Does Dangun Feveron intimidate you????

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OptimusPrimeX
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Does Dangun Feveron intimidate you????

Post by OptimusPrimeX »

Does this Game intimidate you??.. or do you all think there is much worse??!..

I've just recently fell in love with this game. Its very short, but sweet of course, and i'm really digging the visuals and music. I dont know about you guys, but getting past the first two stages on one credit is really a challange!!!.. I couldn't even imagine beating it on 2 credits.

I'm still trying to figure out what gets the best score the fastest, and if it makes a difference on choice of gun type????...

Anyway.. so far i'm to the Stage 2 boss on one credit. And to my knowledge its only on MAME no console port :( .. But hopefully soon i'll have to dig up that Saturn controller to USB write up ^_^ (anyone have the link to that?)
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Neon
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Post by Neon »

http://www.jandaman.com/games.mvc?p=pcj ... y_code=SAT

Every time you hack up a Saturn pad, God kills a kitten...

They're out of stock though, get one somewhere else
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snap monkey
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Post by snap monkey »

Um yeah, I also find this game pretty challenging. The bullet patterns and speed of the game wouldn't be so bad by themselves, but the added chaos of chasing down little disco men before they disappear amidst it is often too much for me to handle. And collecting them is of course a MUST, otherwise you'd be raking in one whopping point per enemy. The end of stage two is about as far as I can get too.
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landshark
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Post by landshark »

This is one of those games that I don't understand what everyone sees in it. The music also bugs the hell out of me.
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OptimusPrimeX
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Post by OptimusPrimeX »

snap monkey wrote:Um yeah, I also find this game pretty challenging. The bullet patterns and speed of the game wouldn't be so bad by themselves, but the added chaos of chasing down little disco men before they disappear amidst it is often too much for me to handle. And collecting them is of course a MUST, otherwise you'd be raking in one whopping point per enemy. The end of stage two is about as far as I can get too.


Yeah thats where i'm aching.. catching all the men while dodging 3 differnet color bullet patterns at a time. I mean, i dont know if MANIC really does the patterns dodging + collecting justice. I do see there it is possible to dodge most of the patterns, but its like dodging the moast chaotic birage of bullets in other games, that last maybe a short while and give you a brake, but instead giving you that the whole time. Its really hard to concentrate and move for that long. But i really think this game will make anyone better at others, if they try hard enough.

You really feel superhuman though after dodging most of the stuff Feveron throws at you,.


Neon wrote:http://www.jandaman.com/games.mvc?p=pcj ... y_code=SAT

Every time you hack up a Saturn pad, God kills a kitten...

They're out of stock though, get one somewhere else
lol yes i can see that.. thanks for the link. I think i've seen this before, i just forgot about it. And and on the hacking the Saturn joypad up,... i have 9 controllers, and personally i wouldn't mind hacking up some 3rd party piece of crap!.. the best Saturn controller for any 2d game for me, is the first generation pad... ownz everything.


Oh and on the music note.. i can understand that, even though i still like the peppy music. I would much rather prefer the Rock/pseudo punk beats that are usually heard in shmups
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uwfan
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Post by uwfan »

its a wonderful game, and its also hard for sure.

the "silly" theme means some people dont realize how cool it is.
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BIG
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Post by BIG »

landshark wrote:This is one of those games that I don't understand what everyone sees in it. The music also bugs the hell out of me.
:lol:

BIG-
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BulletMagnet
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Post by BulletMagnet »

I'm not as big a fan of it as I am of some of Cave's other stuff, but I do like quite a few of the things it does...it's definitely aimed at more "hardcore" shmuppers than me, though. However, I do remember someone here saying that the MAME emulation of it actually runs the game too fast, and that playing the actual PCB is a bit slower and more manageable...wonder if that's true.
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Venom
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Post by Venom »

The rumor is the PCB runs at 54hz, while in MAME it's 58hz. So a bit of a difference, don't know if it's true.

The game itself is difficult due to pattern shift based off of speed of destruction and having to collect all DM for max score. B-roll and B-bomb seem to be the best, speed 4 of course. If you use delay tactics on all power up carriers and disregard DM, it isn't so bad, but your score will suck. Have at it, I'd like to see more people playing :)

Oh, and yeah the music and announcer really got on my nerves after a while.
Fascination...
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TWITCHDOCTOR
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Post by TWITCHDOCTOR »

Nope, it doesn't intimidate me. I find it to be very fast and manic, but yet still dodge-able. I haven't played it for a long while, and never played it that much anyway, but I was able to get to stage 4 boss 1C.
I actually like to the music too. Its all disco and rock guitar.
(then again, I was alive in the 70's...so what do you expect!)

I haven't played in TATE for a lone while...maybe it time to do so tonight.
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MadSteelDarkness
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Post by MadSteelDarkness »

Nope, Dangun doesn't intimidate me at all.

But then again, I am a bit of a masochist :lol: :twisted:

As with everything Cave does, this one is crafted with love and an eye for detail. It's not one of their best, but that being said, it is one of my all-time faves. The music's complete class, too. It really is a pity this never came out on a console. I'd pay real money for a Cave Shooting Collection vol. 1-3.
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gunbird18
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Post by gunbird18 »

landshark wrote:This is one of those games that I don't understand what everyone sees in it. The music also bugs the hell out of me.
Blasphemy! :P I will be showing up at your house with John Travolta in his white suit and what is left of the Gibb brothers right behind me! :lol:

Seriously though, IMO one of the best OSTs evah!
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gunbird18
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Post by gunbird18 »

^^^^
Spur of the moment thing...back on topic then...

Yes, very intimidating when you first boot it up in MAME, and then after many MANY plays, you see the craftsmanship and the beauty of the game.
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landshark
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Post by landshark »

gunbird18 wrote:
landshark wrote:This is one of those games that I don't understand what everyone sees in it. The music also bugs the hell out of me.
Blasphemy! :P I will be showing up at your house with John Travolta in his white suit and what is left of the Gibb brothers right behind me! :lol:

Seriously though, IMO one of the best OSTs evah!

Ahhhahahah. Let me know when you are coming so I can buy my camcorder before then. I gotta record it ;)

I dunno. I just can't stand the music. I love heavy music in shmups, or orchestral symphonies. But disco sounding music has never been my thing, anywhere, for anything.
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Post by EddyMRA »

The music in Dangun Feveron pays homage to actual disco songs. For example, Stage 2's theme has the same chord progressions as "Boogie Wonderland" by Earth, Wind, and Fire. Stage 3's theme definitely sounds like "You Should Be Dancing" by the Bee Gees.
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Post by BulletMagnet »

I also remember one of the songs sounding sorta like that one Bee Gees song..."night fever, night fe-verrrr, we know how to do it..." something like that...
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Post by sffan »

Has anyone actually gotten on the score list on this game? I've gotten to stage 3 on one credit, but my score is never close to the lowest on the list. And I do try to catch all the disco men.
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gunbird18
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Post by gunbird18 »

Alluro wrote:The music in Dangun Feveron pays homage to actual disco songs. For example, Stage 2's theme has the same chord progressions as "Boogie Wonderland" by Earth, Wind, and Fire. Stage 3's theme definitely sounds like "You Should Be Dancing" by the Bee Gees.
Whoa, I never even caught on to that! You're right, Alluro, thanks!

I just remember that the tracks for Stage 4 and 5 just stay in your head forever! :roll: And after I first played the game I also remember thinking that these songs were so over the top and sounded so much more disco than the actual disco-era songs themselves.

Did that make sense :oops: ...well if you understood what I said, congratulations...
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Post by EddyMRA »

BulletMagnet wrote:I also remember one of the songs sounding sorta like that one Bee Gees song..."night fever, night fe-verrrr, we know how to do it..." something like that...
May have been stage 1's theme...

On a slightly related note, Stage 1's Theme in Jikkyo Oshaberi Parodius is "That's the Way I Like It" by K.C. and the Sunshine Band.
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Post by Venom »

sffan wrote:Has anyone actually gotten on the score list on this game? I've gotten to stage 3 on one credit, but my score is never close to the lowest on the list. And I do try to catch all the disco men.
High score thread: http://forum.shmups.com/forum/viewtopic.php?t=55
ST repost: http://forum.shmups.com/forum/viewtopic.php?t=132
Fascination...
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Post by TWITCHDOCTOR »

sffan wrote:Has anyone actually gotten on the score list on this game? I've gotten to stage 3 on one credit, but my score is never close to the lowest on the list. And I do try to catch all the disco men.
I feel the same exact way. Never once have I seen my initials on the high score table.
I guess you gotta kick mucho ass!!!
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Post by Tomtom »

This thread made we want to play this one again, and surprise, I got further than I ever have (to the third boss). It's not so much intimidating as mind-destroyingly fast paced. It's quite a rush to play, though.

Oh, and I did get onto the high-score table, though not by much . :D
Last edited by Tomtom on Sun Jan 30, 2005 5:43 pm, edited 1 time in total.
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Post by FRO »

I played this one in MAME the other day - man it's quite a challenge. It's really fast, and much of the time I find that my dodging is mostly luck and not much skill...

It's somewhat intimidating, but I find it fun nonetheless. I agree that once you get to the end of stage 2 it becomes so madenning that it's hard to keep going (not to mentioned I've burned through so many credits I'm ashamed of myself).
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Post by Davey »

I always thought it was funny how so many shmuppers are turned off by the disco theme. I mean really, do we take ourselves so seriously that we feel insecure around anything but techno and heavy metal? :P

I asked this on the temp board and nobody replied, so I'll ask again: Does anybody know how popular this game was in the Japanese arcades? Cave never made a game like it ever again, so I'd assume it didn't do so well. Then again, people look to Cave for more epic-style gameplay... personally, I'd love to see more like this, but I am a bit biased.
sffan wrote:Has anyone actually gotten on the score list on this game? I've gotten to stage 3 on one credit, but my score is never close to the lowest on the list. And I do try to catch all the disco men.
Are you sure you're not missing any? At the beginning of stage 3 I usually have about 1,400,000 (I think, it's been awhile), which is enough to get on the board. If you're playing for points, you can't afford to miss a single one.

It does take practice, though. Unlike most shmups, you can't beat the default high score after playing the game a couple times (hell, sometimes the first time).
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landshark
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Post by landshark »

Davey wrote:I always thought it was funny how so many shmuppers are turned off by the disco theme. I mean really, do we take ourselves so seriously that we feel insecure around anything but techno and heavy metal? :P
Uhh, what does not liking disco have to do with insecurity? I'm not a biggy on techno either. If you don't like something, you don't like something.
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Post by Valgar »

Davey wrote: I asked this on the temp board and nobody replied, so I'll ask again: Does anybody know how popular this game was in the Japanese arcades? Cave never made a game like it ever again, so I'd assume it didn't do so well. Then again, people look to Cave for more epic-style gameplay... personally, I'd love to see more like this, but I am a bit biased.
I do not think JP players really liked it. I can't speak from experience but I was under the impression few arcades even have the game anymore.
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Davey
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Post by Davey »

landshark wrote:
Davey wrote:I always thought it was funny how so many shmuppers are turned off by the disco theme. I mean really, do we take ourselves so seriously that we feel insecure around anything but techno and heavy metal? :P
Uhh, what does not liking disco have to do with insecurity? I'm not a biggy on techno either. If you don't like something, you don't like something.
Granted, this is just the impression that I get, but it seems like it actually turns off a lot of people to the game. I mean I don't like the theme in Dimahoo, but the game is still fun. With Feveron, though, it seems like a lot of people can't get into the game because the theme leaves a bad taste in their mouth. I'm not saying everybody needs to love its flamboyancy, but the game gets written off without being given a proper chance. It would be interesting to see how much more/less popular it would be given a generic military theme.

Again, this only applies to an occasional shmupper here and there, and it's just how I see it. I could be totally wrong.
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landshark
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Post by landshark »

Davey wrote: Granted, this is just the impression that I get, but it seems like it actually turns off a lot of people to the game. I mean I don't like the theme in Dimahoo, but the game is still fun. With Feveron, though, it seems like a lot of people can't get into the game because the theme leaves a bad taste in their mouth. I'm not saying everybody needs to love its flamboyancy, but the game gets written off without being given a proper chance. It would be interesting to see how much more/less popular it would be given a generic military theme.

Again, this only applies to an occasional shmupper here and there, and it's just how I see it. I could be totally wrong.
Well - themes are what attracts people to various things.

I don't like techno music, so you don't see me going to raves because - well, there's techno music.

If someone doesn't really like disco style stuff, why would they play a game that feature that very theme?

Another thing that turns me off to the game is trying to collect all the little people. I don't like doing that. I think Parsec47 does this too and I don't like that game.

And Dimahoo is one of my favorite shmups :)
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Post by freddiebamboo »

I seem to have severe problems controlling fast ships in the cave games, and feveron is way to fast man.

Hell, I still cant tear myself away from the blue ship in dodonpachi (and the red one gives me nightmares)
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Post by BIG »

landshark wrote: I dunno. I just can't stand the music. I love heavy music in shmups, or orchestral symphonies. But disco sounding music has never been my thing, anywhere, for anything.
That's the beauty of it,you sad,sad little man. :lol:

On the serious tip,I dig Feveron lots,probably one of my favorite shmups of all time. Call me crazy,but yeah,I think it's ACE!

And no,I am not intimidated by those crazy spinning little cyborg dudes..

BIG-
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