it wasn't as bad as I thought. Thinking about it, it seems like tilting it 90 degrees counter clockwise, the screen would be in the way, but it really isn't. I realized that it fits the natural angle my thumb sits at very well.
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BrianC
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Post by BrianC »

The Konami DS collection has the option to tate the screen two different ways and even use a second DS as a controller.
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Post by EOJ »

zlk wrote:In other ketsui news:

裏二周目タイプA
501099414
SPS@残4ALL 5.0億は大台ではない

It seems someone finally broke 500m in ketsui. :shock:
Awesome!
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Post by Dylan1CC »

The new video was quite cool. As already said, even if it's just a stretched, portable boss attack game, I would still purchase this. A port of the full game would attract my import dollars much faster though of course.

Ditto on the Lite's D-pad. It works great for games like Mario Kart (especially when snaking) and NSMB but is an absolute nightmare for others such as GSH. Another random example of how much better the original D-pad is: when I used to have my chunky DS, I barely missed the analog stick when playing Mario 64. Not so with the Lite which makes the game quite uncomfortable to play.
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Post by EOJ »

In Mihara's recent blog entry (4.2.2007) he mentions a title for the Ketsui DS game suggested by a fan on one of the questionnaires: "Adult's Kizuna Jigoku training: 5 box power training". :lol:

He also posts a cryptic message about the rumor of an X360 port of Ketsui. Seems the X360 is the best hope for a full Ketsui port.
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Post by BrianC »

TWE wrote:In Mihara's recent blog entry (4.2.2007) he mentions a title for the Ketsui DS game suggested by a fan on one of the questionnaires: "Adult's Kizuna Jigoku training: 5 box power training". :lol:

He also posts a cryptic message about the rumor of an X360 port of Ketsui. Seems the X360 is the best hope for a full Ketsui port.
It would rock if it was part of the Virtual Arcade, if it does come out, of course.
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Post by SuperPang »

Not on a HDTV it wouldn't
*throws up*
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Post by sven666 »

BrianC wrote:
It would rock if it was part of the Virtual Arcade, if it does come out, of course.
fuck yeah, bring on filtering and motion blur and all kinds of cool effects.. not to mention a hella-cool widescreen streched yoko-only wiev.
why not make countless hours of zombie jumping in dead rising one of the conditions to be allowed a download too!

headliner : xbox live arcade suuuuuuuuuuucks!

im perfectly content with no port at all if its not a proper release (not saying that just because i have the PCB).
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Post by Ceph »

sven666 wrote:
BrianC wrote:
It would rock if it was part of the Virtual Arcade, if it does come out, of course.
fuck yeah, bring on filtering and motion blur and all kinds of cool effects.. not to mention a hella-cool widescreen streched yoko-only wiev.
why not make countless hours of zombie jumping in dead rising one of the conditions to be allowed a download too!

headliner : xbox live arcade suuuuuuuuuuucks!

im perfectly content with no port at all if its not a proper release (not saying that just because i have the PCB).
:lol:

What Sven said. And also, I want games that I can put on my shelf and that don't disappear when my console's HDD breaks. Otherwise I'd be downloading ROMs.
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Post by Monk 0 Nuggets »

Ceph wrote:
sven666 wrote:
BrianC wrote:
It would rock if it was part of the Virtual Arcade, if it does come out, of course.
fuck yeah, bring on filtering and motion blur and all kinds of cool effects.. not to mention a hella-cool widescreen streched yoko-only wiev.
why not make countless hours of zombie jumping in dead rising one of the conditions to be allowed a download too!

headliner : xbox live arcade suuuuuuuuuuucks!

im perfectly content with no port at all if its not a proper release (not saying that just because i have the PCB).
:lol:

What Sven said. And also, I want games that I can put on my shelf and that don't disappear when my console's HDD breaks. Otherwise I'd be downloading ROMs.
Def. I want a physical copy of this baby.
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Post by theevilfunkster »

Official Xbox 360 screens, super wide-screen mode...
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:lol: :lol: :lol:
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Post by Kiken »

theevilfunkster wrote:Official Xbox 360 screens, super wide-screen mode...
Image
:lol: :lol: :lol:
Oh, it's that guy... he's only 5 inches tall. They always put him next to stuff to make it look larger. ;)


Oh.. and another vote for a physical media copy of Ketsui.
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Post by BrianC »

doh. I forgot Digital Eclipse did the XBLA ports. I like their Capcom Classics Collections, but they are too fond of filtering and don't pay attention to stuff like tate. They aren't very good with sound either. Actually, I prefer physical media too, though if the game was on XBLA, it might be cheaper. I heard that XBLA does have some neat original games, though.

I guess you could probably tell I don't have XBLA. I thought it sounded interesting because the TMNT arcade game is on it for 400 points and Geometry Wars and Assault Heroes sound pretty cool.

I remember reading that Digital Eclipse was doing the SEGA Genesis emulations for the Wii, but it looks like they were handed to M2 instead. Probably a wise move.
Last edited by BrianC on Wed Apr 04, 2007 4:51 pm, edited 1 time in total.
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Post by Monk 0 Nuggets »

Question. Does Xbox 360 have region encoding?
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BrianC
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Post by BrianC »

Monk 0 Nuggets wrote:Question. Does Xbox 360 have region encoding?
It has selective region encoding. Most, if not all, JP games have it, but many US/EU games don't.
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Post by Kiken »

Monk 0 Nuggets wrote:Question. Does Xbox 360 have region encoding?
Implementation of region-encoding on X360 software is left to the discretion of the developer and/or publisher. As stated, most US/C and EU software is not region locked. It's the complete opposite in Japan though.
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Post by EOJ »

I don't think there's any chance of an XBLA release of Ketsui. If it were to be released on the X360 (still nothing more than a rumor at this point), it would be a full retail release. This is Cave we're talking about, they're not going to let you download one of their arcade games for $5.
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Post by Never_Scurred »

So I could possibly have two options for playing this game:

1. Buy a second(third, fourth, etc) hand pcb from some shady dealer and supergun. $1200+possible maintenance costs, etc.

2. Buy an Xbox 360 and download the game on on XBLA. $450

As long as there is a tate option i'm fine. I really don't think it would look as ugly as people are gonna try to make it seem. I don't care if its only a download, who cares about whether or not you could sit it on a damned shelf? Most folks sphincters would crinkle, but they prolly already own the pcb so fuck 'em.

The DS is not even a serious option. If you think so, you should be stabbed in the pisshole with an icicle.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
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Post by mannerbot »

XBLA for this game would be awesome and most likely far more profitable for Cave. I'd buy for 1200 MS points ($15). Obviously the game wouldn't be so visually appealing and lag would probably make online coop a horrid idea, but leaderboards would be cool.

A full-price release on either next-gen console would be financial suicide. The only feasible console for a port would be the PS2 but of course that ship has sailed.
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Post by zakk »

mannerbot wrote:XBLA for this game would be awesome and most likely far more profitable for Cave. I'd buy for 1200 MS points ($15). Obviously the game wouldn't be so visually appealing and lag would probably make online coop a horrid idea, but leaderboards would be cool.

A full-price release on either next-gen console would be financial suicide. The only feasible console for a port would be the PS2 but of course that ship has sailed.

This is all awesome until it only gets released in the japanese XBLA region
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Post by GaijinPunch »

Never_Scurred wrote: The DS is not even a serious option. If you think so, you should be stabbed in the pisshole with an icicle.
Ah, true dat, bruddah. The truth hurts sometimes.

But yeah, I don't think you'll see this on XBLA.... ever.
Last edited by GaijinPunch on Thu Apr 05, 2007 7:30 am, edited 1 time in total.
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Post by PsikyoPshumpPshooterP »

if ketsui was ever on XBLA, i will sell my pcb for 300 bucks to my most favorite shmup member :lol:
The cave whore count in this thread is unbelievable!!!
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Post by Monk 0 Nuggets »

me?
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Post by sethsez »

Never_Scurred wrote:The DS is not even a serious option. If you think so, you should be stabbed in the pisshole with an icicle.
It's not a serious option if you want a perfect home port of Ketsui. If you want a portable manic shmup I don't see what the problem is. Nobody would rather have it on the DS, but sometimes a heavily altered port can be fun in its own right (look at pretty much every arcade port before the 32 bit era). If this had a different name I doubt anyone would complain (and it might as well, because as everyone has said, there's no way in hell it'll remotely resemble the original).
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Post by GaijinPunch »

If you want a portable manic shmup I don't see what the problem is
Portable, manic, and shooting don't really go well in the same sentence, unless there's at least a few negatives in there.
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Post by sethsez »

I don't see why.
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Post by tuoma »

Ceph wrote:
sven666 wrote:
BrianC wrote:
It would rock if it was part of the Virtual Arcade, if it does come out, of course.
fuck yeah, bring on filtering and motion blur and all kinds of cool effects.. not to mention a hella-cool widescreen streched yoko-only wiev.
why not make countless hours of zombie jumping in dead rising one of the conditions to be allowed a download too!

headliner : xbox live arcade suuuuuuuuuuucks!

im perfectly content with no port at all if its not a proper release (not saying that just because i have the PCB).
:lol:

What Sven said. And also, I want games that I can put on my shelf and that don't disappear when my console's HDD breaks. Otherwise I'd be downloading ROMs.
Oh bullshit, you are so just saying that because you have the pcb.
And widescreen stretch, what games have that, even as an option, except Castlevania? Agreed filtering is bullshit but rather filtering then paying up an insane amount of money for the pcb.

With that said, i would prefer it released on disc, but games DO NOT dissapear if your hdd breaks down, and it's just stupid to think that.
Arcade games are linked to your account, forever, just download them again.
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Post by EOJ »

I hope a full port is released not because I would buy it (though I would), but because it would make the price of the PCB drop back down to normal levels.
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