Shooters with STUPID bosses

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Iaspis
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Shooters with STUPID bosses

Post by Iaspis »

A previous post about unfair bosses reminded me that on the other hand, many shmups introduce rather stupid/weak ones. The one that comes in mind is the stage 1 boss in Super R-Type for the SNES. It only takes one charge shot to kill him, so he dies without even firing a bullet at you, unless you are playing for the first time and you don't know what to do.
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BulletMagnet
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Post by BulletMagnet »

Might as well take the opportunity to mention the final boss of pretty much every Gradius/Parodius game, heh heh.
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Post by professor ganson »

The 1-1 boss in Shiki II looks stupid.
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Post by Twiddle »

The 1-2 boss in Shiki III is stupid.
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Post by landshark »

Many of the later bosses of Jikku Oshaberi Parodius. Lame lame lame lame stupid stupid stupid stupid bosses. Makes me not want to play the game because they are so lame (I'm talking to you boss rush).
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Post by Frederik »

That bubble boss in Gradius III.

Oh, and that pink walking robot boss in Gunstar Super Heroes. Just jump on top of him and blast away. The challenge here would be to actually receive some damage from this lamer. The final boss sucks balls too (flying crystals or something similar), and while seven force is the coolest boss ever, it is still a cakewalk compared to the one in Gunstar Heroes. If you can cancel nearly any attack with your charge shot, what difference does it make if he attacks or not? Stupid.
Its a shame the game looks so good and has so little to offer.

And as for the Shiki series; I hate fighting flying people in general. But I don`t like PLAYING flying people too.
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FRO
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Post by FRO »

1st boss in Trouble Shooter aka Battlemania - 1st boss is super lame.
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Post by Vexorg »

Both Raiden 1 and 2 have mind numbingly easy first bosses. Just move over a little bit when they fire their one attack pattern that actually has any chance of hitting you, and plug away until they blow up.
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Post by Icarus »

Queen and Fire Fossil in G-Darius. If you're going to fire four Beta Beams in succession, you're just asking to be Fourfold Countered.
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Post by Pirate1019 »

Well...I can't think of any. They all give me points. :roll:
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WarpZone
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Post by WarpZone »

FrederikJurk wrote:Oh, and that pink walking robot boss in Gunstar Super Heroes. Just jump on top of him and blast away. The challenge here would be to actually receive some damage from this lamer. The final boss sucks balls too (flying crystals or something similar), and while seven force is the coolest boss ever, it is still a cakewalk compared to the one in Gunstar Heroes. If you can cancel nearly any attack with your charge shot, what difference does it make if he attacks or not? Stupid.
Its a shame the game looks so good and has so little to offer.
I vote for that @#$%#$ Thunderblade-level boss as one of the stupidest shooter bosses ever...
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Post by Gungriffon Geona »

ASV's first boss. it's just a block with a pair of turrets for god's sake. (though zooming through the level and destroying nothing but it rewards the Napalm, so it's slightly forgiveable.)
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Post by Blade »

Dodonpachi II: Bee Storm FTW :lol:
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